With the launch of Pirates of the Burning Sea earlier this week, I thought it'd be a good time to check in with Jess Lebow, Content Director for PotBS. You'll recall we spoke with him in December 2007 regarding the upcoming release of this title, and so here he is after the event:
Maggie: As with any new title officially launching, there are bound to be issues. You guys had one on the morning of the launch... which thankfully you were able to catch and correct before it got out of hand. Do you see any potential issues that players might come across that could affect a smooth roll-out in the coming days?
Jess: The truth is you never see these things coming. The issue on the morning of our launch had to do with an update to the Sony launcher. It worked fine when we took the servers down to prepare them for the influx of new players. There was an update applied to it that was meant to improve performance, but something went wrong, and there was a fair amount of scrambling around to get it fixed. Fortunately Sony managed to get everything up and running in a timely fashion, so we rolled out only an hour late—which, in terms of launch catastrophes, was pretty mild.
Does that mean we're done with problems? Probably not. We did a lot of rigorous testing during open and closed beta, so we feel good about the game as it stands. But one thing I've learned about MMOs is that the best way to find something wrong with your game is to let 100,000 players bash on it for a few days.
To check out more of what's coming for all you pirates out there, read on!