EQ Quest |
spawn time |
Anonymous |
Nov 17th, 2001 |
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I camped mutant for the weed for over 45 hours. not all at once, but over several weeks. My experience is that if finally dropped at (kill time) 6:07 EST. That would make the spawn time something like 6:06 EST. It's close to the 11 minute thing, but I had tried that experiment and it never worke |
EQ Spell |
RE: spell |
REDACTED |
Oct 19th, 2004 |
Good |
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Because these spells are pulled directly from the EQ database, or somesuch. It's listed there as a level 1 spell, hence it's listed here as a level 1 spell.
Don't blame Allakhazam's for your lack of attention to detail. I'm sure if you have such a problem with it, the mods would gladly step asid |
EQ Monster |
The below SRo spawning order WORKS |
REDACTED |
Feb 3rd, 2006 |
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For you nay-sayers out there, I just now followed the exact order of what this guy said, and sure enough, AC popped for me right on schedule :) Want the JBoots? Do it:
Heh, all my toons have Jboots, all my friends toons have Jboots. I've spawned the AC in SRo about 30 times now. You don't have to |
EQ Quest |
You dont need any... |
Anonymous |
Jan 18th, 2001 |
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I am very KOS to all kerrans, and dubious to this lady, I just gave her the weed and she gave me the ring. This of course caused a big ol train but I got my ring. |
EQ Item |
Proc at 3 |
REDACTED |
Mar 8th, 2001 |
Decent |
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My 3rd level DE SK was using this thing and suddenly the Lifetap goes off. I thought someone else was casting it until I noticed who was saying "Ah, I feel much better now..." |
EQ Monster |
I am |
Anonymous |
Apr 6th, 2001 |
Default |
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I am Jonah Brucker -Cohen - the character was named after meee.
ha
jonah |
EQ Monster |
boom boom |
Anonymous |
Jul 13th, 2001 |
Good |
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LOL!!!
i took my chanter here for some nice solo exp on lancers and impalers
lvl 44, charm, /pet attack a lancer, lancer kills in one hit or so *boom* free 300 damage or so, charm another, boom again, and lancer is half dead, 2 nukes, and ive soloed lancer, on 1 bub of mana. awesome lil fishies! |
EQ Quest |
the WEED |
Anonymous |
Aug 14th, 2001 |
Default |
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i camped the mutant for over 30 hours one weekend. i got 6 mildew bracket drops. and one weed drop. i thnk it is a timed spawn. i camped it at 11pm pst and it droped at 11:11pm pst. i hope that helps.
aenamian mirkwood
35 druid
tribunal server |
EQ Monster |
RE: He is not meant to be |
REDACTED |
Nov 20th, 2001 |
Good |
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I did the same thing as Natsuko did. I bound myself near by and every now and then, I checked back. On my second day, he was up. Casted conflag, took him down to about 1/5 health. Then finished him off with another conflag. Overkill but that didn't concern me.
He dropped the FBE! An excellent it |
EQ Quest |
Fungus |
REDACTED |
Jan 24th, 2002 |
Decent |
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I hate to say it, but after 113 spawns I finally got the darn Degenerate weed. I never saw the spores and only 7 drops of the bracket mildew. This is a seriously rare drop on Xev |
EQ Monster |
A safe point! |
Anonymous |
Mar 3rd, 2002 |
Default |
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If you are in trouble and are running form whatever (pirates, dwarves, wood elves, etc.), just run along the shore until you find a log boat, and GET IN THERE! They sohuld stop their aggro, and will walk away, or disappear. This has saved me be4, and it rocks!
PS- dont take my Tunbrin camp :)
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EQ Monster |
FROOAAAAKKK... |
REDACTED |
May 8th, 2002 |
Good |
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i'm not sure if you could solo him at 31, i think it might be a bit tough. to recount my experiences with him, i first encountered him as a lvl 33 Ogre SK. the first time i ran in invis'd and was looking for the room he spawned in. well, right as i rounded the corner i was greeted by "frrooo |
EQ Zone |
Necro Hunting in The Grey |
REDACTED |
Nov 21st, 2002 |
Excellent |
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They nerfed this, they nerfed that, I can't solo anymore...blah blah blah. Some people are really disappointing necromancers. This is how I hunt the Shissar Revenants in the Grey...
I prefer the north facing wall of the temple. Your camp consists of the three Shissar Revenants in the North-Eas |
EQ Item |
Memories |
REDACTED |
Dec 4th, 2002 |
Excellent |
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The problem with EQ is the same as in life. As we progress, we lose the magic and become jaded. I can still remember going out into the Kelethin newbie yard. The music was erie and the thick trees made everything look forboding. My little knees were knocking, but my goal was to try to raise enough m |
EQ Spell |
RE: malaise? |
REDACTED |
Apr 13th, 2003 |
Excellent |
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Nope, it doesn't. Cure poison will remove tash-line, but I have cast cure disease over and over on myself to try and remove malo-line and it doesn't work. I am preety sure malo-line (inclduing maliase/malaisement) is magic-based. |
EQ Spell |
Also found on |
REDACTED |
Jul 7th, 2003 |
Excellent |
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This is also in PoK with the ShadowKnight vendors. The Troll ShadowKnight named "Reaver Muron". |
EQ Spell |
Words |
REDACTED |
Jul 10th, 2003 |
Excellent |
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Anguish
Misery
Pain
Torment
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EQ Item |
Katha Firespinner |
REDACTED |
Jul 18th, 2003 |
Decent |
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Katha Firespinner sells Rat Ears- she is at the inn right before you zone into the west commonlands. here is a lay out of the buildings-
[pre] WC : B C D
WC : A E [/pre]
she is either at 'A' or 'E' I think most likely she is at E.
Edited, Thu Jul 17 19:47:46 |
EQ Zone |
RE: Answers for traps |
REDACTED |
Sep 18th, 2003 |
Good |
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There are two differnet types of containers, one will be "padlocked" and trapped in a mechanical way, the other will be magically sealed with "runes written in blood" and a magic trap. Use Inspect skill button to determine which. Rogues skills are for the first, caster spells for |
EQ Spell |
How these spells work |
REDACTED |
Oct 29th, 2003 |
Excellent |
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Ok to clear up a lot of confusion about the ldon spells.
In LDON there are THREE types of traps. They are mechanical, magical, and cursed.
MECHANICAL traps can be sensed by a bard or rogue and ONLY by a bard or rogue using their sense trap skill. These traps can then be opened by the bard or |
EQ Spell |
About this spell |
REDACTED |
Nov 24th, 2003 |
Decent |
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I personally love this spell. It works on both the living and the dead. You can be a poor man's chanter with this thing, the only thing is you cant mez more than 3 of them efficiently because of the time it takes to cast and switching target time. If you chain cast it and switch targets you can act |
EQ Spell |
Snares |
REDACTED |
Nov 24th, 2003 |
Good |
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Engulfing darkness seems to be resisted alot less than either dooming darkness or cascading darkness, but also slows them the least. If I know I am going to be snaring for agro kiting or fear kiting or whatever, I will have engulfing darkness loaded and cascading darkness or dooming darkness (depend |
EQ Spell |
heres some more info |
REDACTED |
Jan 1st, 2004 |
Good |
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ok heres the skinny on these spells. first off they can only be bought from Adventure vendors when you have enough points earned from completing LDON adventures. they can Only be bought in wayfayrer camps.
Secondly they have 2 different lines of spells. the first ones detect, disarm, and open ho |
EQ Spell |
heres the info on these spells |
REDACTED |
Jan 1st, 2004 |
Excellent |
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ok heres the skinny on these spells. first off they can only be bought from Adventure vendors when you have enough points earned from completing LDON adventures. they can Only be bought in wayfayrer camps.
Secondly they have 2 different lines of spells. the first ones detect, disarm, and open ho |
EQ Spell |
PET BUFFING 101 |
REDACTED |
Jan 9th, 2004 |
Decent |
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Here are some recommended things to improve your pet, everything listed minus the pet summoning focus stacks. Some of the spell cannot be cast on this pet, but there are lower lvl spells with similar but lesser values. I believe the Mage items you can put on any pet(maybe not the belt.)
Rune o |