Usage:
{{Aion Work Order |level= |maxlevel= |skill= |minpoints= |objectives= |design= |suppliedmats= |suppliedmatsqtys= |suppliedmatsqualities= |reqgoods= |reqgoodsqtys= |reqmats= |reqmatsqtys= |matscost= |xp=|ap=|coins=|title= |rewards= |rewardqtys= |relzones= |relplaces= |relmobs= |relitems= |itemsquality= |relobjects= |relquests= |}}
Any or all of the following fields may be added to this call:
|noshare= |noabandon= |class= |craft= |repeatmax= |startitem= |altstart= |rewardx= |optionalx= |rewardnprefix=
type=
The following is an example of the quest display in-game in the Quest Journal. I tried to keep most of my design choices in line with this window. The exception is the Rewards block, which actually came from the end of the quest intro dialogue.
![]() Quest Journal Window | ![]() Quest Dialogue Final Page |
Aion: Core Templates | Quest | Mob / Mob2 | Item | Place / Place 2 | Object/Object 2 | Zone |
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Need help understanding Bludwyng's documentation style? See Bludwyng's Guide to Using Templates!
ZAM Asmodian Warrior Israphel Aion | This template was created or is maintained by Bludwyng |
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Blood for blood! |