Ok, I'm usually only on for a couple hours a day, but every time I got on I ALWAYS made a special trip to Freeport to see if there were orcs in the city. Every single time I saw NOTHING! I asked people if the raid started or if they've seen any orcs. The answer was always a big fat NO.
I don't know if the planners set it up in only one server or whether they just advertised for it and forgot to start it. Whatever the reason was, I'm was pretty disappointed with the whole thing. Whoever's running things with this game needs to do a better job in the future or get fired or something.
EQoA Game Update for August 15th
Straight from the official site:
August 15, 2003
The citizens of Freeport wish to thank those individuals who united in defense of their city and drove the orcish horde back into the desert. While the orcs will certainly never stop in their quest to burn Freeport to the ground, the direct attacks on the city itself have stopped...for now. Also a very special thanks from Commander Nothard himself goes out to the brave rangers and their companions who were able to warn the city of their impending doom just in time. Without the selfless efforts of these individuals, the orcs would have taken the city by surprise and may have very well succeeded in their goal of conquest.
NPCs:
Non unique NPCs lvl 51 or higher (yellow or red to a lvl 50 character) now use the proper level ability list for their class.
Adjusted item drop rates of items carried by Mathew in Collonridge cemetery to better reflect the encounter's difficulty and level.
Items:
The Hammer of Divine Grace's proc will now properly damage the wielder's opponent
Oracle Girdle can now be used by all Shaman races
Steel Aquamarine Pendant is now properly equipable in the Neck slot
Earthwhisper robe now has the correct number of item HP for its level.
Gloves of the Plaguebringer now use the padded armor texture.
Tags: EverquestOnlineAdventures, News