World of Warcraft MoP Talent Changes

Huge changes went into place for the Mists of Pandaria Talent Calculator, causing a huge storm of community posts about the various changes. One thing that is very clear is that Blizzard is really trying to perfect the idea of playstyle choice. Not just in terms of class specialization, but in the various tools and abilities that are now available for an entire class via the new talent system. 

Mages were pretty excited during BlizzCon to see a talent tier dedicated entirely to affecting their main crowd control effect, Polymorph. However, that has now been replaced as a tier that gives more options and style to how a player regenerates their mana. Other major changes were visible in the Paladin's talent tree. Talents like Holy Prisim, can be cast on enemies or allies with varying AoE effects if it's cast on friend or foe.

But talents weren't the only thing getting changed. Even class abilities are being adjusted and even consolidated. For example, tanks now have a debuff called Weakened Blows, which weakens a target's physical damage by 10%. This debuff is applied when a normal rotation ability like Thrash, Thunderclap, and Hammer of the Righteous is cast. This helps eliminate the incursion of a global cooldown on abilities that felt less interesting and helps ensure the maximum amount of debuffs are up on a target.

These changes definitely are going to bring an entire new learning curve for the entire player base. The best recommendation is to familiarize yourself with the changes coming to your class and be ready to experiment when the beta finally launches.

Comments

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Familiarize now?
# Feb 19 2012 at 4:54 PM Rating: Decent
And after they get it decided the first patch will change it all again to "balance it out," Something they have not been able to do since the beginning and never will. Bliz is like the weather in a few places, don't like it, give it a few minutes and it will change.... You never know what you'll get, but don't bother telling them which is better, they are to arrogant to listen to anyone.
Familiarize now?
# Feb 27 2012 at 12:47 AM Rating: Decent
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267 posts
ourdoc wrote:
And after they get it decided the first patch will change it all again to "balance it out," Something they have not been able to do since the beginning and never will. Bliz is like the weather in a few places, don't like it, give it a few minutes and it will change.... You never know what you'll get, but don't bother telling them which is better, they are to arrogant to listen to anyone.


And naturally based on past record, those changes will be made to fix pvp complaints, and will ***** things up for pve where there was no problem previously.
Flip-flop
# Feb 18 2012 at 8:39 AM Rating: Good
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3,441 posts
lol wtf...

First they're like "we think you should have more defensive abilities to choose when to take less damage" and then they're "let's just stick that stuff on abilities you already use".

Like Holy Shield...... Holy Shield used to be passive then they're like "wait, you should have to use a GCD on that, so let's make it an active ability" ...

Now they're putting damage reduction back on abilities you're going to be spamming anyways, like HotR.

....flip-flop, anyone?

And awhile back they preached "we want tanks to be more defense-related like Blood DKs are" but yet I'm looking at Protection Paladin and it....

.....it looks almost exactly like Protection Paladins today, 'cept for things like Prism and a couple other new abilities. Still "Spam HoPo ability, use WoG or Shield" that we did before?

Not that I mind, though. If I wanted Blood DK, I'd play Blood DK.
Familiarize with the changes
# Feb 18 2012 at 12:26 AM Rating: Decent
I was saying to familiarize yourself with the changes that you can visibly see on the calculator.
Familiarize now?
# Feb 17 2012 at 4:53 PM Rating: Good
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1,882 posts
The changes really don't sound like a "new learning curve". Now I use the skill I always use instead of awkwardly throwing in a shout.

As for familiarizing now... why? Its going to change a whole lot before beta, and its going to be unrecognizable after beta.
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