Update Details

Here is patch details! Christmas is coming! (excitement) [Event-Related] - A sixth Gobbiebag quest has been added. Please note that the previous Gobbiebag quest must be completed before the new one will trigger. - Supply quests and regional teleportation to the Tavnazian Archipelago are now available. - Shortcuts into Promyvion ¨C Vahzl for those who have partially or fully completed the Promathia mission have been added. - The longer a player remains in the same area, the more difficult it will become to obtain certain items through logging and mining. - A mage from Windurst's Orastery has been dispatched to Jeuno. - Several new quests and events have been added to the Promathia areas. - The Bastok quest "All By Myself" can now be played regardless of whether or not one has the Chains of Promathia expansion pack installed. - The level restriction for the Tavnazia quest "The Big One" has been raised from 40 to 45. -The Old Sabertooth that plays a part in the quest "The Fanged One" will now only appear after a player has targeted the set of tiger bones in the Sauromugue Champaign. In addition, the Old Sabertooth will no longer drop any items. - Only players who have accepted the quest "Hook, Line, and Sinker" will be able to fish the monster in Qufim that drops the Egret fishing rod. - A new reward for completing the quest "Tuning Out" has been added. - The contents of the treasure coffers in Castle Oztroja have been changed. Accordingly, certain items will now be obtainable through different methods. - Weather coverage has now expanded to Chains of Promathia areas. - Players can now only target the Brass Statue in Castle Oztroja for a limited amount of time. - Monsters can now be caught while fishing in all areas of Qufim and the Buburimu Peninsula. - Several events previously unavailable for replay through town bards, etc. have been added to the replay list. Ballista The following changes have been made to Ballista. The following match types are area-specific: All or Nothing (one match) * Normal Items Restricted: Jugner Forest Best of Three (three matches) * Normal Items Restricted: Pashhow Marshlands Best of Three (three matches) * Normal Items Allowed: Meriphataud Mountains However, please note that items such as arrows, bullets, and projectiles are allowed in all areas. A new "temporary item" system has been added. Items that are dug up using the /quarry command can now be stored in one's inventory for the duration of the current Ballista match (set of matches). These items can be used at any time, but will be collected by the presiding Herald at the conclusion of the match. Only one type of each temporary item can be held at a time. If a player happens to dig up an item he/she already possesses, it must be used immediately or thrown away. A new point system for rating Ballista participants on their performance has been introduced. Players will earn and lose "Ballista Points" for their various actions on the battlefield. These points can then be traded for vouchers that are automatically exchanged for temporary items during future matches. Players will now build up a resistance to bards' lullabies after having the spell repeatedly cast on them. [Battle-Related] - Numerous BCNM battles have been added. Several gameplay issues have been discovered in the following three orb battles: The Final Bout / Today's Horoscope / Moa Constrictors - Implementation of the battles will be delayed until the issues have been addressed. Please check upcoming news for further details. - If all party members' HP remain at zero for a set amount of time, the party will be removed from the battlefield. - The conditions for certain notorious monsters to appear, as well as the drop rates for the items they carry, have been adjusted. - Several new notorious monsters have been added to the Chains of Promathia areas. - The following adjustments have been made in Promyvion ¨C Holla, Promyvion ¨C Mea, Promyvion ¨C Dem, and Promyvion ¨C Vahzl: Monster placement changes Monster movement pattern changes Monster level adjustments Monster item drop changes Memory stream appearance rates - An issue preventing the cure of "HP Max Down" and "MP Max Down" with holy water or the spell Cursna has been addressed. - A new thief job trait that increases the dexterity bonus of the ability "Trick Attack" has been added. This trait is called "Assassin." - The effects of select high- and low-level etudes have been adjusted. High-level etudes will now raise a player's attributes considerably more than before. However, the enhancement will gradually wear off with time. - The dragoon job ability "Spirit Link" will now not only heal a pet wyvern's wounds, but also cure it of detrimental status effects such as poison. - A pet wyvern's breath attacks can now be used to produce magic bursts. However, only an accuracy bonus will be rewarded if the MB is successful. - An accuracy bonus is now rewarded when using "Blood Pact" attacks during magic bursts. - The strength of physical "Blood Pact" attacks will not increase as much when fighting enemies considerably weaker than the summoner. The damage ratio when fighting stronger enemies has not been adjusted. - The variety of items that can be dug up using the "Scavenge" ability has been increased. - The Goblin Archaeologists that are found in the Konschtat Highlands, Tahrongi Canyon, and on the La Theine Plateau can now see through the thief ability "Hide." - The additional Stun effect of certain weapons will no longer activate in succession. However, it is still possible to repeatedly inflict the effect on a monster through magic spells and weapon skills. [Item-Related] - The transaction fee for items put up on auction is now based on the seller's asking price. The formulas for calculating the transaction fee are listed below. Jeuno auction houses: Single item fee = 2% of the seller's asking price +100 gil. Stacked item fee = 1% of the seller's asking price +400 gil. Other auction houses: Single item fee = 1% of the seller's asking price +1 gil. Stacked item fee = 0.5% of the seller's asking price +4 gil. In accordance with these adjustments, new messages will be displayed when putting items up on auction. Be sure to confirm these messages before completing a transaction. - The duration and effect of several foods have been adjusted. Effects Limits have been introduced to certain statuses that are affected by consuming meals and drinks. Those statuses are as follows: attack/ranged attack/defense/accuracy/ranged accuracy/HP/MP These limits vary with the type of food, as well as the consumer's job and level. We suggest trying many different combinations to see which foods are most effective in different situations. Effect Types The effects of most of the foods in FINAL FANTASY XI have been adjusted and categorized by type. Please note that this categorization will not affect the listing of foods on auction. Meat dishes Mainly improve attributes such as STR, attack, and ranged attack. Example: Grilled hare Sushi Mainly improve attributes such as DEX and accuracy. There are also some types of sushi that improve ranged accuracy. Example: Carp sushi Fish dishes Mainly improve DEX. There are also some dishes that improve accuracy and ranged accuracy. Example: Salmon sub Seafood dishes (other than fish) Mainly improve defense. Example: Boiled crab Cereals Mainly raise maximum HP. (The effects of most cereals did not require adjusting.) Example: Roasted corn Vegetable dishes Mainly raise AGI and ranged accuracy. Example: Pea soup Mushroom dishes Mainly raise MND, maximum MP, and enmity. Example: Roast mushrooms Pies Mainly raise INT and maximum MP. (The effects of most pies did not require adjusting.) Example: Apple pie Snack foods Mainly raise amount of HP and MP healed when resting. The effect duration of snack foods has been reduced to three minutes; however, synthesis production quantities, as well as maximum stack quantities, have been increased. Example: Garlic cracker Sweets (other than pies and snack foods) Mainly raise maximum MP. Example: Snoll gelato Drinks Mainly refresh MP. (The effects of most drinks did not require adjusting.) Example: Pineapple juice Others There are foods that do not fall into any of the above categories. These items have effects that may differ from those items listed here. Duration of Effect The duration of most food effects have been adjusted based on the dish's new categorization. 3 minutes: Snack foods (crackers, etc.) 5 minutes: High-quality snack foods, raw meat, fish, fruit, and vegetables 30 minutes: Stackable (12) dishes 1 hour: Stackable (12) high-quality dishes 3 hours: Unstackable dishes (not including drinks) 4 hours: Unstackable high-quality dishes - The "enhances effect of rice balls" attribute found on certain equipment has been enhanced. - The graphics of select throwing weapons have been altered. The icon graphics for the following items have been changed: Uchitake/Tsurara/Kawahori-Ogi/Makibishi/Hiraishin/Mizu-Deppo/Shihei/Jusatsu/Kaginawa/Sairui-Ran/Kodoku/Shinobi-Tabi/Mighty Bow - The stack number for several select items has been increased. In accordance with these adjustments, the buying and selling prices of the aforementioned items have also been changed. Item Before After Rolanberry Pie 1 >> 12 Rolanberry Pie +1 1 >> 12 Pamama Tart 1 >> 12 Opo-opo Tart 1 >> 12 Ginger Cookie 12 >> 99 Coin Cookie 12 >> 99 Wild Cookie 12 >> 99 Acorn Cookie 12 >> 99 Spicy Cracker 12 >> 99 Red Hot Cracker 12 >> 99 Garlic Cracker 12 >> 99 Garlic Cracker +1 12 >> 99 Goblin Chocolate 12 >> 99 Hobgoblin Chocolate 12 >> 99 Bretzel 12 >> 99 Cinna-cookie 12 >> 99 Wizard Cookie 12 >> 99 Salmon Rice Ball 1 >> 12 Naval Rice Ball 1 >> 12 Broiled Pipira 1 >> 12 Broiled Carp 1 >> 12 Broiled Trout 1 >> 12 Broiled Eel 1 >> 12 Party Egg 1 >> 12 - Players can now receive their reward immediately after trading anima to Harith in the quest "Empty Memories." - The effect duration of the item "yellow liquid" when used in the Chains of Promathia mission (chapter 2) has been increased. - Hippogryph tail feathers can now be traded. - Players can now possess more than one "mistmelt." - The number of items required to obtain a mistmelt in the quest "Fly High" has been reduced. - The number of items required to obtain a pinch of Shu'Meyo salt in the quest "Bombs Away" has been reduced. - The equip slot for the following items has been changed from "Waist" to "Back": Ether Tank/Water Tank/Potion Tank - The buying price for the following items has been adjusted: Black Sole/Silver Shark/Bastore Bream [System-Related] - By pressing the Enter key on the keyboard or the confirm button on the controller while viewing the "Price History" of an item on auction, a player can display the date and time of sale, the unabbreviated buyer and seller names, and the sale price in the log window. - The order of messages that appear when using the /nominate, /vote, and /propose commands has been adjusted. - The chat filter has been expanded to include NPCs. NPC Filter Previously, all PCs and NPCs (monsters included) not in a player's party or alliance were treated as "others." However, with the addition of the NPC category in the chat filter, players can now toggle on and off the display of text spoken by other PCs, without filtering NPC speech (and vice versa). Pet Filter Messages regarding the actions of a player's pet are now categorized with the actions of his/her master. To filter the pet messages from a party member, a player would have to use the party filter options. However, to filter the pet messages of a non-party/alliance member PC, the player must use the NPC filters. This type of usage may be changed in a future patch. Filter Accuracy The accuracy of the existing chat filters has been improved. This has been achieved by assigning priority levels to different types of PCs and NPCs. For example, previously, when a member of a player's party cast a spell on another member of the party, the "Effects of special actions on party" filter would not cover up the spell message; it could be filtered using "Effects of special actions on others." However, now that character priority levels have been introduced, this anomaly no longer occurs. Also, HP recovery messages are now covered by the "Effects of special actions" filters.

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check the site
# Dec 09 2004 at 5:03 PM Rating: Decent
regarding the post asking about the orb battles, look at the official site once in a while, http://www.playonline.com/updateus/041209we8yu0.html
Log/mine
# Dec 09 2004 at 5:02 PM Rating: Decent
Quote:
- The longer a player remains in the same area, the more difficult it will become to obtain certain items through logging and mining.

I wonder what this would mean? Does it mean you get less items the longer you stay in the area? And you can zone out and zone back in and get fresh logging/mining again?

Also why did they add this?

Quote:
Only think i think they messed up the AH pricing cause now i cannot use it as additional storage cause if you put an item for 99,999,999 you have to pay like 2M or so to put it up ><

It depends on the last (or average) of the last item sold. So if someone sold an item for maybe 1000 gil last. It doesn't matter if you put it up for 100000 or 99999 it will still cost +10 gil to put it up.

Some of the things I was disapointed with (updates like logging/mining thing and AH gil thing) . I hope they made CoP promyion easier though. I gave up on doing them after 3 failed attempts (with some people I knew).

We didn't know much about Promyion (We did it when CoP first came out). 4 hours just to lose discouraged me

Edited, Thu Dec 9 17:06:29 2004
RE: Log/mine
# Dec 09 2004 at 5:55 PM Rating: Decent
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915 posts
Quote:
It depends on the last (or average) of the last item sold. So if someone sold an item for maybe 1000 gil last. It doesn't matter if you put it up for 100000 or 99999 it will still cost +10 gil to put it up.


This is false. The price you are charged to put an item on the AH is based solely upon the price you put it up for. In Jeuno, it costs 2.1k to put up one Lightning Crystal for 100k (just used this as a test to see how much it costs to put up a 100k item... I wasn't actually trying to sell the crystal)
Rise up!
# Dec 09 2004 at 4:47 PM Rating: Decent
I have placed a petition up in order to force Square-Enix to undo this ridiculous new fee!

http://www.petitiononline.com/ffahfee/petition.html

Please sign using your PlayOnline emails so that they can see for themselves the number of customers they will lose with this.

Please copy this message and paste it to every FF-related board you can find!

Pawkeshup/Ramuh
RE: Rise up!
# Dec 18 2004 at 1:38 AM Rating: Excellent
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452 posts
Take your petition and shove it in your pie hole.
RE: Rise up!
# Dec 11 2004 at 12:00 AM Rating: Decent
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2,961 posts
I don't know about most people, but I'm extremely pleased with the new fee. Prices in AH will go down TREMENDOUSLY if we all just wait 72 Game Days to buy something (that's when things get sent back to moghouse). Would YOU want to pay 5k to sell your Sniper Ring for 500k, or 10k Tax in Jeuno? This is going to stop inflation in its tracks. It's kinda brilliant.

Seriously, if everyone was able to afford the "high-quality expensive-as-all-hell" items, finding a good party with good gear would be som much easier, and you'd have quite a larger selection of people you can ask to help out with the high end portion of the game.

But instead, right now, people are spending Weeks to Months farming to buy that one piece of equipment (i.e. Sniper's Ring or Hauby).
RE: Rise up!
# Dec 09 2004 at 5:05 PM Rating: Default
what kind of a nerd do you have to be to start a petition because you dont like a patch on an online game?
another change
# Dec 09 2004 at 4:36 PM Rating: Decent
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740 posts
Also, I discovered another change they didn't tell anyone about:

Pet Food Zeta:
before update, healed average of 200-220.'
after update, heals average of 330-360.

Nice little improvement, i wonder if epsilon is better now too...
Eh.
# Dec 09 2004 at 4:28 PM Rating: Decent
42 posts
Hmm. Well, we asked for it
A mage from Windurst's Orastery has been dispatched to Jeuno
# Dec 09 2004 at 3:55 PM Rating: Decent
What does it mean by "A mage from Windurst's Orastery has been dispatched to Jeuno."? I get the general idea, but what are they doing? I'm a Windurtian, so I just gotta know. ^^;
RE: A mage from Windurst's Orastery has been dispatched to J
# Dec 09 2004 at 6:46 PM Rating: Decent
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90 posts
Sadly no. :( it is just silly. The Orastery rep in jeuno does nothing more then give you a colonic. He acts as an Antacid and will clear any food effects for a Gyshal Green
RE: A mage from Windurst's Orastery has been dispatched to J
# Dec 09 2004 at 5:53 PM Rating: Decent
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915 posts
The mages from the Orastery in other cities give out the Avatar quests for SMN. I'm wondering if that what this one does too. I talked to him (with hero fame) and he didn't say anything too much. Of course, I haven't completed any of the other Avatar quests, either.
fixins
# Dec 09 2004 at 3:48 PM Rating: Decent
Nothing yet about new ways to get Ochiudo's Kote etc? :( I guess it's from the BCNM battles...

Anybody know the BCNM caps?
PFFFT!
# Dec 09 2004 at 3:42 PM Rating: Decent
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110 posts
And it seems that they'll never fix the fact that when a bard has to switch instruments during a song, I look like I'm just standing there doing nothing :dies: but they'll alter my songs!! crack!!! crack i tell you.

(/sigh) when will they ever learn.
Astrals
# Dec 09 2004 at 3:39 PM Rating: Decent
New way to obtain Castle O coffer contents...? Any word on the astral rings?
Assassin Rocks!
# Dec 09 2004 at 3:28 PM Rating: Decent
im THF60, just got it 2 days ago. I'm happy enough with Dancing Edge by and now this.

After yesteday's update i quickly went to test it out. Took me a DRK65 as a trick buddy and she slept the gob stand behind it and i did SATA. Boom! 618 DMG all by itself. I normaly would have done around 400 with SATA so GG SE! Assassing Rocks!

Only think i think they messed up the AH pricing cause now i cannot use it as additional storage cause if you put an item for 99,999,999 you have to pay like 2M or so to put it up ><

Also i think they messed the chat filters cause now i see others' dmg even with them filtered out >:

Anyways Assassin Rocks! w00t
Dimebag Darrell
# Dec 09 2004 at 3:24 PM Rating: Default
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259 posts
Nice cut and paste guys :P /sigh !
THF Trait
# Dec 09 2004 at 3:22 PM Rating: Decent
Um... This new trait seem to be awesome! I've often heard people saying: "When you hit 60 noone wants THFs anymore. DRKs with a THF sub does the same thing only better..."
Being lvl 50 ATM myself I have found this very discouraging... So this made me glad^^

But.. does anyone know what level it is? As i said, I'm lvl 50 and I do not have it. If any THF does have it and read this, please reply. I wanna know when i can expect it! I love having something to long for! Triple attack here I come!
RE: THF Trait
# Dec 09 2004 at 3:24 PM Rating: Decent
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643 posts
It's level 60. Check out some data on the Thief boards.
RE: THF Trait
# Dec 09 2004 at 3:29 PM Rating: Decent
Thank you! OMW there now! thx alot! ^^
Wow
# Dec 09 2004 at 3:21 PM Rating: Decent
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93 posts
Wow, thats a lot of updates. So many comments, so little time. But...*sniff*...Mining has been altered...thats no good. Oh well, guess I'll have to live with whatever the update was.

I'm curious about what NM drops have been "adjusted." Guess we will find out soon enough.

Good luck to everybody.

/salute Vanadiel
food
# Dec 09 2004 at 3:18 PM Rating: Decent
can we get more info on the food effects? i hear different foods act differently depending on jobs
RE: food
# Dec 09 2004 at 4:17 PM Rating: Decent
APLE PIES ONLY FOR 5 MIN!!!!

Dont tryed meatkabobs but i gonna try it
RE: food
# Dec 11 2004 at 1:15 AM Rating: Decent
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2,961 posts
According to the patch info, Pies last 30 Mins still, cause they fall under Stackable (12) Dishes. They weren't categorized as Snack Food, or Fruit (which are the 5 min items).
RE: food
# Dec 09 2004 at 4:51 PM Rating: Decent
Gms kno wabout apple pies...it is a bug and they are fixing it
FFXI Updates!
# Dec 09 2004 at 3:15 PM Rating: Default
First to comment it seems! Nice stuff!

Christmas is getting so close, I should probably start ya know... Christmas Shopping, too. =\
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