Even if this wasn't PVP it still is a horrible idea. It just takes WAY too much time to build your charactor up only to lose all first time somebody gets a bad pull. I have played EQ a long time, while im sure there are people with alot more skill then myself I think I speak for alot of people when I Say Death happens. I mean even as a twinked charactor you stand a good chance of dieing in places such as, say Crushbone between levels 5 and 10 from careless players trains. Also with so much to lose you can bet other players are going to be pulling any pull there unsure of to zone since they got days worth of exp (possibly months) at stake.
Warriors, Rogues, Monks won't stand much of a chance on this server. I will go ahead and say "Im so Sorry" to all the poor saps who actually get a charactor to a reasonably high level and lose all thanks to a bad pull, or being killed while low health.
New PvP Ruleset Being Tested
This was posted on the eqlive site today.
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Help us Test "The Fallen"
Please help us with testing the new server rule-set for "The Fallen". If you would like to help test this exciting new concept, please patch to EverQuest using Testeverquest.exe, which you can find in your Everquest directory. Once patched, select "The Fallen" from the server directory and you are in. Here is the proposed rule-set for this server;
-Any character that is slain for any reason what so ever will be reset and placed back into newbie status. Characters will not be restored or resurrected for ANY reason what so ever. Once you're dead, you're dead.
-Each account will only be allowed one character on this server. Any PvP death results in the killing player obtaining a number of points based on the levels of the characters involved. Players can only gain points from characters that are within 5 levels of them.
-You may loot all tradeable items from the corpse of the character you just killed, all other equipment is destroyed with the character.
-The server will make use of the Firiona Vie no drop rules (few things will be No-Drop)
-The server will have the old world (Antonica, Faydwer, Odus) plus the Legacy of Ykesha expansion , and will only allow characters to reach level 50 with no AA.
-The server will have a doubled experience modifier to facilitate faster paced gameplay.
-Players will not be able to turn on /anonymous or /roleplay to hide their current location.
Help us out and let us know what you think. You can use the Submit Comment link on the Dev Corner to send us your feedback and ideas.
Thanks for your help and I hope you enjoy "The Fallen"