Treasured Item and Anaphylaxis Tunes

Fyreflyte posted on the Official EverQuest II Forums:

A rather large tune will be appearing in an upcoming hotfix, and I wanted to give you all a heads up:

The effects that are currently attached to Treasured items in Kunark were initially intended for Legendary quality gear; you can find effects like Overflow and Divine Restoration on both tiers of equipment. Typically these effects will automatically scale down on lower quality gear, but given the ease of acquiring RoK Treasureds, they did not scale down enough, and this has created a large imbalance throughout the expansion. In order to correct this, I've created lesser versions of all of these effects and attached them to all Treasured gear. None of the stats on the gear itself has been touched, only the power of the effects, which has been lowered by about 1/3 in most cases. I know this will be upsetting to many of you who have worked hard to acquire the pieces you have, and don't like seeing them balanced in this manner. The best consolation I can offer you is that there are Legendary versions of all of these pieces which can be acquired through quests, bosses, and faction merchants. The effects on these Legendaries should now be a large (and much more desirable) upgrade from the more easily acquired Treasured items.

In addition to the above changes, the 4 rewards from the Anaphylaxis quest have been dropped from Fabled to Legendary quality. They are still of better quality than most Legendary loot available in Kunark, but should no longer rival the strength of Fabled weapons acquired on raids.

I am sorry to be the harbinger of bad news; I never like tuning items down, but in this case it was the most equitable solution. I hope to have some good news (in the form of new, cool items) for you all sometime in the near future =)

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Sweet!
# Nov 29 2007 at 4:49 AM Rating: Good
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Awesome news!

/slams head on wall

Now my pally, who presently gums mobs to death, will now have to use all his power just to kill a solo mob!

what a surprise
# Nov 28 2007 at 9:28 PM Rating: Decent
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Id be all for that if they nerfed the power of the mobs by about 1/3 also. Otherwise this is Bullcrap. Isn't beta testing supposed to keep this from happening?

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what a surprise
# Nov 29 2007 at 6:26 AM Rating: Excellent
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fronglo wrote:
Isn't beta testing supposed to keep this from happening?


Alas, those effects didn't go into Beta until the very last minute.

I hear y'all on gumming mobs to death. My 67 Troubie has no chance. I was grinding mobs in Loping Plains to level her up, now I think I'll be there for a while...
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what a surprise
# Dec 04 2007 at 1:20 PM Rating: Decent
Id prefer they beefed up the legendary and fabled items. Its not the customers (players) fault that weapon stats were not what SOE intended...so why punish the people who line SOE's pockets?
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