Player Guide |
Another reason to get scout also. |
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Jun 23rd, 2003 |
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Another good reason to double up and get scout is that all the camps and traps that you make as a scout also give general crafting xp. Plus the terrian negotiation, maskscent and burst run effeciency in the explorations branch will help you outrun and advoid alot of little fights along the way. |
Player Guide |
great guide |
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Jun 26th, 2003 |
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Desipher ... i played as a marksman/medic on bloodfin in the final 2 weeks of beta ... i did not have the scout skill, nor did i have the artisan skill. And i did VERY well at it ... I either bought the resources i needed from players i was with (usually they would give them to me cause i would be h |
Player Guide |
thanks |
Anonymous |
Jun 29th, 2003 |
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I am now playing the game, and started as an Artisan. I also trained in scout and marksman even though no one told me to. They were simply the first ones i found. I basically wondered aimlessly figuring out how to get things to work and got the basics down. It is after all that, that i read this |
Player Guide |
thanks |
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Jun 22nd, 2003 |
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Well, i have only limited knowledge of the game, but Thank you for the time and effort you put into this post. I am sure for everything you had said there are ten ways to branch out and explore on our own, but you have made a very helpful beginning guide to this profession. |
Player Guide |
BH Guide |
Anonymous |
Jun 22nd, 2003 |
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WOW Awsome guide. Thank you Elbereth. This has given me a lot of help. and ideas for my BH (on the 26th of course)
Hope to meet you and maybe get a little training. |
Player Guide |
Gah!!! Reformat and I'll read |
Anonymous |
Jun 23rd, 2003 |
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This is horribly formatted. My eyes are bleeding to bad to read the info you put your time into. |
Player Guide |
Traps and soloing |
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Jun 26th, 2003 |
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The traps do hardly any health damage, your best bet with the traps is to try and lower the mobs mind pool as quickly as possible. If the mobs has 80% health and zero mind, he will still die.
What I did in beta was lay prone from about 55meters, shoot at mob and hit threatening shot whenever he |
Player Guide |
RE: Traps and soloing |
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Jun 26th, 2003 |
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A few short additions regarding Hides/Bone.
Both Hide and Bone come in several varieties depending on the creature you harvest. While this doesn't really mater with respect to your scout crafting (e.g Traps and Camps) it is very important for Armoursmiths. These guys can use your harvested resou |
Player Guide |
Beta was fun |
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Jun 26th, 2003 |
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At one point, I had a Bull Rancor, a Rancor, a Gnarled Rancor, 2 Kimogilas, 2 Graul, and 2 Ancient Hanadakan. But they were bugged and never grew up, then they were lost. I would have LOVED to see them grow up :) |
Player Guide |
armor questions |
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Jun 30th, 2003 |
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can anyone tell me what type of armor would be best for a marksmen? I was wearing bone armor, and got my butt kicked moreso then if I wore the newbie stuff. Why is that ?
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Player Guide |
Apprentice |
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Jun 30th, 2003 |
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I could be wrong, but I think you have to "train" other ppl to can apprentice xp. Then once you get scouting skills up to 4th level and have 600 apprentise xp you can become a "master scout".
So when you see someone hanging out in cantina asking for Hunting I or some other s |
Player Guide |
Out of Date |
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Jun 20th, 2003 |
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This is a Pre Launch Beta Guide. There has been some changes, since this is written and most of the bugs have been fixed and there is plenty of wounds to heal. Plus Charges on Packs have been inscreased as well. So a Doc is a very needed and appricaited profession. I am sure we will get a more up t |
Player Guide |
Feedback |
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Jun 20th, 2003 |
Excellent |
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This is the best SWG Bounty Hunting Guide I have ever read... ;)
-Elbereth |
Player Guide |
You really should integrate my updates(Included here) |
Anonymous |
Jun 20th, 2003 |
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You forgot to include the updates I have made. Ill include them here.
Small correction
In the following paragraphs, replace "Knowledge" with "Techniques"
I must have been on crack that day.
***"The musician class aquires the ability to put on a few different light sh |
Player Guide |
Droid battle |
Anonymous |
Jun 20th, 2003 |
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Do any of the droids have the ability to fire weapons? |
Player Guide |
Nice |
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Jun 20th, 2003 |
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Many thanks for this post.. i posted it on my PA's site... Well my chapters one anyway... if you are looking for a Great PA... and would love to hunt with some great people... look us up!
http://www.paximperius.com
just drop an app in and let L'eto Donovan Know that I sent you! I am Malock Kni |
Player Guide |
Nice |
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Jun 20th, 2003 |
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Looks good... can you update thsi when you get weapons data vs stats ect like you post on? |
Player Guide |
Nice |
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Jun 20th, 2003 |
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Looks good... can you update thsi when you get weapons data vs stats ect like you post on? |
Player Guide |
Rock |
Anonymous |
Jun 21st, 2003 |
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Bounty hunters look kick a$$ |
Player Guide |
Great Guide |
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Jun 21st, 2003 |
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Wow
Excellent Guide, very very informative. Great job you have done, hope to see you in game soon. |
Player Guide |
Great Read |
Anonymous |
Jun 21st, 2003 |
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Thank you for putting this together! Very helpfull. |
Player Guide |
BH Guide |
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Jun 21st, 2003 |
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Yup, great work |
Player Guide |
Droid Battle |
Anonymous |
Jun 21st, 2003 |
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Keep in mind DE's can only have 1 droid out at a time, and in beta they could not be traded, so much of the profession is slightly mysterious. Not to mention for the most part many droids were unable to be built due to resource shortages, and a factory bug after a patch. |
Player Guide |
ilu |
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Jun 22nd, 2003 |
Decent |
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ilu elbereth |
Player Guide |
very nice guide |
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Jun 22nd, 2003 |
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VERY well put together, although I think medics are very gimped in swg, and sony is forcing you to go artisan is a joke, I love playing a medic.
-Daddar
Sniper/medic of bria (swg beta server) |