SOE Developers Discuss EQ's Future

Sony invited a number of websites to San Diego to meet with the Everquest development team and deluge them with as many questions as we could think of about the game. You will likely see reports pop up on several other sites on this, so hopefully we won’t completely duplicate each other. Much of the conversation revolved around where the game was heading and how much Sony was willing to continue to devote to its continuing development. Because most of the development team was there in front of us for several hours, I felt we were really able to get a true sense of what they were thinking in terms of the game’s recent past and its future. Note that although I am writing questions and giving answers below, these are my summaries of what was said and are not actual quotes. How successful was The Legacy of Ykesha, and does this success mean the end of free zones and other additions? Apparently, Ykesha has been the most successful expansion Everquest has ever put out. They expect sales to be almost one to one players to sales, which basically means that almost everyone who plays Everquest has or will buy Ykesha. The day Ykesha was launched, Everquest set a record of 118,000 simultaneous users, and they have gotten almost all positive feedback on the new froglok race. A number of us were concerned that the success of Ykesha, which was not a true full sized expansion like Planes of Power, would mean that there would no longer be any free additions to the game. We were assured that free additions would continue both through revamps of existing, underutilized zones and additions of zones that are on the map but not yet available. The team then went on to name the Plane of Hate as a zone that was being revamped right now and Nurga and the Plane of Mischief as ones with planned future revamps. They further said that they are currently working on adding the underwater zone Veksar to the game, which would be a level 50 to 65 zone and would be available via a free download. Despite its success, the plan seems to be to alternate these download “extensions” with larger scale expansions that need to be purchased in a store. That is both practical and good marketing. Additions that require a lot of artwork are too large for download and must be on a disk, which means expansions like planes of Power that add a lot of new zones really can’t be sold via download. Plus, putting out a box and selling it through stores keeps Everquest’s name on the shelves and in front of the people browsing in the game store for something new to play, which is good marketing. With Star Wars Galaxies and EQ2 coming out, what will happen with Everquest? This may come as a surprise to many of you, but the development team does not think that either SWG or EQ2 will have a significant impact on Everquest. In fact they expressed a belief that if anything, those games will likely drive more sales of Everquest. They had a good argument. Despite doom and gloom predictions by many of the players, every new MMORPG that has come out since Everquest, including Asheron’s Call 1 and 2 and Dark Age of Camelot, has in fact increased the sales of Everquest rather than taken away from it. The publicity surrounding those games brings new attention to the whole genre and helps drive the sales of all of the games and expand the whole MMORPG player base. Certainly Star Wars will bring in a new set of players, many of whom may eventually switch over to Everquest. The team was adamant that Everquest will continue to thrive and expand for years to come and that Everquest 2 and SWG were not expected to pull away current Everquest players, but instead were expected to generate their own audience and also bring back many of the players who had played EQ in the past and gotten tired of it. The general consensus was that most Everquest players had too much time and effort invested in their characters to simply drop them and move on to a new game. As long as they are enjoying the game they are playing, why would they drop it and go play something else? Basically, the gist of their response was that as long as the players stick with Everquest, they will stick with the players. Surprisingly, Everquest is still growing. I was told that the sale of new Everquest accounts is actually higher today than it was a year ago, and it seems like every month or so they set a new record for simultaneous users. Despite the other projects they are working on or have released, it is clear that Everquest is their core product, and they know enough to make sure it keeps expanding and developing so that their players stay happy and keep playing. Certainly, there were quite a few people in the room whose only job was to work on expanding, tweaking and adding onto Everquest. This definitely did not have the look of a game that was being phased out or abandoned. What are some of the things we can expect to see in the future with Everquest? The whole team was really excited about the success of the invasion of Grobb and about the player’s reaction to that invasion. Apparently, this was done using a new quest technology that they quietly introduced with the Planes of Power expansion that lets them set up elaborate computerized events involving multiple zones. They actually characterized this first test of that technology as conservative, saying that the system was capable of quite a bit more than it showed in that event. This quest technology lets them run a single event across every server at the same time. It also lets the event cover multiple zones, and lets the mobs of the event go from zone to zone, even following the players across the zone lines if necessary. This can let more players participate in an event without straining the zone limits and causing undue lag. Moreover, where before an event of this magnitude needed massive GM involvement, they can now plan out the event beforehand and then let the computer handle most of the details. Therefore, you can expect to see more of this in the future. The plan is to try to make the world a little more dynamic, and to start to develop an ongoing storyline that the players can participate in. As they pointed out, if they are willing to stage an invasion of one of the game’s starting cities, then there is nothing you can say they won’t do. Other future plans really revolve around continuing to do what they have been doing over the past year or two. Older zones will get tweaked. New zones will get added. Class balancing will continue. Because of the new dye system, more armor looks are planned. Currently broken or imbalanced areas, such as archery, will be revamped. As you can guess, much of this was left vague, as they did not want to make promises that they would not be able to keep. I hope this has answered many of the questions you have had about the game and where it is heading. I know I truly got the sense that Sony was as dedicated to the continued success of Everquest now as it has ever been.

Comments

1 2 3 4 Next »
Post Comment
Many Thanks
# Mar 03 2003 at 2:18 PM Rating: Decent
Thanks for the time in sharing and droping us it the info....

Did they give any info on what kind of changes for skills or the like?
#Anonymous, Posted: Mar 03 2003 at 1:53 PM, Rating: Sub-Default, (Expand Post) "Currently broken or imbalanced areas, such as archery, will be revamped. As you can guess, much of this was left vague, as they did not want to make promises that they would not be able to keep."
#Anonymous, Posted: Mar 03 2003 at 4:44 PM, Rating: Sub-Default, (Expand Post) Yep, i'll start the troll...
Good Stuff
# Mar 03 2003 at 1:47 PM Rating: Decent
Nice to know the developers don't seem to be planning to drop the original when EQ2 pops. (so far) And the quest system, very cool! the one GM event I've been online for was pretty neat (especially for the uber-noob I was at the time) It should only get better!

Thanks Alla for keeping us in the loop!
thanks and fudge
# Mar 03 2003 at 1:18 PM Rating: Decent
Thanks for all the great work!

fudge! with that new quest system, it looks like those dumb pallies in freeport might try to take back over west freeport. If they do i will have to help the Freeport Militia hold them back. The orge city should be moved to tim deep where those other orges are.
#REDACTED, Posted: Mar 03 2003 at 12:33 PM, Rating: Sub-Default, (Expand Post) Ok first of all dorfs better not move in with the gnomes, let them go to the halflings. The updated Plane of Hate revamp really suprised me, I'm sure they'll make it a feasible raid zone for higher player and not just the mid 50's crew. The fact that EQ@ won't squish EverQuest really goes without saying, how many people do you know that have been playing for 2+ years are going to drop all there characters to start a new EQ game from scratch?
Thank You!
# Mar 03 2003 at 12:30 PM Rating: Decent
Thank you for taking your time and sharing this information!
thanks
# Mar 03 2003 at 12:15 PM Rating: Good
thanks to everyone at Alla...

thanks
# Mar 03 2003 at 12:12 PM Rating: Default
thanks for taking your time to post this most kewl of you =)


Sweetnones Necrofeelia
61 warlock --Drinal--
Thanks
# Mar 03 2003 at 11:57 AM Rating: Default
We do appriciate your time for posting this. I know I feel better knowing that EQ2 isnt gonna squish EQ like I do to orcs in EC for fun.

Info
# Mar 03 2003 at 11:54 AM Rating: Default
Thanks for the info.

-Deyak Journyer
Season 6 Firiona Vie
Season 33 Tallon Zek
Season 16 Innoruuk
Invaluable Info
# Mar 03 2003 at 11:52 AM Rating: Decent
Just a line to say thanks to you and all your staff Alla. Thanks also to the numerous players that post information that has helped so many enjoy this game. Keep up the good work, my subscription is very well spent!!!!
Let's Hope
# Mar 03 2003 at 11:42 AM Rating: Decent
Let's have another invasion of Kaladim by the Ogres - only this time they'll win and the dwarves will be forced to move in with the gnomes ;)
RE: Let's Hope
# Mar 03 2003 at 3:45 PM Rating: Default
I would pay another $17.99 for that expansion. :)
Gorus Grimforge
# Mar 03 2003 at 11:37 AM Rating: Default
Aye, thanks for keeping us informed. It will be a tough choice indeed when EQ2 is released, whether to move on or not.

On another note, when can we expect the charm slot to be added so that we can search for items that fit that slot?

RE: Gorus Grimforge
# Mar 03 2003 at 3:59 PM Rating: Decent
*
195 posts
I've had a charm slot since early Feb, but not on my custom UI's. Only on the default UI. So, if you have a custom inventory window you'll either have to modify it or look for a new one.
____________________________
Farwarden Aquendar Lerilon, 105 Season Human Ranger of Tunare
Xegony
My Fantasy Novels
My Profile
Wonderful!
# Mar 03 2003 at 11:33 AM Rating: Default
Great article :) Thank you for taking time and going out there for us, and then tellign us about it. :-D

-Zakkho
1 2 3 4 Next »
Post Comment

Free account required to post

You must log in or create an account to post messages.