EQ Item |
a good name, wasted |
REDACTED |
Dec 11th, 2001 |
Default |
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For such an awesome name of this thing, it really sucks. Too bad, it would have been an awesome thing to wield if it were good |
EQ Item |
Perfect |
REDACTED |
Dec 11th, 2001 |
Default |
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PERFECT cloak for SK. |
EQ Item |
hmmmm |
REDACTED |
Dec 11th, 2001 |
Default |
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bout 10 more AC and this would be nice =) |
EQ Item |
TJmarkwas |
REDACTED |
Dec 11th, 2001 |
Decent |
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They name equipment for people that complain about how other equipment is unfair. This stuff is great to use as an extra edge to maybe take down tormax or heck, even sleeper. Anyway, you shouldnt complain about how powerful something is inless you have it and think it gives you an unfare advantage |
EQ Item |
Effect |
REDACTED |
Dec 11th, 2001 |
Good |
|
Rock Mites
Adding 5 Disease counters
Decrease Current Hitpoints by 15 (L1)
DoT for 2400 Hit Points (HP) in 600 ticks
--------------------------------------------------------------------------------
Classes: None
---------------------------------------------------------------------------- |
EQ Item |
broken |
REDACTED |
Dec 11th, 2001 |
Decent |
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Unfortunately the proc on this weapon is broken :( I looted it last week and would see "this item is out of charges" when the proc would try to trigger during a test-fight. Petitioned it and after exchanging it with the Lead GM, found the new one broken as well. Ended up with the GM ask |
EQ Item |
uber-ness-ness |
REDACTED |
Dec 11th, 2001 |
Sub-Default |
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ughh...still too much uberness for a lower then 56 or so mob. VI really wanted to make people more uber didnt they?!
hmm...make horses to take alot of money out of the economy, then add lots of uber items so the same people who bought horses will be so uber they dont even need money...hmmm..twisted |
EQ Item |
RE: a good name, wasted |
REDACTED |
Dec 11th, 2001 |
Default |
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/agree
if you're gonna give something such an exstensively uniue and kickass name, you shouldn't do it shame by giving it such crappy stats. |
EQ Quest |
Hmmmmm |
Anonymous |
Dec 11th, 2001 |
Sub-Default |
|
Has Anyone found these for the generals challenge?
the husk of the summoned burrower, and the shackles of a Vah Shir captive |
EQ Item |
ooOohHhh..uber munk tunic =) |
REDACTED |
Dec 11th, 2001 |
Sub-Default |
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Uber. Monk. Tunic. nothing more can be said about this item.
Edited, Mon Dec 10 19:25:52 2001 |
EQ Item |
Ha! |
REDACTED |
Dec 11th, 2001 |
Decent |
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And some people are complaining that items are too uber! |
EQ Item |
awesome monk item |
REDACTED |
Dec 11th, 2001 |
Good |
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My monk is currently wearing a CCS at 12ac and 1.0 wt. Slightly better on stats, but I'd drop it for this to save the 0.6wt, and avoid that being asked if I can buff people. Whatever possesses people to ask a lizard in a robe with two sticks in his hands to buff them, I'll never know.
Good for be |
EQ Item |
not bad for an int caster |
REDACTED |
Dec 11th, 2001 |
Default |
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this is not bad for am int caster, tho I think student's homework is better, unless you always seem to be encumbered. also might be helpful if you want to train pierce. I rate it a 6 out of 10 |
EQ Item |
RE: Perfect |
REDACTED |
Dec 11th, 2001 |
Default |
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its pretty good for any hybrid, and int casters could also make good use of it. Although I think this would be best suited for a hybrid |
EQ Item |
Does anyone remember.. |
REDACTED |
Dec 11th, 2001 |
Decent |
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...back when they said they'd have trivial loot code on Luclin? And they said it'd be ok because the items that drop would be "better"?
It's something to ponder...
Esrevatem Dlareme
Mithril Warhammers
51 Cleric of Drinal
Edited, Mon Dec 10 19:41:36 2001 |
EQ Item |
RE: Re: |
REDACTED |
Dec 11th, 2001 |
Decent |
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plus the fact that a good variety of SoL mobs move at speeds comparible to jboots and all the way to sow, even though the MOBs aren't druids or shaman...or casters at all even. |
EQ Item |
Superior Combine |
REDACTED |
Dec 11th, 2001 |
Good |
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Well, i don't know how much use this will get, at least on Xev, in my opinion, and number crunch, an Axe of the Iron Back (30pp or so on Xev Server) bests it, and those things are as common as dirt.
This stuff is kinda like velium weapons in velious, and fine steel weapons in the old world. I as |
EQ Quest |
RE: nathyn is the infiltrator |
Anonymous |
Dec 11th, 2001 |
Default |
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Nathyn is not related to our quest.(he's for uber quest and is perma-camped) I just got two fangs of inflitrate off someone who visits Tavern near the bank. She had TONS on hp, lifetap proc for 200hp and hits for 100+dmg avg..she's also an enchanter(slow, charm, dispel, dd). Good luck :) |
EQ Item |
Dart |
REDACTED |
Dec 11th, 2001 |
Good |
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Interesting item for those who don't have bows, although with the Rogue throwing bug now removed (the one where they got Critial type damage from every throw landed), i'm guessing it will see a bit less use. From the screenshot, and depending on what those factiosn ARE, the shear faction bonus may |
EQ Item |
RE: Is this the first? |
REDACTED |
Dec 11th, 2001 |
Excellent |
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Luclin added the option for Hand to Hand weapons. This weapon shares the same stats as the other Beastlord quest claws for other races (All have them). I also found a claw in Blackburrow today, was like 4/29, HtH skill, Mnk and Bst only...Thing had like 6 or 8 weight, which is pretty combersome fo |
EQ Item |
Christmas |
REDACTED |
Dec 11th, 2001 |
Default |
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all i want for X-Mas is....
43+ monk now |
EQ Item |
Uhm newbie??? |
REDACTED |
Dec 11th, 2001 |
Default |
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Dumbass this is more ac then cobalt.. |
EQ Item |
RE: %t is blinded by the uberness of Lcuin items |
REDACTED |
Dec 11th, 2001 |
Sub-Default |
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you Obviously havn't seen the rusty Ulinik (sp?)
5(4?)/44 Hand to hand skill looks like an old pizza cutter |
News Posting |
Phukin patcher! |
Anonymous |
Dec 11th, 2001 |
Default |
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Okay is anyone having the same problem I am having? I was able to play EQ one time since the auto upgrade thingy thing happend...I had to try anout twenty-two time to get on and now it does not work at all. This is what happens...I click on the EQ shortcut on my desktop, then it has a little |
EQ Quest |
bloody ground spawns |
Anonymous |
Dec 11th, 2001 |
Default |
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Those ground spawns in the first part are driving me nuts. In about six hours of looking all I've found is the redcapped mushroom.
I'm getting really frustrated, anyone have some advice?
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