Producer's Letter - August 13, 2007

The latest Producer's Letter:

Hello everyone! Now a Producer's letter that has a bit more meat to it compared to the one that rolled out prior to Fan Faire.

Fan Faire was an absolute blast and I want to thank all of the players that were able to make it. There were quite a few questions at the panels and I believe that most all of them were addressed. (I do have to say that there were a few that we had to take note of and look into J). We had some technical issues at the "next expansion" panel when the PC didn't have EQ installed, but luckily one of the EQ designers brought his laptop and we were up and running in no time.

The room was packed and everyone was able to see a few of the zones from the Secrets of Faydwer. There was even a short explanation of the retail vs digital business by Russ Shanks.

I feel sorry for the Gnomes out there, I mean you are very crafty and make some of the best machines around, but in this expansion you may have gone too far. The large catapult that fires players up to the floating fortress is slightly overpowered and as I said in the presentation... there are a few gnomes that have missed their target and can be found littered across the zone. (When you tinker, you win some and you lose some.)

We also announced the new TCG (trading card game) that will be implemented into EQ and EQ2. Our SOE Denver office has been doing the majority of the work and the EQ and EQ2 teams have been working on getting everything up and running. We have been spending tons of time playing and giving feedback to SOE Denver and we believe it will be a blast to see everyone on the public servers jump in and play. The game is a blast to play and the card art is really good. We worked on a few special loot cards that you will be able to get through booster packs.

It was critical that we included booster packs in the game for everyone. Sure you can buy booster packs whenever you want but you don't have to buy them to get them from creatures in the game. Keep in mind that we are not placing the boosters on specific NPC's in the game so for those of you that are planning on camping for boosters, sorry... no soup for you! One last thing, for the people that attended Fan Faire, your accounts will be flagged and the client will download automatically. We will be doing a closed beta on the TCG and we will be handing out booster packs throughout the beta period. Once the beta is over we will then open the game up to the remaining players and then the real challenge begins! TCG battles will be a great way to pass the time while playing if you are waiting for friends or that elusive NPC.

Once the game is open to everyone, booster packs will only be available via NPC drops and through the station store. I would encourage everyone to go visit http://www.station.sony.com/ and follow the Legends of Norrath link to find out more information including links to the exclusive loot cards found in both EQ and EQ2.

Now to a few ideas that I have been thinking of.

The progression servers were a great concept and they actually are a huge success. Although we did a server merge on these servers to keep the players tight and available for grouping and opening the new content it has made me think... think about the idea of having a set of servers that are setup with a special rule set. What do you all think of that? I know that there have been discussions about different gameplay types or different rule sets before but I figured it was a conversation worth having again. The development team has a few ideas of their own but I wanted to hear what the players had in mind. Join the Special Ruleset Servers discussion.

Another sticky point seems to be about getting low level players into the game. One of the things that I have noticed is that many of the more experienced players don't have much of an incentive to go back down and help lower level players. This is something that we have been discussing during our late nights and team meetings. I think it is something that you (the players) should have some feedback in. I mean we could put in one of the ideas that we have but I would rather get some feedback both on your ideas and on ours and make a decision that is best for the game. I will get a post up that we can all throw some ideas around in. Join the Incentive for Helping Lower Levels discussion.

And finally...

One of the panels that we had at Fan Faire was a quest workshop. It turned out to be a hit and the people made it had a great time. I would love to have events like that not just on Fan Faire! It is something that we would need to provide a system for the players to enter information in a useful way that we could use on our end when implementing quests and other content. Please let me know if that is something that you would be interested in. We have a ton of work with each expansion and various other Live events but I think that events where the players can actually participate would be a great addition to the game.

One last thing- Many of the people at Fan Faire were able to get a set of EQ dice that had unique logos on them from the upcoming expansion. We still have a ton left and will be finding some creative ways to get them out to you guys. I know that we will be handing out sets at Gencon so if you happen to be at the show, stop by the booth and get a set!

Clint "Jourdian" Worley
EverQuest Producer
Sony Online Entertainment

Comments

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Joking???
# Aug 21 2007 at 11:56 PM Rating: Decent
29 posts
Trading cards? This is a joke, right?

Oh my god, is this game a joke of it's former self! LOL
Next Expansion
# Aug 15 2007 at 4:48 PM Rating: Decent
So I haven't heard any definitive information on this subject.
Will the next expansion ("Secrets of Faydwer" or whatever it is
called) be available in stores, or will it be download-only, as
has been the recent trend?

ZARKODS
Wont be read anyway
# Aug 15 2007 at 3:50 AM Rating: Default
It's sad that I would post on this letter seeing as how Clint "Jourdian" Worley will never read the feedback.... however:

You guys are ruining a game that "Verant" made... it was an awesome game and wasnt created to be a cash cow (although it became one or else SONY wouldnt have even looked twice)and at the time it wasnt trying to please "all of the people all of the time". It is still an awesome game but but you guys in marketing must be saboteurs (sp?). Seems like that department wants to bring you guys down. I mean, forgoing the mass retail releases of your combo packs? Where is your exposure to all the public that arent as aware of the game?? Yes.. it saves alot of money on the front end with marketing targeted primarily at digital download, but you are losing in the recruitment of new clients (i have four friends in RL that play WoW because they couldnt find anything in the stores when they were eager to start playing MMORPGs).And catering to us that have 4 or 5 or even more high-end toons is getting silly.
Yes.. if you start focusing on gaining new accounts you will lose a few ubers ............... you know what?.. Im tired of typing, you guys wont listen to us anyway.
Wont be read anyway
# Aug 15 2007 at 4:49 PM Rating: Decent
If you really paid attention you would have clicked a link and would have some feedback. :( sourpuss
Wont be read anyway
# Aug 15 2007 at 6:53 AM Rating: Decent
**
285 posts
Did you read the Producer's Letter? He said they are going to start putting boxes on shelves, and every future expansion will include every previous expansion.

But you're right, this is not the place to get them to listen.
No, hes not kidding you.
# Aug 14 2007 at 8:39 PM Rating: Default
Quote:
hello can you say pokemon ?????? What happened to the old work hard for what you got !!!??? I came up the hard way and lets just pat everyone on the behind and let them get lvl 70 chars . and now playing card games >>>> final fantasy ??? wana be ?? what made everquest great is it was different then all the rest . Lots of adventure working hard for the next lvl they have made it too easy . 7 years playing the game and this is what you come up with ??? I will have to rethink my and my wifes membership sorry , you should have stayed with what made everquest great and a history maker .


Your post lacks grammar, so it's severely difficult to take anything you say seriously. That being said, This isn't making it super easy for people to come in make 75. ( do you know the game?) IF you looked at it, which i highly doubt you did, you would've seen the prizes. Two different mounts, a bunch of expendable pots, items that made your weapon look a different way permanently. Other than the expendable potions I see no way how these items would boost a newbie to level 75(just emphasizing). They aren't making it easy to level, it has just become easier. With so many high levels with countless alts, they know the tricks of the trade.
No, hes not kidding you.
# Aug 15 2007 at 11:25 AM Rating: Decent
Did I just read something about bad grammer?
No, hes not kidding you.
# Aug 15 2007 at 5:27 AM Rating: Default
Uh, leveling has been made easier. The developers control the exp inflation, they have boosted it to insane amounts. Instanced material gaining you anything close to regular exp is stupid, it should have always remained a little sub point game like LDoN but now you might as well quit the game if you're not willing to sit there and run missions for hours.

Every damn new expansion has to ruin another few of the old zones we all leveled up in and loved and are still relevant to storyline but most of that is killed when they make their little reinvisioned crap that lowers the fps in the zone by nearly 1/5 of what it used to be and you can't even recognize the zone anymore you can only partially tell what the lame artists were trying to represent with their BS designs.

The real point is they are forcing method and fast based levelling over consistant and content based levelling. They want you in a nice neat queue getting your stupid little AA points trapped in your own little *** hole of norrath, instead of making lush zones full of camp spots and rare spawns and other suprises. Most any "persistant", meaning real, zone you goto now will chase you out in an instant with some mob that will quad you for 1500 if you look at it the wrong way with no possible hope of escape due to practically everything being bard speed. OH, but they don't summon! You can't do anything with them but at least when you die anyway you can spend a few plat summoning your corpse to a nice neat global planar graveyard.

It's not worth getting worked up over anymore though, WoW will always be on top because the world is full of morons. So there will eventually be another game like EQ for the people who enjoyed actually playing a game. I wish it could have been Vanguard but it doesn't look like it as of late...

Liveye (lvl 70 Wizard)
No, hes not kidding you.
# Aug 28 2007 at 9:58 PM Rating: Default
Quote:
Uh, leveling has been made easier. The developers control the exp inflation, they have boosted it to insane amounts. Instanced material gaining you anything close to regular exp is stupid, it should have always remained a little sub point game like LDoN but now you might as well quit the game if you're not willing to sit there and run missions for hours.

Every damn new expansion has to ruin another few of the old zones we all leveled up in and loved and are still relevant to storyline but most of that is killed when they make their little reinvisioned crap that lowers the fps in the zone by nearly 1/5 of what it used to be and you can't even recognize the zone anymore you can only partially tell what the lame artists were trying to represent with their BS designs.

The real point is they are forcing method and fast based levelling over consistant and content based levelling. They want you in a nice neat queue getting your stupid little AA points trapped in your own little *** hole of norrath, instead of making lush zones full of camp spots and rare spawns and other suprises. Most any "persistant", meaning real, zone you goto now will chase you out in an instant with some mob that will quad you for 1500 if you look at it the wrong way with no possible hope of escape due to practically everything being bard speed. OH, but they don't summon! You can't do anything with them but at least when you die anyway you can spend a few plat summoning your corpse to a nice neat global planar graveyard.

It's not worth getting worked up over anymore though, WoW will always be on top because the world is full of morons. So there will eventually be another game like EQ for the people who enjoyed actually playing a game. I wish it could have been Vanguard but it doesn't look like it as of late...

Liveye (lvl 70 Wizard)


And yet, you're still here -- crying and moaning, as usual.
No, hes not kidding you.
# Aug 20 2007 at 1:51 PM Rating: Default
Quote:
WoW will always be on top because the world is full of morons.


So funny yet so true.
No, hes not kidding you.
# Aug 15 2007 at 2:43 AM Rating: Decent

sounds like every other chat room i have been in.attack the grammer because someone makes a good point.
That aside,this sounds like a government program.makes me want to say"is this what my hard earned money is being spent on"?
being sony can't get their heads out of their asses here is an idea for ya.how about you bust open that massive vault of games you own and put something entertaining in the game.
are you kidding me ???
# Aug 14 2007 at 4:21 PM Rating: Decent
hello can you say pokemon ?????? What happened to the old work hard for what you got !!!??? I came up the hard way and lets just pat everyone on the behind and let them get lvl 70 chars . and now playing card games >>>> final fantasy ??? wana be ?? what made everquest great is it was different then all the rest . Lots of adventure working hard for the next lvl they have made it too easy . 7 years playing the game and this is what you come up with ??? I will have to rethink my and my wifes membership sorry , you should have stayed with what made everquest great and a history maker .
Booser Pack
# Aug 14 2007 at 2:40 PM Rating: Decent
What is this Bposter Pack that he speaks of?
Booser Pack
# Aug 15 2007 at 5:34 AM Rating: Default
They made a card game, one you can apparently play from inside the EQ2 client or on a stand alone client. Some cards can be traded for in-game items in EQ and EQ2, and conversely booster packs of cards are real in-game items that drop from mobs that can be used on your card game account. The very idea that someone would spend raid points to get a few spear throwing goblins, or whatever other Magic: The Gathering card they want to imitate like every other card game in existance does, is insane. I'm hoping they will be in some kind of seperate loot table and do not count towards anything that could have been of worth...

Liveye(lvl 70 Wizard)
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