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RDM Shortage???Follow

#1 Nov 10 2004 at 4:28 AM Rating: Decent
Sup my fellow Ragnarokerz! Just some wondering I've been doing for the past week... Where are all the RDMs in the 45-47 level range??? For the past week, all the parties I've been in have been RDM-less, and the downtime we get from no Refresh and Convert is becoming unbearable. Exping has been slow...I've been stuck at 46 the whole time. Sure, my PT has the occassional BRD, but that's just not as fast as getting a good 'ol refresher in the group. I dunno, is there a RDM shortage at this level or something? Cuz even when I do a /sea all for the RDMs around my level, I only come up with like one or two, 3 or 4 if I'm lucky. Gah... Sorry, I've just been a little irritated by the slow exping.

Anyone got some input?
#2 Nov 10 2004 at 8:59 AM Rating: Good
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1,701 posts
When our set rdm can't come with us, we carry juice supplies on us and make juices while we level. That helps with the downtime. Not as good as having our rdm with us since he does a lot more then refresh, but at least it keeps the party moving.
#3 Nov 10 2004 at 2:28 PM Rating: Decent
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944 posts
There will always be a shortage of RDM and BRD, just like there will always be an oversupply of everything else.

Edited, Wed Nov 10 14:28:27 2004 by RagnaClay
#4 Nov 10 2004 at 2:51 PM Rating: Decent
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1,701 posts
Tanks always seem to be in short supply as well when you need one.
#5 Nov 10 2004 at 3:55 PM Rating: Decent
The redmages are tired of the wait times. Believe it or not some of us quit redmage because we wait for more than an hr then when we start doing something <farming> we get a pt invite.

I'm a level 46 redmage but is now going back to level 45 sam or doing bst.
#6 Nov 10 2004 at 4:04 PM Rating: Good
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1,701 posts
Every job puts up with super long wait times at one time or another though. It's the nature of the game. Just like other jobs are in high demand at one time or another. Try going through dunes or jungle as whm you won't have to wait for more then 5 minutes, but I had a friend who wanted to play war all the way through quit the game because of not being able to get an invite in over 2 months as a war in the jungle even with the best equipment he could have for his level.

Low level summoner, never got an invite, as I started getting higher and level and gaining access to better things, I get invites when I'm partying now.

If you plan on taking a job to 75, you are going to have to put up with the wait times at one point or another, or start forming your own party or even joining a set.
#7 Nov 10 2004 at 4:58 PM Rating: Decent
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68 posts
I dont think there is a shortage of RDM. Most of them are just on anon. Normally when i log in i get 3 or 4 invites within the first minute or two. Most higher level RDM's go anon to keep from being bugged. When i want a party i dont bother putting my flag up, i just take off anon. I think your best bet would be to make friends with a RDM your level, then stick with him/er.
#8 Nov 10 2004 at 5:17 PM Rating: Good
Tiffie has the right idea. If you can't find an RDM at your level, then change your tactics. Juices are an excellent way to make up for not having Refresh. Bards can help, though their Refresh isn't quite as potent at that level. If you're missing out on the debuffs, a Bard can compensate by making the party better. Or pick up a Warrior to use the "Break" weapon skills to enfeeble the mob, or a Ranger armed with the appropriate arrows. Even Dispel isn't really needed. The majority of the mobs that most parties fight use a Defense Boost move which needs to be dispelled. Acid Arrows' Defense Down effect will quickly counter that move, eliminating the need for Dispel.

If you're finding you are having too much downtime to keep the chains alive, keep in mind that there are two parts to an XP chain. There is the downtime, which everyone is always so aware of, but there is also killtime. An XP chain is the time between when the previous mob dies and when the next mob dies. That includes downtime after the previous battle, and the time it takes you to kill the new mob. If you're having trouble reducing downtime, try reducing your killtime instead. If you kill mobs faster, you can afford to rest a little longer between fights. Plus, if you kill mobs faster, you will use less MP over the course of the battle, and will require less downtime in the first place.

Some of the best XP parties I've been in haven't included an RDM at all. Instead, we've gone overboard with damage. NIN/WAR, WAR/THF, RNG/NIN, THF/NIN, BLM/WHM, WHM/SMN is the setup I used for most of the 50's. With that much damage in the party, and so little healing going on thanks to all the NIN and /NIN's, downtime was never an issue. When you can't find an RDM next time, try picking up another damage dealer instead.

The three easiest ways to reduce killtime are:

1) Invite more Damage Dealers into the party.
2) Fight a different type of mob that is easier to kill given your party setup.
3) Fight weaker mobs. Less XP per kill, but faster kills still adds up quickly.

I have nothing against the RDM job. I've played an RDM myself to level 54. They are great to have, and do help reduce the downtime incurred by MP use, as well as making all of your fighters more effective by enfeebling the mob into oblivion. I just don't think RDM's are the instant XP-machines that so many people seem to think. You can still have a great party without an RDM at any level, at least up to 61 (my highest job so far).
#9 Nov 10 2004 at 9:45 PM Rating: Decent
yeah if you can 2 rng/nin 1 nin/war 1 blm 1 whm and a war/thf or sam/thf thats a pretty fast pt if the rng use utemsmi.
#10 Nov 10 2004 at 11:35 PM Rating: Decent
At any given time you can easily find a shortage or overabundance of any job. Sounds hard to believe, but there have been several occasions where our party was looking for another damage-dealing melee and there were nothing but mages and Paladins seeking.
#11 Nov 11 2004 at 9:01 AM Rating: Decent
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1,701 posts
Last night was another rdmless night for the first half, and we actually found Ramuh's Rolling Thunder went through the shell rather effectively. Since there were 2 summoners in the party at the time sharing healing and summoning duty (2 bloodpacts a minute is sweet), I was keeping enthunder on the party and they were going through the crab's defense pretty easy. Don't know if it works for every mob and it wasn't as effective as a dispel, but it did greatly help speed things up after we figure it out.
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