EQ:Overseer Quests Recovery Wounded  

Level 1 Wounded Recovery


COMMON
  • Duration: 3h
  • Base Success: 69%
  • Finish Now Cost: 6
Quest Party:
  • Artisan (1)
    • Bonuses: Clockwork
    • Negatives: NONE
    • Incapacitation Risk: 3% - Discouraged (4 h)
UNCOMMON
  • Duration: 3h
  • Base Success: 62%
  • Finish Now Cost: 7
Quest Party:
  • Artisan (2)
    • Bonuses: Diminutive
    • Negatives: NONE
    • Incapacitation Risk: 3% - Discouraged (4 h)
  • Artisan (1)
    • Bonuses: Berserker, Peaceful
    • Negatives: NONE
    • Incapacitation Risk: 3% - Discouraged (4 h)
RARE
  • Duration: 3h
  • Base Success: 56%
  • Finish Now Cost: 9
Quest Party:
  • Artisan (2)
    • Bonuses: Citizen
    • Negatives: NONE
    • Incapacitation Risk: 3% - Discouraged (4 h)
  • Artisan (1)
    • Bonuses: Mummy, Necromancer
    • Negatives: Elddar
    • Incapacitation Risk: 3% - Discouraged (4 h)
  • Spy (1)
    • Bonuses: Orc
    • Negatives: Drake, Monk
    • Incapacitation Risk: 2% - Captured (9 h)
ELITE
  • Duration: 3h
  • Base Success: 50%
  • Finish Now Cost:
Quest Party:
  • Artisan (3)
    • Bonuses: Necromancer, Rugged, Mummy
    • Negatives: NONE
    • Incapacitation Risk: 3% - Discouraged (4 h)
  • Artisan (3)
    • Bonuses: Goblin, Citizen, Hardy
    • Negatives: NONE
    • Incapacitation Risk: 3% - Discouraged (4 h)
  • Spy (1)
    • Bonuses: Bard, Benevolent
    • Negatives: NONE
    • Incapacitation Risk: 2% - Captured (9 h)
  • Soldier (1)
    • Bonuses: Warrior, Monstrous
    • Negatives: NONE
    • Incapacitation Risk: 2% - Shaken (9 h)

This page last modified 2020-07-04 12:04:33.