EQ:Overseer Quests Plunder 2  

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Level 2 Plunder Quests


EASY

The Only Good Spider...

  • Duration: 6h
  • Base Success: 77%
  • Finish Now Cost: ?
Quest Party:
  • Marauder (1)
    • Bonuses: Malicious, Agile
    • Negatives: NONE
    • Incapacitation Risk: 6% - Wounded (9h)
Reward Choices:
  • Character Experience: 0.33% + ?% Mercenary AA
    • (0.52% + 1.??% Mercenary AA Critical)
  • Tetradrachms: 344
    • (516 Tetradrachms Critical)
  • Mercenary Experience 8.??%
    • (13.??% Mercenary AA Critical)
  • (2 Ornamentation Dispensers Critical only)
COMMON

Bloody Ears

  • Duration: 6h
  • Base Success: 58%
  • Finish Now Cost: 18
Quest Party:
  • Marauder (2)
    • Bonuses: Cleric, Ancient
    • Negatives: NONE
    • Incapacitation Risk: 6% - Wounded (9h)
  • Spy (1)
    • Bonuses: Vampire
    • Negatives: NONE
    • Incapacitation Risk: 5% - Captured (18h)
Reward Choices:
  • Character Experience: 0.33% + ?% Mercenary AA
    • (0.52% + 1.??% Mercenary AA Critical)
  • Tetradrachms: 344
    • (516 Tetradrachms Critical)
  • Mercenary Experience 8.??%
    • (13.??% Mercenary AA Critical)
  • (2 Ornamentation Dispensers Critical only)
COMMON

Light in the Darkness

  • Duration: 6h
  • Base Success: 58%
  • Finish Now Cost: 18
Quest Party:
  • Marauder (2)
    • Bonuses: Bold
    • Negatives: NONE
    • Incapacitation Risk: 6% - Wounded (9h)
  • Artisan (1)
    • Bonuses: Berserker
    • Negatives: NONE
    • Incapacitation Risk: 6% - Discouraged (9h)
Reward Choices:
  • Character Experience: 0.33% + ?% Mercenary AA
    • (0.52% + 1.??% Mercenary AA Critical)
  • Tetradrachms: 344
    • (516 Tetradrachms Critical)
  • Mercenary Experience 8.??%
    • (13.??% Mercenary AA Critical)
  • (2 Ornamentation Dispensers Critical only)
COMMON

Money for Minotaurs

  • Duration: 6h
  • Base Success: 58%
  • Finish Now Cost: 18
Quest Party:
  • Marauder (2)
    • Bonuses: Mighty
    • Negatives: NONE
    • Incapacitation Risk: 6% - Wounded (9h)
  • Marauder (1)
    • Bonuses: Wizard, Attractive
    • Negatives: NONE
    • Incapacitation Risk: 6% - Discouraged (9h)
Reward Choices:
  • Character Experience: 0.33% + ?% Mercenary AA
    • (0.52% + 1.??% Mercenary AA Critical)
  • Tetradrachms: 344
    • (516 Tetradrachms Critical)
  • Mercenary Experience 8.??%
    • (13.??% Mercenary AA Critical)
  • (2 Ornamentation Dispensers Critical only)
UNCOMMON

Put Out the Lights

  • Duration: 6h
  • Base Success: 52%
  • Finish Now Cost: 24
Quest Party:
  • Marauder (3)
    • Bonuses: Shadowknight
    • Negatives: NONE
    • Incapacitation Risk: 6% - Wounded (9h)
  • Spy (1)
    • Bonuses: Dark Elf, Enchanter, Extravagant
    • Negatives: NONE
    • Incapacitation Risk: 5% - Captured (18h)
  • Harvester (1)
    • Bonuses: Worg, Monster, Malicious
    • Negatives: Fierce
    • Incapacitation Risk: 5% - Captured (18h)
Reward Choices:
  • Character Experience: 0.46% +0.8?% Mercenary AA
    • (0.69% + 1.??% Mercenary AA Critical)
  • Tetradrachms: 458
    • (687 Tetradrachms Critical)
  • Mercenary Experience 11.69%
    • (2?.??% Mercenary AA Critical)
  • (2 Ornamentation Dispensers - Critical only)
RARE

On the Dark Side

  • Duration: 6h
  • Base Success: 46%
  • Finish Now Cost: 29
Quest Party:
  • Marauder (3)
    • Bonuses: Malicious, Orc
    • Negatives: NONE
    • Incapacitation Risk: 6% - Wounded (9h)
  • Spy (2)
    • Bonuses: Malicious
    • Negatives: Berserker, Ogre
    • Incapacitation Risk: 5% - Captured (18h)
  • Marauder (1)
    • Bonuses: Monster, Heroic
    • Negatives: NONE
    • Incapacitation Risk: 6% - Wounded (9h)
  • Diplomat (1)
    • Bonuses: Enchanter, Agile
    • Negatives: Might
    • Incapacitation Risk: 4% - Banished (18h)
Reward Choices:
  • Character Experience: 0.55% + 1.09% Mercenary
  • Tetradrachms: 573
  • Mercenary Experience 14.61%
  • Ornamentation Dispenser
ELITE

War Is Good

  • Duration: ?h
  • Base Success: ?%
  • Finish Now Cost: ?
Quest Party:
  • Marauder (?)
    • Bonuses: ?
    • Negatives: NONE
    • Incapacitation Risk: ?% - Wounded (?h)
  • ? (?)
    • Bonuses: ?
    • Negatives: ?
    • Incapacitation Risk: ?% - ? (?h)
  • ? (?)
    • Bonuses: ?
    • Negatives: ?
    • Incapacitation Risk: ?% - ? (?h)
Reward Choices:
  • Character Experience: ?
  • Tetradrachms: ?
  • Mercenary Experience ?%
Note: Experience gain % is based on going from Level 85 to 86

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This page last modified 2020-11-12 22:01:10.