Redirected from (EQ:Respawn).
- Veeshan's Peak
- Druushk - 3 days with 12 hour variance
- Hoshkar - 3 days with 12 hour variance
- Nexona - 3 days with 12 hour variance
- Phara Dar - 3 days with 12 hour variance
- Silverwing - 3 days with 12 hour variance
- Xygoz - 3 days with 12 hour variance
- Timorous Deep
- Faydedar - 24 Hours with a 3 hour variance
- Plane of Growth
- Tunare - 3 days with 12 hour variance
- The Wakening Land
- Wuoshi - 3 days with 12 hour variance
Shadows of Luclin
- Umbral Plains
- Doomshade - trigger spawns at 3 days with 12 hour variance
- Rumblecrush - 3 days with 12 hour variance
- Vex Thal
- All Repop timers - 7 days with 12 hour variance
- Halls of Honor A
- Tydan Faye - triggers: **Rydda Dar - 3 days with 12 hour variance
- Rhaliq Trell - triggers: villlagers trial - 3 days with 12 hour variance
- Alekson Garn - triggers: crazed norathians trial - 3 days with 12 hour variance
Plane of Fire
- Mold-dropping Nameds - 3 days +/- 12
- Fennin Ro event - 3 days +/- 12
- Plane of Time (Instanced)
- Tier 1 - 12 hours
- Tier 2 through Quarm - 5 days
- Ikkinz Instances
- Group Trials -
- Raid Trials -
- Natimbi
- Cragbeast Queen - Respawns in 5 days with a 12 hour variance if killed; only spawns from midnight to 2am gametime.
- Muramite Proving Grounds
- Group Trials -- 24 hours on success, 2 hours on failure
- Raid Trials -- 2 days on success, 2 hours on failure
- Lavaspinner's Lair
- Volkara (instance) - __ days upon success, nothing on failure
- Dreadspire Keep
- Master Vule the Silent Tear - 24 hours
- Misty for You - Group Task - 40 minutes
- Demi-Plane of Blood (instance)
- Lair of the Creep Beast (instance)
**
Haru the Corathus Beast -
- Lair of the Korlach (instance)
- Queen Sendaii's Lair (instance)
- Snarlstone Dens (nstance)
- Sporali Caverns (instance)
- The Temple of the Korlach (instance)
- The Lodge of the Fang (instance)
- Deathknell (instance)
- All Individual Events - 4 days 12 hours
- Theatre of Blood
- All named class armor droppers - 12 hours
- Other named (Anastasia, etc) -
- Tunare's Shrine (Instance)
- Ashengate (instance)
- East
- Stitch, Pyrachnid, and Cinderweb - 4 days 20 hours
- Stitch's Ambush (Aug event/Stitch trigger) - 3 days 20 hours
- West
- Sothgar the Twiceborn - 4 days 20 hours
- Attendants of Sothgar (Aug event/Sothgar trigger) - Lockout: 3 days 20 hours
- Frostcrypt -
- Grenrik the Addled - 20 minutes (Random Maze Events)
- Frostcrypt Raid #1 - All main events have ___- lockout, aug events have _______ lockout
- Frostcrypt #2
- The Sleepless Guard - 3 days 20 hours
- All "Main Boss" events - 4 days 20 hours
This page last modified 2020-05-26 19:23:00.