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Grab your sword, hoist your shield and join the Allied Forces of Altana to defend Vana'diel from the beastmen. Campaign battles put you shoulder-to-shoulder with other adventurers to drive out the beastmen and claim territories for the three nations of Windurst, San d'Oria and Bastok.
Campaign battles are like smaller versions of besieged. Once a zone falls under campaign status, the background music changes to a desperate, drum-filled beat. Players gather around fortresses or ramparts in each zones (which are the outposts, in zones where you can OP warp in the present) and fend off up to three waves of advancing enemies.
There is no level requirement, nor is there a limit on the number of people who can participate.
Getting involved in campaign battles is easy. Just follow these simple steps:
You can only enlist in one nation's army. To do this, you must get a "letter of recommendation" key item from an area outside of Jeuno.
After getting your proper recommendation letter, travel back to your home nation (in the past, of course) and show the letter to an NPC. The proper NPCs for each nation are:
Each of the NPCs will ask you to perform a simple task. Do this, and you will then be awarded a bronze medal (key item) and enlisted in that nation's army. This is also part of the second Wings of the Goddess mission list: WG2 - Back to the Beginning
In the world of campaign, an adventurer's best friend is speed, speed, SPEED!
With battles starting with very little notice, it is important to reach you desired battleground in as little time as possible. Thankfully, each of the starter cities in the past has an NPC called a Campaign Arbiter who will warp you to other zones of the past where you've been. Warping costs a small fee in allied notes. Most warps place you near the fortification where the battle is occurring.
Campaign Arbiters by nation:
However, you must first go to a zone before the NPC will offer to warp you there. So before you start campaigning, make sure you've visited all the new zones at least once. (Doing so gives you a good excuse to unlock all your cavernous maws, too.)
Adventurers who are participating in campaign can team up with others by joining a campaign union. Members of unions can lot on treasures after each campaign battle ends.
This is the easy part. Find a campaign by looking at your campaign map under the "region info" tab of your side-screen menu. Anyplace you see a sword icon, there's a campaign battle happening.
The best way to get there quick is be standing by your nation's warp NPC, ready to go. If you are focussed on campaigning, it would be wise to reset your home point in your city.
A few things to remember when you get to the battlefield:
Campaign battles tend to have three main strategies:
One last tip. Learn how to keep checking your campaign map so you know which battles have been going on for awhile, and which ones have most recently started. Always go to the battles that started more recently, or else you may waste allied credits warping to an empty battlefield.
The amount of experience points or limit points a player earns in campaign is determined by the actions performed by that player while wearing campaign tags during the course of a battle.
Learn more about Campaign Experience Points Calculations.
Some information for this guide was compiled by Frigian of Shiva.