Black Gold: Goliath vs Behemoth Trailer

The upcoming Snail Games developed free-to-play MMORPG, Black Gold Online, has released a larger than life trailer showing off two of the game's giant monstrosities going head-to-head. Tell the little guys to step aside, you're in the big leagues now.

Nexus Talk Episode 33: Introduction to Crafting

Another week is here which means another episode of Nexus Talk! This week, join Richie Procopio has he goes over the basics of WildStar's crafting system. If you like "shinies" and hoverboards, this episode is for you!

Nexus Talk Episode 32: Closed Beta Impressions

Just in time for 2014, it's episode 34 of Nexus Talk! The show where our very own Richie Procopio talks about all things WildStar related--and occasionally gets trolled by his kids. In this week's edition of the show, Richie talks about some of his first experiences with the early levels of closed beta and his pros and cons with the game so far; all while giving us some early-level gameplay footage.

If you're interested in some WildStar action, or just want to see Richie get trolled, then be sure to tune in to this week's episode!

WildStar: December Press Event Recap

Those of you who have been reading my WildStar content here on ZAM have probably figured out that I’m a pretty big fan of the game. If the “See you on Nexus” closing to most of my WildStar articles wasn’t a big enough hint, I’m sure that you’ll be able to fit the pieces together once you’ve finished tuning in this time around.

After years of researching this upcoming Sci-fi MMO, which eventually lead to day-dreaming about bringing my guild to the surface of planet Nexus--hey don’t judge me--I finally got the opportunity to embark on an epic journey of my own.  Last week the awesome folks at Carbine Studios and NCSOFT invited members of the press, including myself, to fly to California and check out the game first hand. And, while trying to remain as professional as possible and resist the urge to jump up and down like a crazed Chua who had just been handed a new radioactive gatling laser, I gladly accepted the offer and headed out to San Francisco to hang with the Carbine team.

WildStar: Interview with Mike Donatelli

Hey WildStar fans. As many of you know, the game’s long-awaited “Winter Beta” is upon us and the beta servers are live and kicking with testers making their mark on Planet Nexus. Now, I know I know, not all of you are in the beta yet, but until that blessed day arrives I have some more news that may serve to quench your thirst for info about this upcoming sci-fi MMO.

While I was hanging in California to chat with some of the Carbine team and get some hands-on time with WildStar, I managed to snag an interview with the game’s Design Director, Mike Donatelli. He gave me the rundown on how Winter Beta is progressing, as well as a few tidbits on crafting and some of the social systems that are going into the game.

So while you’re patiently waiting for those beta keys sit back, relax and enjoy some Winter Beta news.

WildStar: Engineer Devspeak Video

Wednesday is here and it's finally time to formally introduce the last of the six WildStar classes. This guy might be considered by some to be the "Iron Man" of the WildStar universe. He comes packed with Heavy armor, trusty bot companions, a launcher as well as a Mark IV Exo-suit. Introducing--The Engineer.

WildStar Esper AMA Recap

If you've ever wanted to blow stuff up with your mind, Carbine has you covered. This week's WildStar Reddit Class AMA was all about the telekinetic mind-bending Esper. Join me as I break down this latest WildStar class re-reveal and touch on some of the key points that were talked about during the AMA regarding the Esper's two possible combat roles of DPS and Healer.

In this week's AMA we were joined by Carbine's Lead Combat Designer, Chris Lynch, WildStar Class Lead, Hugh Shelton, Esper Class Designer, Jade Martin and Global Community Manager Loïc Claveau, who all answered community questions regarding this ranged caster. While having been described as a mix of Professor X and the Green Lantern makes the Esper already sound more than awesome, let's take a look at how you can expect this class to play.

WildStar Esper Re-Reveal Video

WildStar Wednesday is here, folks, and today we're kicking off with the re-reveal of the telekinetic master, the Esper. Wielding the power of deadly nightmares or helpful illusions, the Esper takes "mind games" to a whole new level with its vast damage potential and raw healing powers. Want to know where dreams and nightmares are made? The Esper will gladly show you.

WildStar: Choose Your Progression

Carbine Content Designer, CRB_J-Tal, has been spending quite a bit of time on the WildStar-Central forums lately. This week he talked about the three different progression paths players will be presented with in WildStar. And before you get stuck on the word "Path", the types of progression paths being referred to here aren't tied to the player-chosen Paths of Soldier, Settler, Explorer or Scientist that get selected at character creation. Instead he's referring to ways players can expect to progress through the game, including once they've hit the level cap and have reached the "End Game", commonly referred to by Carbine as "Elder Game".

Let's take a look at the three most common forms of WildStar's progression paths.

WildStar: Wear What You Want to Wear

In a thread created by C1d0s on the WildStar-Central forums, WildStar content designer CRB_J-Tal shed some light on the plans Carbine has for cosmetic gear in the game. He also mentioned changes to the armor upgrade system.