FINAL FANTASY XI Update (Jul. 19)

Wow, this thing is huge. [Event-Related] *A new chapter has been added to "Chains of Promathia." *A new quest called "The Fellowship Quest" has been added. Upon completion of this quest, the player will receive an item used to call an NPC. -The NPC may not be called during NPC escort quests, but may be used along with beastmasters' pets, summoners' avatars, and dragoons' wyverns. -The NPC may only be called in certain field areas. -The NPC may fight monsters, gain experience, and level up with the player. -A player fighting with an NPC fellow will receive only 70% of the usual experience points gained for solo battles. -The NPC may be called only when there are less than six members in the player's group. A party may contain a maximum of three NPC fellows, along with the three players who have called them. -If the NPC's level exceeds that of the player, its status will be adjusted to match the player's level. -The NPC's equipment will occasionally change after fighting several battles. -The NPC will leave if the player: -temporarily logs out to PlayOnline -logs out -enters a different area -is KO'd -All NPCs in a party will leave if the party attempts to increase its total number of players and NPCs to seven. *Several new quests have been added, including: -A quest in which the player may acquire headgear that resembles various beastmen -Rematches with mammets and the Mithran sin hunters And more! *An NPC that tells the player's fortune regarding titles and other "elements" has been added in Mhaura. *Character title selection has been changed in the following ways: -It now costs less gil to change a player's title. Also, it now costs no gil at all to check the player's list of available titles. -The NPC bard that changes player titles will now sing out the player's title just before changing it. -After changing the player's title, the NPC bard will sing out the new title. Nearby PCs will also be able to hear the new title. -The player will now have the option to have a random title selected for him or her at no cost once each day (Earth time). -Titles earned by defeating NMs are now available for selection not just at Selbina and Mhaura, but also at Kazham and Rabao. *A chocobo riding game has been added. The player must deliver a chocobo from the chocobo stables where the quest was offered to a designated nation. *Players are now able to talk to an NPC and check the remaining time until they are able to reenter the battlefield for the ENM quests "Pulling the Strings" and "Automaton Assault." *"Return Ring" and "Homing Ring" have been added to the list of items that may be earned by exchanging conquest points. *If a player has completed the quests to get a pair of Mannequin Pumps or a Minstrel's Dagger but disposed of the item he earned, the player may now reacquire the item at the same place he attained it. *Mythril Plate Armor has been added to the list of equipment that may be stored as a key item. *A new NPC that will trade items for treasure earned by defeating Lumorian monsters has been added. [Battle-Related] *Players are now able to earn experience from monsters of a wider level range than previously possible. Experience points earned by defeating "decent challenge" and "easy prey" monsters will also increase in some instances. *Experience chain bonuses in level-restricted areas of Chains of Promathia are now determined by the level of the player while in that area, rather than the player's actual level. *Monster locations have been adjusted, particularly in Chains of Promathia areas. The following areas will be affected: Bibiki Bay, Uleguerand Range, Attohwa Chasm, Newton Movalpolos, Promyvion – Holla, Promyvion – Dem, Promyvion – Mea, Promyvion – Vahzl, Lufaise Meadows, Phomiuna Aqueducts, the Sacrarium, Riverne – Site #A01, Riverne – Site #B01, the Garden of Ru'Hmet, Ro'Maeve, the Boyahda Tree, the Den of Rancor, the Shrine of Ru'Avitau, Kuftal Tunnel *The damage and accuracy of a player's ranged attack are now calculated based on the distance of the player from the monster. This determination varies from weapon to weapon, as does the ideal distance for maximum damage. In addition, the higher the monster's level is with regard to the player, the less damage will be dealt with a ranged attack. *The player's enmity now decreases when a shadow image created by Utsusemi is absorbed by an attack. *Weather will no longer have an effect on the distance a player can be detected for monsters that detect based on the use of magic. *Several new notorious monsters have been added. *Creatures summoned by monsters (excluding elementals) have had their names changed to "(Monster's name)'s Avatar" for consistency. *The strength of monster techniques has been adjusted, particularly in Chains of Promathia areas. *A player who is KO'd, revived, then while still in a weakened state KO'd again will now, after a second reviving, temporarily experience a weakened attack and accuracy loss for magic and ranged attacks. *Before the update, a player who fought a monster without using auto-attack would retain his claim on the monster, even if he was KO'd in battle due to poison, etc. This has been fixed so that when the player dies, the monster becomes unclaimed. *Before the update, a monster that was claimed by a party or alliance would occasionally go unclaimed when magic or a weapon skill was used on the monster as the monster moved out of range before the magic or weapon skill could strike. [Item-Related] *Trading a wijnruit and 99 ninja tools to a certain NPC can now earn the player a toolbag. This item may be gathered in stacks of twelve, essentially increasing the player's ninja tool inventory capacity twelvefold. *New synthesis recipes have been added. *Prices at guilds have been changed to reflect the amount of each item the guild currently has in stock. The cost may rise to a maximum of five times the original price. *Some of the treasure items earned from notorious monsters in the Boyahda Tree have been changed. *The way that the following items are acquired has been changed: Archer Ring, Leaping Boots, Emperor Hairpin, Peacock Charm In addition, players may receive an EX/Rare or EX item with the same attributes from the monsters who previously dropped each of the above items. *The effects of the following items have been altered: Poison Potion, Venom Potion, Paralyze Potion, Sleeping Potion, Silencing Potion, Blinding Potion, Vitriol, Instant Warp, Bastok Mines gate glyph, Bastok Markets gate glyph, Port Bastok gate glyph, Eastern San d'Oria gate glyph, Western San d'Oria gate glyph, Northern San d'Oria gate glyph, Windurst Waters gate glyph, Port Windurst gate glyph, Windurst Woods gate glyph, New Year's gift, Cantarella, Black Drop, Muting Potion, Invitriol, Warp Cudgel, Trick Staff II, Treat Staff II, Teleport ring: Holla, Teleport ring: Dem, Teleport ring: Mea, Teleport ring: Vahzl, Teleport ring: Yhoat, Teleport ring: Altep, Memento Muffler, Gargoyle Boots, Zoolater Hat, Root Sabots, Aries Mantle, Anubis's Knife, Oscar Scarf, Kinkobo, Carpenter's Belt, Blacksmith's Belt, Goldsmith's Belt, Weaver's Belt, Tanner's Belt, Boneworker's Belt, Alchemist's Belt, Culinarian's Belt, Fisherman's Belt, Counter Earring, Tactical Ring, Wing Gorget, Healing Feather, Spirit Lantern, Astral Pot, Homing Ring, Return Ring, Absorbing Shield, Tavnazian Ring, Ducal Guard's Ring, Maat's Cap, Kingdom Stables Collar, Republic Stables Medal, Federation Stables Scarf, Cursed Beverage, Cursed Soup *The item "Timepiece" has been added to the list of special items a player may receive 100 days after participating in the Vana'diel Adventurer Recruitment Program. *The following item names have been changed in the English version: Panzer Mask -> Panther Mask Panzer Mask +1 -> Panther Mask +1 Amemit Mantle -> Amemet Mantle Amemit Mantle +1 -> Amemet Mantle +1 *The item name "Comet" has been changed to "Little Comet." *An attribute of the following item has been changed: Darksteel Pick +1 Delay:312 -> Delay:303 [System-Related] *Region Info may now be viewed from all areas. *Messages may no longer be sent using /tell to a player on the user's blacklist. *Along with the introduction of the Fellowship Quest, players may now combine text commands with to target their NPC fellows and execute their desired actions. Only the player who called the NPC may target it using . [Other Content] *The following changes have been made to Ballista. -If one side of an official match is low on members, entry into that force is now possible even if a match is already underway. In this case, experience may still be gained if certain conditions are met, just as if the player had entered the match from the start. Also, if a player enters during a match, both forces will receive a message notifying them of the new entry. The player must have the following in order to enter a match already underway: -A Ballista License -Enough gil to enter the match -The minimum level required for the match being played -A player who has just entered an official match or a match in Diorama Abdhaljs-Ghelsba that was already underway will temporarily be placed under "Preparing for Battle" status. -Players may now borrow the key items "Ballista Earring" and "Ballista Band" free of charge from the Pursuivant in Ru'Lude Gardens. Ballista Earring: When in possession of this item, the player will receive information about the next Ballista match and the entry registration time when entering San d'Oria, Bastok, Windurst, or Jeuno from one day prior to the match (Vana'diel time) until the end of the entry period. Ballista Band: When in possession of this item, the player will be given the choice of whether to keep or throw away the first Petra he quarries. Ownership of a Ballista License is not required to borrow the above items. The player may return the items simply by speaking to a Pursuivant. -Players are no longer able to adjust Petra selection settings in Diorama Abdhaljs-Ghelsba. The player will be given the option of what to do with the first Petra quarried only when in possession of the new key item "Ballista Band." -The following rules have been changed from special rules to standard rules. -Camp locations will change when the number of participants in a match is 40 or less. -The number of Rooks will be reduced to two when there is a significant difference in the number of players on each side. -Players will now receive experience points for participating in an official match. -The system of "Open Entry" for official matches, in which all adventurers were allowed to join the force with the smallest number of participants, has been done away with and replaced by a system called "Temporary Entry," in which players may join a force regardless of allegiance. However, the player's entry is temporary, and similar to Diorama Abdhaljs-Ghelsba's "Auto-Balance" feature, the players may be redistributed for balance when the match begins. -In Ru'Lude Gardens, the player will be able to view Diorama Abdhaljs-Ghelsba's reservation status. Reservations for the next two days (Earth time) will be shown. -The NPC Tillecoe will now inform the player of the match's level restriction when a match at Diorama Abdhaljs-Ghelsba is set to allow general participation. -Temporary items will now be distributed at the start of official matches held at the Pashhow Marshlands. -A section of the Ballista rulebook that is read out by the Pursuivant has been changed. -The rate of success for Foe Lullaby and Horde Lullaby has been lowered for players with bard as a support job. -A limit has been imposed on the amount of HP that can be absorbed by Bloody Bolts' HP Drain effect during Ballista.

Comments

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grr
# Jul 19 2005 at 8:23 AM Rating: Decent
Well I'm getting the POL-1660 every single click of the mouse. Not opnly that though, I can't even get playonline.com to connect,it times out the webpage.
grr
# Jul 19 2005 at 8:23 AM Rating: Decent
Well I'm getting the POL-1660 every single click of the mouse. Not opnly that though, I can't even get playonline.com to connect,it times out the webpage.
responsibility?
# Jul 19 2005 at 8:21 AM Rating: Default
Hate control is the responsibility if the entire pt, if a RNG decides to use sidewinder->barrage->sidewinder->EES and he dies because you lose hate to him who’s fault is it that he died?

I’ve played a good deal of both PLD and NIN enough to know that if a BLM nuke’s lvl3 and 4 spells none stop and dies that is his fault for over nuking not my fault for losing hate to it. Same with healers if I’m taking to much damage and the WHM is getting hate the backup healer levels it off and helps me get hate back.

If you a DRK/WAR and something goes wrong and the pt has to zone and the tank is very low on life and wont make it to zone but you have full health and can voke it so you both can make it even tho it’s not your responsibility?
MH
# Jul 19 2005 at 8:20 AM Rating: Decent
THeres a quest to bost MH room, but they need to take it a bit farther then 100, but then again SE makes a tiny bit of cash off each mule we make, and all the ppl who have mules really adds up...
Question???
# Jul 19 2005 at 8:17 AM Rating: Decent
If they are making some of the items re/ex FFXI should make the moghouse inventory max to 100 not 70 coz i can't put all my gear in it..so we dont have to log out to our mule to get the right gear for the right job for example doing ENM's some of the player log off to get their gear even me and it takes time to prepare all of it and what do you know,an hrs has pass to get the right ppl and to get the right gear's and all the stuff you need...What do you think about that?
RE: Question???
# Jul 19 2005 at 8:57 AM Rating: Default
It doesn't cap at 70 it caps at 80. When you get higher lvl you'll start selling all that garbage you pack around for lower jobs. If you don't need a mule then SE doesn't get to rip us off even more, so of course they won't raise it...


Furychaos
Leviathan
Rank 10
70DRG, 37WAR, 36SAM, 36WHM, 31THF, 29NIN
Leader of FinalHaven LS
Not whining just wondering
# Jul 19 2005 at 8:17 AM Rating: Decent
OOps...
Whatss up... I am wondering if they are still working on problem anyone have any ideas? read the thread and see that someone has downloaded but could they have started work again...
Sorry, to bother anyone but tough need to put in my 2 gil too... free world or so its said
thanks for listening
Grrr
# Jul 19 2005 at 8:15 AM Rating: Decent
Ok I've been at this for 6 hours now and I'm really starting to lose my ******* patience, this is *********

I don't care about people stating it's only 50 cents that we're paying to have to put up with this ****, I'm paying for a service and I don't expect to not be able to use it for almost 24 hours because the multimillion dollar company can't get its **** together and is completely inpet at performing these tasks and meeting download demands.
RE: Grrr
# Jul 19 2005 at 8:20 AM Rating: Decent
Shouldn't we get credit for the downtime that we cant play the game...
RE: Grrr
# Jul 19 2005 at 8:22 AM Rating: Decent
Would be a nice gesture wouldn't it, but unlike other online rpgs SE don't seem to endorse this method of apology for having such a ****** service.
RE: Grrr
# Jul 19 2005 at 8:21 AM Rating: Decent


Edited, Tue Jul 19 09:23:01 2005
RE: Grrr
# Jul 19 2005 at 8:19 AM Rating: Decent
Shouldn't we get credit for the downtime that we cant play the game...
Feel Bad Fore Me
# Jul 19 2005 at 8:15 AM Rating: Decent
Ahhh poor poor me... I cant connect, omg omg i think i have gotta connection... oh wait i dont... Somone Pat me on the bak. The point is its not the end of the world if u cant get on RIGHT NOW, just wait a few... LOL
*CALM DOWN*
RE: Feel Bad Fore Me
# Jul 19 2005 at 8:18 AM Rating: Decent
37 posts
Yeah, well its not like you can call 8-9 days "a few" can you? Really I wouldn't care if it was just a few hours waiting but 8-9 days?

Edited, Tue Jul 19 09:23:40 2005
RE: Feel Bad Fore Me
# Jul 19 2005 at 8:32 AM Rating: Decent
8-9 days? where did that come from... hope this isnt a double post... ><
Not whining just wondering
# Jul 19 2005 at 8:14 AM Rating: Decent
GRRR
# Jul 19 2005 at 8:12 AM Rating: Decent
I have being doing this stupid update on both my PC and PS2 version and i have been doing it for about 4 hours straight PST and god its ticking me off cause i keep getting closer to the update and pushes me off >< its so frustrating
RE: GRRR
# Jul 19 2005 at 8:15 AM Rating: Default
lucky for me, I only play on PCs, so when I get the files for one computer, I can just copy the files to all my other computers :)
Still trying
# Jul 19 2005 at 8:11 AM Rating: Decent
I have had nothing but problems. Got the mini download for the viewer then spent 40 minutes trying to log into it everytime i got logged in it would automatical boot me. Finnaly got logged in and started to get the final update got that going and decided to take a nap while that ran and the dam thing locks up at 5% download
at 1st i didnt pay much attention to when did some thing came an hr later still at 5% and this was 2 hrs after i started the download. Now I am playing hell tryin g to get back on to get it downloaded. I feel they need to come up with a better way of updates like letting the game update in the background as you play
hmmm
# Jul 19 2005 at 8:04 AM Rating: Decent
**
618 posts
Only part of ffxi I have seen so far is POL error 1160... Today I check and see if I can get more.. I got a mini-update yippie :/ then I send a buddy a msg (ohhh, couldnt even log in and I now can send a msg). Then after its sent I go in further to get the "Real" update and i get POL 1556-500 error. Gave up right there and had an error on every screen as I exit. When I get back I know I am in for some real fun >.<;
Is this something you have to re-try and hope you get on ? Even the last update wasnt like this ( was able to get on and chat with buddies, but had to restart update like every second) and this one I cannot get past login.
get some people who know how to program
# Jul 19 2005 at 8:04 AM Rating: Decent
SE is so stupid, this is such an easy problem to fix
they say there's not enough bandwidth, but they're wasting so much bandwidth
RE: get some people who know how to program
# Jul 19 2005 at 8:14 AM Rating: Decent
20 posts
I'm not quite sure what you mean... Excuse me for saying so, and I don't mean this to be a flame at all but rather an informative note. Bandwidth and programming have very close to nothing to do with each other. While you can make a program that sends smaller packets, their bandwidth problem spawns from the fast that they have, according to their census, over half a million players who want to download this ~40MB patch. That's twenty terabytes of data that needs to be sent. If you assume that the average person has a 1.5Mbps Cable or DSL connection running at approximately 750Kbps at any given time, (don't shoot me, I'm just throwing an estimate out there,) and they're running a 45Mbps T3 connection (extremely likely,) then they could only hadle a maximum of (45Mbps / 750Kbps = ) 60 connections running at full speed. If they have more than 60 connections, then the speed goes down. Considering that half a million people have this patch, you can bet there are more than 60 people trying to download it. A lot more.

Just my two cents.
RE: get some people who know how to program
# Jul 19 2005 at 8:26 AM Rating: Decent
You say there's 20 terabytes that need to be sent.
I am willing to bet quite a bit that they've already sent more than 20 terabytes out.
So if they've already sent out that much data, but people don't have their updates yet, what is it that they are sending out? Think about it.

The answer: look at your screen, what does it (probably) say?
"Downloading the latest version's information..." or "Checking FINAL FANTASY XI version..." (that takes bandwidth too)
How many times have you downloaded the latest version's information? How many times have thousands of people downloaded the latest version's information?
Almost none of their bandwidth is going to the 20 terabytes of work they have to do. All that bandwidth is going to waste.

Edited, Tue Jul 19 09:27:06 2005
RE: get some people who know how to program
# Jul 19 2005 at 8:45 AM Rating: Decent
20 posts
Ugh. After this I'm going to stop partly because I have to go to school and partly because I don't want to be considered flaming, but the version information is tiny. It's a text file of several kilobytes and is almost nonexistant given the scale of this patch. When there are too many people trying to download the patch, it's going to be hard to get in. That's how it always has been, that's how it always will be. If you disagree, please take it up with me in a private message. Thank you for reading.
RE: get some people who know how to program
# Jul 19 2005 at 8:09 AM Rating: Decent
Amen, brudda!
hmmmmm....
# Jul 19 2005 at 7:59 AM Rating: Decent
okay i have solve the problem in my head lol..answer...don't log in today and don't update it there is always tomorrow so ppl lighten up its just a game...lol i wish it was that easy...so all of you FFXI lovers smile and cheer coz tomorrow will be a brand new FFXI,/cheer../hurray../joy./bow
RE: hmmmmm....
# Jul 19 2005 at 8:13 AM Rating: Decent
i have solve the problem in my head but my solution still lets everyone get the update within a matter of minutes (or hours for dialup)
now if we can just get that solution into the heads of SE
RE: hmmmmm....
# Jul 19 2005 at 8:09 AM Rating: Decent
37 posts
Sure that'd always work great and all but.... I go camping tomorrow for a week and assuming that POL will be messed up all day today that means even when I do get back I got that stupid 1-4 hour update to worry about.... So in short that means this updates really like an 8 day maitenance for me where I still have to pay, yay. -.-
RE: hmmmmm....
# Jul 19 2005 at 8:22 AM Rating: Decent
20 posts
If you're going camping for a week you'd lose a week of play regardless of maintenance or not. Feel lucky, when you get back, there will be no more bandwitdh congestion and you'll just zip through the download, and get right back to playing. Be happy! :D
RE: hmmmmm....
# Jul 19 2005 at 8:25 AM Rating: Decent
37 posts
Yeah but I could have had those 2 days making it 6-7 instead of 8-9 days and ill be so far behind now on everything and now im going to go with all these cool updates im missing out on stuck in my head which just makes camping seem more boring. -.-
Boots
# Jul 19 2005 at 7:59 AM Rating: Decent
*
127 posts
Claimed Lizzy twice already with no drop... ; ;

Then a power surge restarted my computer, and now I can't get back into PoL. I'm gonna be the first on my server with those boots, darnit! ><
RE: Boots
# Jul 19 2005 at 8:14 AM Rating: Decent
Quote:
*The way that the following items are acquired has been changed:
Archer Ring, Leaping Boots, Emperor Hairpin, Peacock Charm
In addition, players may receive an EX/Rare or EX item with the same attributes from the monsters who previously dropped each of the above items.


keep on killin Lizzy...don't think you're gonna get those boots anymore...
RE: Boots
# Jul 19 2005 at 8:18 AM Rating: Decent
*
127 posts
Err.. I meant the new, RA/EX boots.
Don't Whine! Do Something Else!
# Jul 19 2005 at 7:53 AM Rating: Decent
As I waited for the matinence to finish, I was playing Star Ocean: Till the end of time, went to work, checked on the status after work, then went to sleep. And what do you know? I'm downloading the update and going to my meeting at work. Trust me, it'll go by faster if you do something else rather than staring at the busy screen.
RE: Don't Whine! Do Something Else!
# Jul 19 2005 at 8:00 AM Rating: Decent
Yeah you got a point I've been watching the tour de France and the install is flying by, ><
RE: Don't Whine! Do Something Else!
# Jul 19 2005 at 8:07 AM Rating: Decent
It'd be nice to actually be able to do something else...
I think a lot of people are having the same problem as me: Can't even get the download started.
And going and doing something else and coming back to try to get through the congestion sounds nice, but it will be just as busy when you come back. v_v
HAHA
# Jul 19 2005 at 7:49 AM Rating: Decent
MWAHAHAHA!
Peacock charm, Emp pin, Leaping Boots, and Archers ring campers all just lost their jobs at IGE just now. I can't tell you how happy this makes me that they won't be there 24/7. Our server was so clogged up with gilseller bots, at all 4 of these camps it was sick.

Anyways, ya ya it sucks you can't get the download yet, but CHILL OUT, it really is not the end of the world that you can't get online yet. Stop with the threats to quit if you can't get online, it's getting ridiculous.
RE: HAHA
# Jul 19 2005 at 7:55 AM Rating: Decent
Thank you very much.. i mean complaining is okay.. but god sayin your quitin FFXI or sayin your quitin due to this.. well as a goodfriend would say "Dont let the door hit ya on the way out"

No point to threat specially since SE dont pay attention to these posts :P
Done, Done, Done!
# Jul 19 2005 at 7:44 AM Rating: Decent
Took me 2 hours to d/l and install with Cable internet at 630 est. Wait! nvm still installing! >< =P

Edited, Tue Jul 19 09:14:57 2005
Need cheese for that whine?
# Jul 19 2005 at 7:43 AM Rating: Decent
Updating POL now on PC. PS2 won't connect up though. Not a big deal really, I'll try again tomorrow. There's no reason to cry about it because you can't play for a day (for those that are). Is you're life going to fall apart because you can't log in? Here's an idea, do something else.. like clean your room.. before you mommy yells at you.. lol.. See you all later! (after the update sometime.)
lol.. update failed.. Tomorrow after work seem like a good time to try it again..
um damn i still can't start up the playonline
# Jul 19 2005 at 7:38 AM Rating: Decent
damn lastnight i could not start up the play on line crap and this moring it still dont start up..
RE: um damn i still can't start up the playonline
# Jul 19 2005 at 7:42 AM Rating: Decent
the POL browser part is not the issue, many people have gotten past that part with ease now. It is the actual patch for the game where people freeze or cannot get to at all. I have gotten to it 3 tims, but always freezes on me. 1st time: 23%, 2nd: 11%, 3rd: where you click update....
DONE!
# Jul 19 2005 at 7:34 AM Rating: Default
Took 27 minutes to dl and install my update at 4:07 am cst.

Now my issue is this new quest in Upper Jueno. Sharlene.. missing daughter. any info that can help lemme know b4 I go running around like a chicken with its head cut off. I hate the run around quests they are the biggest waste of time.. so help me god if this isnt the fellowship quest. Also just one thing i noticed if your behind on your jeuno fame no quest for you!! Luckily im Hero in jeuno.

Any help send a tell ill be on all day
Whiskas
Quetzalcoatl
RE: DONE!
# Jul 19 2005 at 7:40 AM Rating: Decent
Where are you may I ask?
RE: DONE!
# Jul 19 2005 at 7:39 AM Rating: Decent
Why do I find that hard to believe :P

5:34AM PST you posted that, think you would have said something much eariler or nothing at all if you finished :P
RE: DONE!
# Jul 19 2005 at 7:42 AM Rating: Decent
I don't find it hard to believe. I wouldn't come back here and say something about it if I got update done, but I would come here to ask about one of the quests from the update since the quest is not on allakhazam yet.
This Early
# Jul 19 2005 at 7:34 AM Rating: Decent
Woke up at 8 in the morning! I Was able to download the 30 mins of files! Now i'm still gettin a POL-1160 Error.. that is just so not right!!!

Edited, Tue Jul 19 08:39:01 2005
re:
# Jul 19 2005 at 7:31 AM Rating: Decent
*
54 posts
I think if all the dial up users (YES YOU PEOPLE) would log out and exit pol we wouldnt have a problem with intalling I was at 50% and got booted
In the unlikely event SE reads these
# Jul 19 2005 at 7:31 AM Rating: Excellent
19 posts
5 ways to make DLs more efficient:

- queue system like Fileplanets
- Verify files AFTER downloading - why verify checksums BEFORE download? this was a good one for me, having downloaded half the update before timing out
- shut down Live Vana'diel and save some bandwidth
- provide NA and JP download sites (this is a pipedream I know, given the current server architecture)
- take a class in sockets and client server programming; there is no reason why DURING a download a client should time out. If a request is made and the socket connection is open, and data is being transmitted, a timeout should not occur unless the bandwidth on the other end is poorly managed. At MINIMUM resumable downloads.

My 2 cents.
/cry
# Jul 19 2005 at 7:24 AM Rating: Decent
Can somone who is further than me please send me file 849 of the update "50.dat" so I can feel like I'm making some progress?

One file at a time if that's what it takes :)
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