NOTE: At this time, only POIs that are marked on the map system are in the database. The wiki, however, can still be used to hold the relevant information so feel free to edit! Please verify, first, that you have the POI name exactly as it appears in-game. See WAR POI for documentation on how to use the POI template. -Bludwyng
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{{WAR}}[[Category:WAR Mobs by POI]]
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A POI database record was not found for this name. Please verify that you have the POI Page Name exactly as it is spelled in game. If you are certain this is the correct name, you can wait for WarReader to collect the data or contact Bludwyng.
Middenheim is a city in the province of Middenland in the Empire.
Commonly known as The City of the White Wolf, is second only in influence to the Empire capital Altdorf. The city stands upon a sheer pinnacle of rock known as the Ulricsberg, rising five hundred feet from the surrounding Drakwald Forest, and is reachable only by four highways that run along colossal viaducts. Middenheim may seem invulnerable, but the rock it stands upon is riddled with ancient tunnels, Dwarven and otherwise, that are home to things best not thought about too closely.
Unlike most of the Empire in Middenheim the worship of Ulric overshadows that of Sigmar. Ar-Ulric, the highest priest in the Ulrican church, is an Imperial Elector and wields tremendous temporal as well as spiritual power. Ulric's insistence upon hand to hand combat, and his hatred of gunpowder weapons, is a strong influence on the city's armies. The city houses a strong contingent of knights drawn from the Knights Panther, who act as the bodyguard of the Elector Count of Middenland, and the Knights of the White Wolf, templars of Ulrican. The city also houses a contingent of Kislevite mercenaries - these are 'loaned' by the Tsarina in exchange for a unit of Knights Panther.