A Buyer's Guide to League of Legends: Urgot!
This time around, we checked out the incredibly aggressive Urgot, champion of early lane pressure!
Ever since I began playing League of Legends over a year ago, I've always been really partial to playing some of LoL's most powerful spell casters, like Annie and Morgana; there seems to be something so satisfying about exploding someone just for making one little mistake. These days, however, as I have begun making my way up the rankings to play harder opponents, sometimes I'll get into games where mistakes aren't being made, and I end up feeling like playing something a little bit more aggressive. Of course, trust Riot Games, with their incredible team of psychic developers, to drop their new champion, Urgot, right into my lap, just as I start looking for that aggressive early-game champion.
Urgot is, first and foremost, one of the strongest early game heroes I've seen in quite some time, and his ability to harass and dominate a lane, especially if he has a partner who can stun for him, is virtually unparalleled. I recall playing one game with a friend who was trying out Ryze, and it was amazing how we could, literally, force an enemy champion to return to his or her base if we managed to catch them in a snare just once. If all of this sounds great to you, and early game pressure is something you want to be one of the best at, then read on and find out if Urgot is the champion for you and your team!
In speaking to the developers over at Riot Games, Urgot was initially designed to be an "off-tank" champion, much in the same theme as Malphite. Both of these heroes have very strong early-game lane presence, but they both do tend to suffer in the late game if they try to build themselves too offensively. Later on in the game, you can expect Urgot to become more of a utility champion who swaps the more powerful champions out and works to control the positioning of the battle.
Most of Urgot's early game pressure stems from his powerful combination of Acid Hunter and Noxian Corrosive Charge. His Corrosive Charge deals some impressive damage over time, but requires Urgot to manually aim it in a small circle. Should Urgot hit with his Corrosive Charge, however, all of his Acid Hunter Missiles (which are basically extra-damage projectile spells that pierce the enemy's defenses) become "homing" missiles for the next five seconds, allowing Urgot to blast off a few missiles for some huge damage. Urgot is also quite strong as a solo mid champion, as he possesses both a damage shield (his third skill, Terror Capacitor), a slow (his spells slow his opponents whenever his Terror Capacitator is up), and some very, very high early game damage.
In reality, this also makes Urgot highly suitable as a roaming ganker, especially once he hits level 6 and gets his Hyper-Kinetic Position Reverse, which is, essentially the same thing as DotA's Vengeful Spirit (her Nether Swap, if you'll remember). Truthfully speaking, Urgot does resemble Vengeful Spirit in more ways than that, as veteran DotA players will remember, VS's powerful ganking abilities and incredible early game presence, with her spells dealing impressive damage for an early game hero. Urgot essentially follows that same style for the first ten (or fifteen) minutes of the game.