Game Update 2-15-2022

Source

 

February 15, 2022
_____________________


*** Highlights ***

- Type 3 augments have been created for Terror of Luclin spells. They can be found on vendors in the new Maiden's Eye.
- Made several improvements to the logic used when entering a zone with multiple instances. See the Miscellaneous section for details.
- Ported the servers and clients to 64 bit versions. Now with more bit-ness!


*** Items ***

- Reduced the power of focus effects on Terror of Luclin blood-soaked items to match Claws of Veeshan raid item focus effects.
- Augments awarded by Terror of Luclin achievements will now require a Class XXI solvent to remove them.
- Shadow Broadsword Ornament no longer looks like a katar when applied to a hand-to-hand weapon.
- Snowstorm weapon ornamentations now only have 1-hand, 2-hand, bow and shield requirements.
- Many weapon ornaments will now fit in more items. Restrictions have been relaxed.
- Type 3 augments have been created for Terror of Luclin spells. They can be found on vendors in the new Maiden's Eye.
- Visage of the Faydark Forest Guardian illusion should now have a better camera height, and now also casts levitation.
- Waning Gibbous Dragonbrood Wristguard should now have a more appropriate icon.


*** Tradeskills ***

- Luclin Sparkling Water can now be made with Ice or Chunk of Ice.


*** Quests & Events ***

- Shei Vinitras's corpse will no longer despawn with loot when defeated in Ka Vethan.
- Corrected an issue where the quest "Organ Trail" would be impossible for a high level character to complete.
- Doomshade - Put in a speculative fix for possible instance of Boom Shade being cast twice. Note that Shade's Doom is cast on two targets at a time, and so the spell can be doomed twice at the same time from different targets.
- Rabbits found in The Eastern Wastes of modern Velious and the Basilica of Adumbration on modern Luclin now correctly count towards the Slayer achievement, Pesticide.
- City zones - Fixed an issue with Santug Claugg spawning during the Frostfell celebration event.
- Added a replay timer of 30 minutes to all Agents of Change instances.
- Free the Goranga (Raid) - Corrected an issue where the chest would not always contain loot.


*** Spells ***

- Altered the stacking blockers on Persistence, Shadewell Keeper, Hand of the Dreaming Keeper, Luclinite Skin, and Luclinite Blessing so they stack in the preferred manner.
- Beastlord - Increased the mana cost and damage dealt by Frozen Blight.
- Berserker - The description for Axe of Xin Diabo now refers to the correct item name.
- Druid - Slightly altered the AC of Opaline Blessing so it overwrites and blocks Opaline Skin. Adjusted the blockers so it will block Righteousness, Stormwall Keeper, and Hand of the Stormwall Keeper.
- Druid - Players who have already claimed ranks 2 or 3 of Sootheseance will have the appropriate rank of Moonwhisper Crystals added to their spellbook. Players who have already claimed ranks 2 or 3 of Cinch of Ro will have the appropriate rank of Howling Hail added to their spellbook.

 
*** NPCs ***

- Ka Vethan raid basepop will no longer respawn.
- Netherbians in the raid instance of Umbral Plains can now see invisible and not invisibility to undead, as befits the undead they are.
- In many dialogues and task descriptions, our Faeries have taken a unified front in terms of the spelling of their people. Note that this does not include items or shrouds.
- The faction for Faeries in the Greater and Lesser Faydarks now has the updated spelling.


*** Progression Servers ***

- Removed the player cap for Muramite Proving Grounds.
- Players on Agnarr can now transfer to Mangler, Rizlona, and Aradune.


*** Miscellaneous ***

- Made the following improvements to the logic used when entering a zone with multiple instances:
- - Players in a raid will be put into the base instance of a zone unless their reason for zoning requires otherwise, such as being resurrected or teleporting to a campfire.
- - Players will enter the same zone as their group, even if no group member is in the destination zone. There is still a very small chance the group is split if a new instance spawns while the group is zoning.
- - Teleportation spells such as Tranquility Portal will always send you to the base zone. Visions of Argan (cast by Baraguj Szuul in Plane of Torment) and Evacuation spells will send you to the same zone.
- Increased the AC soft cap for levels 116 to 120.
- Corrected an issue with the guild tribute "Aura of Preservation" where the AC was not increasing correctly with ranks XIII, XIV, and XV.
- The zone line to Bloodfalls within the Castle of Mistmoore is now findable and will also function with the zone guide.
- Activating familiar pet illusion items should now cast the proper effect depending on your target.
- Corrected an issue that allowed NPCs to move if one of their root debuffs wore off, but they still had another active.
- Corrected the position of the elevator in the Castle of Mistmoore.
- Heroic characters can no longer be sacrificed for Essence Emeralds until they reach level 86.   


*** UI ***

- The links generated from clicking Link All in the Loot Window are now complete and less broken.
- Added additional loading screen tips to describe Membership Perks.
- Updated the text of the help page for the server select screen's chat window.
- Updated the Options window to consistently show the Target Extended Target keybinds.


- The EverQuest Team

Site Update #2

Plenty of updates for content for the month of January.

Also spells were updated for the last patch if you didn't already know.

I will be pushing out some bug fixes to various things soon as well.

Click on Read More... to see all the site content updates.

Game Update 1-19-2022

 

January 19, 2022

_____________________



*** Highlights ***


- AAs assigned to Ring of Scale will now correctly auto grant when Terror of Luclin is unlocked.

- Corrected an issue that caused Claws of Veeshan raid targets to have increased HP coinciding with the launch of Terror of Luclin, these targets have had their HP reduced to pre-ToL values.



*** Items ***


- Attempting to enter a zone you do not have access to with the Fellowship Registration Insignia will no longer give you an item recast timer.

- Two new sets of Hero's Forge armor are now available, and can be acquired through Terror of Luclin group and raid content.

- Bow of Nightfall, Shade Bow, and Luclinite Ensanguined Longbow will now correctly grant Prismatic Ward AA ranks instead of casting Prismatic Ward.

- The Servant's Sustenance augmentation has had its Heroic Stamina corrected.

- Fixed the activated effect on raid tier Bard breastplates to correctly focus level 105-120 spells.

- Blood-soaked weapons are now less icy in appearance.

- Faded Waxing Crescent armor containers are no longer Lore or No Trade.

- Removed the secondary equip slot from Ornate Restless Great Axe.

- Rain of Fear Collector's Edition collection items now correctly state that you need to own Rain of Fear Collector's Edition or Painting: Shard's Landing in order to collect them.

- The weapon ornaments offered in the Royal Antonican Weapon Ornament Pack will now have the option of exchanging them for any other ornament offered in that pack.

- Improved the item descriptions for the Sword of Truth Template and Avanish weapon ornaments to correctly describe what types of weapons they work on.

- The description for Secretion of the Mamba on Torment of Velious and Claws of Veeshan rogue pants now matches the rank of poison given.

- Fixed spell description errors with Personal Hemic Source and several ranks of Alleviating Burst.

- Fixed a typo on the Olive Branch Bow's name.

- Fixed a typo in lore text for Shiny House Key.



*** Tradeskills ***


- Increased the drop rate of tradeskill components in Terror of Luclin zones.

- Increased the odds that foraging for items in Terror of Luclin zones will result in items specific to Terror of Luclin.

- Bloodied Luclinite Corrupted Garnets now have a chance to drop off more enemies in Terror of Luclin zones.

- Small Twigs can no longer be fished in Terror of Luclin zones.

- Fixed typos in the names of the 'Free Range Egg' and 'Snake Egg' variations of the 'Meet Lover's Omelet' recipe.

- Terror of Luclin recipe names should now correctly match the name of the resulting item.

- Corrected the recipe text in the book 'Of Flowing Blood Volume 09 - Runestones'.



*** Quests & Events ***


- Removed the replay timers on all Agent of Change instances. The lockouts will remain, of course.

- Netherbian Swarm Commander (Raid) - Fixed a bug that would grant the 'Each in Turn' achievement under conditions where it had been failed.

- Zelnithak (Raid) - The rumbling ground particle will now more closely match the area where the danger lies.

- Doomshade (Raid) - Doomshade will now increase the number of doom targets by 1 each time it activates, instead of 2.

- Shei Vinitras (Raid):

- - Moved Shei Vinitras to the edge of the platform.

- - Fixed the issue the kept Shei Vinitras locked at 2% health

- - Changed Mark of Vinitras to be in the songs buff window. Also, made this change to the mission version of this spell.

- - Fixed a typo in the enrage timer messaging.

- Close the Gate (Raid):

- - It will no longer be possible to reset the raid after it has been won.

- - Kratakel, Lord Misery will no longer call out NPCs for nightmares.

- - Increased the damage done by Never Awaken, Neck Slice, and Touch of Light.

- Close the Gate (Mission):

- - Improved the name and description of the following challenge achievement: Incomplete Shadows - Do not allow the light and dark orbs created by Pli Liako to overlap.

- - Kratakel, Lord Misery will now choose proper targets for his daggers.

- Aten Ha Ra (Raid and Mission) - Taking too long will now cause unstable shadows to appear as reinforcements.

- Aten Ha Ra (Mission) - Fixed the min/max player count for the mission to be 1 to 6 instead of 6 to 54.

- Oubliette of Light (Raid and Mission) - Made a speculative fix to issues that caused people to be teleported to odd places when falling off platforms.

- Threading the Loop - Reduced the experience gained from NPCs spawned during the quest.

- Free the Goranga - The pli senshali will now have to wait a little while after being called into the fight before they can start killing people.

- Eliknot Terrilon's Shadow Valley quests: Tripled the drop rate of items needed to complete the tasks: A Taste of Venom, Hunting Beetles, and Terror Limbs for Firewood.

- Basilica of Adumbration partisan quests now have 1 hour replay timers instead of 30 minutes.

- Live as Brothers or Perish as Fools quest:

- - Fixed an issue where stealth characters would cause the shimmering presence to not spawn.

- - Fixed an issue with Terro Kai not continuing the quest as expected.

- Corrected hail steps in the following tasks: 'Even If They Weren't So Great', 'Sincerely, Cissela', and 'When Soul Meets Soul'.

- Gigglegibber goblins' Frostfell quests:

- - Saga of the Empty Purse - Fixed a typo that referred to one of the dolls as 'Ticking' when it was intended to be 'Cicking'.

- - An Adorable Yeti Doll - Belumb, the Yeti will no longer offer this quest until House of Thule is unlocked.

- - Corrected the quest giver listed in the 'Frostfell: Braxi Roundup' achievement to be 'Santug Claugg's Helper'.

- - Added an experience reward to the collection set 'Misplaced Dollies'.

- The Journeyman's Compass now recognizes explorers who have ventured to every zone released with the Claws of Veeshan and Terror of Luclin expansions.

- The Key of Veeshan achievement will now unlock under the same conditions as the Cipher of Veeshan achievement, removing the need to speak to Enrid Ebonclaw to re-obtain the original key.

- Ring of Slime (Raid) - This Temple of Cazic-Thule raid event should now function properly in Agent of Change instances.

- Vex Thal (Raid) - Corrected an issue where Agent of Change instances would contain akhevan warders for bosses that were not spawned due to event lockout timers.

- Blessed Coldain Prayer Shawl - Only the person that hands the Runed Coldain Prayer Shawl to General Bragmur will be able to hand it to the Avatar of Below to obtain the final shawl.

- Extended Target Window (Tutorial Quest) - Fixed text that was cut off in the the last dialog window of this quest.

- Using the Marketplace (Tutorial Quest) - Updated the task to better reflect the current state of the Marketplace window.

- Parcel Merchants (Tutorial Quest) - Improved the instructions offered by Caden Zharik to better describe the Parcel system.



*** Spells ***


- Added 20 pages to the spellbook.

- Fixed cases where the word 'mesmerized' was misspelled in several spell descriptions.

- Bard item benefit spells Niv's Melody of Preservation, Wind of Marr, and Doben's Spry Sonata Rk. II should no longer have stacking issues with other longer duration buffs.

- Beastlord - Corrected the spelling of emnity in several spells in the Bestial Vivisection line. You may now growl with enmity.

- Berserker - Corrected the name of Frothing Rage Rk. II. Previously both ranks II and III were named Rk. III.

- Enchanter - Enchant Refined Velium now refers to the correct component of Refined Velium.

- Druid - Added ranks II and III of Moonwhisper Crystals to the Glowing Etched Bloodstone and Glowing Shadowscribed Parchment reward sets. While Rank I now does slightly less damage, ranks II and III are more powerful.

- Druid - Renamed Onyx Blessing to Luclinite Blessing to match the single target version of the spell.

- Druid - Added the spell Howling Hail at level 116. It is available alongside Cinch of Ro.

- Druid and Wizard - Corrected the spell descriptions for all spells that teleport to Shadow Valley.

- Shaman - Renamed Antediluvian Interruption to Antediluvian Intervention.

- Warrior - Fixed a misspelling in the worn off message of the Dichotomic shielding line.



*** AA ***


- AAs assigned to Ring of Scale will now correctly auto grant when Terror of Luclin is unlocked.

- Updated the following Monk AAs:

- - Weapon Mastery of the Katori - Increased the two-hand blunt damage modifier for ranks 70-75.

- - Zan Fi's Whistle - Increased the hand-to-hand, one-hand blunt, two-hand blunt, and flying kick damage modifiers for ranks 31 and 32.

- - Zan Fi's Whistle - Increased the skill attack damage percent modifier for ranks 31 and 32.

- Updated the following Wizard AAs:

- - Arcane Fury - Reduced the max level of spells that can be buffed by the rank 12 spell to 120.

- - Arcane Fusion - Reduced the hate gain on the new rank.

- - Mana Burn - Reduced the hate gain on the new rank.

- - Focus: Evoker's Synergy - Updated rank 14 to only focus "Thaumaturgic Vortex".

- Updated the following Necromancer AAs:

- - Cascade of Decay - Updated ranks 38 and 40 to be actual upgrades over previous ranks.

- - Gift of the Grave - Updated rank 12 to be an actual upgrade over previous ranks.

- - Swarm of Decay - Updated the NPCs spawned by ranks 32-34 to use a new rank of "Dark Arrow".

- - Wake the Dead - Updated the NPCs spawned by ranks 46-48 to use a new rank of "Spirit Claw".

- Updated the following Magician AA:

- - Flames of Power - Updated the counter increase on rank 8 to be 3 instead of 2.

- Updated the following Shaman AA:

- - Turgur's Swarm / Turgur's Virulent Swarm - Updated the description of rank 10 to correctly indicate that the strength debuff is slightly weaker than the dexterity and agility debuffs.

- - Union of Spirits - Updated ranks 22-36 to have buff components comparable to ranks 30-42 of Ancestral Aid, which will once again let Union of Spirits correctly overwrite Ancestral Aid.

- Added new ranks to the following Shaman AAs:

- - Turgur's Swarm (Rank: 11) (Level: 120)

- - Turgur's Virulent Swarm (Rank: 11) (Level: 120)

- - Focus: Spiritual Swell (Rank: 10-11) (Level: 118-120)

- Updated the following Druid AA:

- - Distant Conflagration - Updated the AA description for ranks 6-7 to include a reference to "Remote Sunbolt" and "Remote Moonchill".

- Added new ranks to the following Druid AAs:

- - Blessing of Ro (Rank: 8) (Level: 116)

- - Vortex of Ro (Rank: 5) (Level: 117)

- - Wildtender's Survival (Rank: 16) (Level: 118)

- - Focus: Plummeting Hail (Rank: 11-12) (Level: 118-120)

- Added a new rank to the following Cleric AA:

- - Yaulp (Rank: 9) (Level: 116)

- Updated the following Enchanter AAs:

- - Rune of Banishment - Updated the description string for all ranks to show the correct max target level that the activated spell can affect.

- - Phantasmal Opponent - Updated the levels of the spawned NPCs for ranks 11 and 12 to be 115 and 120.

- Added new ranks to the following Enchanter AAs:

- - Beam of Slumber (Rank: 24-26) (Level: 116-120)

- - Bite of Tashani (Rank: 8) (Level: 117)

- - Focus: Gravity Twist (Rank: 15-16) (Level: 117-120)

- Added new ranks to the following Bard AA:

- - Focus: Tsaph's Insult (Rank: 11-12) (Level: 117-120)

- Added new ranks to the following Shadowknight AAs:

- - Gift of the Quick Spear (Rank: 2) (Level: 119)

- - Focus: Focused Bites (Rank: 5) (Level: 116)

- Added new ranks to the following Paladin and Shadowknight AA:

- - Focus: Enduring Reproval (Rank: 4-6) (Level: 118-120)



*** NPCs ***


- Creatures introduced in The Burning Lands, Torment of Velious, Claws of Veeshan, and Terror of Luclin expansions now correctly count towards Slayer achievements and can be the targets of Banestrike.

- Removed fling and knockback immunity from the majority of base population in Terror of Luclin raid instances.

- Removed fling, gravitate, and shadowstep immunity from most standard NPCs in Ka Vethan, Basilica of Adumbration, Vex Thal, Maiden's Eye, and Umbral Plains. A few will have some, but not all of these immunities.

- Corrected an issue that caused Claws of Veeshan raid targets to have increased HP coinciding with the launch of Terror of Luclin, these targets have had their HP reduced to pre-ToL values.

- Charmed NPCs in Torment of Velious, Claws of Veeshan, and Terror of Luclin have been made stronger.

- Bloodfalls - The bats of Bloodfalls are no longer displaying false modesty, and will now have weaker combat stats to match their '' consider description.

- Ka Vethan - Fixed an issue that errantly caused some NPCs to give 5 minute out of combat timers.

- Ka Vethan - Corrected the appearance of shades in Ka Vethan that were errantly displaying a human skeleton within their floating robes.

- Maiden's Eye (ToL) - Added dialogues to the Spell and Augment vendors.

- Basilica of Adumbration and Vex Thal (ToL) - Rare NPCs in these zones have been eating well and have grown tougher.

- Vex Thal (ToL) - Akheva in Vex Thal can now be headshot.

- Lavastorm - Solusek goblins no longer have expansive mana pools, and now have mana in line with similar level creatures.

- Adjusted the area where the Stonegrabber NPCs can be targeted.



*** Mercenaries ***


- Restless Orc, Othmir, and Stonegrabber mercenaries will now equip proper focus items.



*** Collections ***


- Added Gnome Memorial Mountain collection items to the Overseer collection item dispenser.



*** Overseer ***


- Added the critical success rewards for Claws of Veeshan tradeskill items.

- Fixed a bug where Overseer quests would sometimes stop rotating and max active quests would be stuck at 1.



*** Progression Servers ***


- Tagged the following Planes of Power items as Quest items: Mouths of Baraguj Szuul, Mystical Essence of Wind, Mystical Essence of Smoke, Mystical Essence of Mist, and Mystical Essence of Dust.

- - This guarantees that the items will drop from their expected NPCs on servers with randomized loot.

- Adjusted the rarity of Planes of Power raid NPCs. This will affect how much loot they get on Random Loot servers, not what loot they get. Also moved 15 NPCs to different buckets.

- Added some additional items for Monks and Beastlords in the Shadows of Luclin era Umbral Plains.

- Updated Miragul to be a standard live server.



*** Miscellaneous ***


- Fixed the zone line between Bloodfalls and the Castle Mistmoore so it will show on find and function properly in the zone guide. This is not a fix to the other way around.

- Addressed an issue that could cause achievements to not properly allow for completion after a zone is repopped.

- Corrected the appearance of the sky in Shadow Valley to look more shadowy, like it actually exists in the Plane of Shadow.

- Renamed the "CPUAffinity" setting to "ClientCore" in the eqclient.ini file. The new default has been set to "-1" which allows the client to run on any and multiple cores. Setting a number other than the default will still force the client to run on a specific core.

- Added a coin sound when you receive alternate currency.

- Updated zoning logic to better balance players across a zone's available instances.

- The 5 minute pickzone timer should now only apply when using /pickzone.

- Added the "/kickplayers raid" command which allows a raid leader to remove everyone from their raid.



*** UI ***


- When receiving an AA experience reward, text will inform the player of any AA experience gained.

- Fixed the Raid Window to save and persist the adjusted sizes of the 'Players in a Group' and 'Players not in a Group' lists.

- Removed the auto consent options from the Options Window and turned them on by default. These options can still be disabled from within your character's INI file in the Defaults section with the property AutoConsentGroup, AutoConsentRaid, or AutoConsentGuild set to either 1 or 0.

- Added an option to the chat context menu dropdown to allow users to change the font size in a specific window.

- Fixed an annoyance where the reward selection window list would reset its vertical position each time a reward option was selected for preview.

- Added a minimum required player count to the dynamic zone window.

- Added a minimum, maximum, and current player count to the Shared Task tab of the task window.

- Decreased the space that targets take up in the extended target window.

- NPCs with locked HP will now report damage they are taking more accurately. Damage will include the (Locked) tag if it was a partial hit on an NPC with locked HP. If no damage occurred, it will not be reported.

- Added the ability to sort the members in the Fellowship Window by any of the columns.

- A message is now displayed when loot is left on a corpse after expiring from the Advanced Loot Window.

- - Fixed messages from loot expiring from the Advanced Loot Window to not have an extra "a" or "an".


- Changed -

EQUI_DynamicZoneWnd.xml

EQUI_ExtendedTargetWindow.xml

EQUI_OptionsWindow.xml

EQUI_TaskWnd.xml



*** Previously Updated ***


- Basic NPCs in the Terror of Luclin expansion will drop coins.

- Live as Brothers or Perish as Fools (Quest) - Fixed an issue with Terro Kai not continuing the quest.

- Corrected an issue where quests that awarded the same item you turned in would result in a lore item error.

- Corrected an issue where the Teleportation Item Key Ring slots were not available for purchase.

- Corrected an issue where items could not be removed from the Familiar or Illusion Key Rings.



- The EverQuest Team

 

Site Update #1

Site Update: Terror of Luclin spells are available for lookup now

Another year gone folks. I hope you're all safe and feeling good. I look forward to 2022 and I hope everything goes well for you all in 2022.

Nearly a month has passed since the Terror of Luclin expansion kicked off on the live servers. I want to say thanks to those who helped with entering in Terror of Luclin info. Drewinette entered in a bunch of quests, drops, npc info, recipes and more! Thank you for all the help over the years Drew! Grizabelle helped me entered in a ton of recipe info and supplied quest info, thank you! Cylius helped supply us with npc info, drops and entered in quest info as well, thank you! SwiftyMuse was busy during ToL beta getting a majority of the items uploaded for the expansion, thank you! And thanks to all of you who have posted on the site with info for the expansion, this site wouldn't be here without you ladies and gents.

And now onto the plans for 2022. We have plenty of plans up ahead. We just recently upgraded the site off the old backend it was running on and now are on up to date technology. So we're starting off this year on good grounding. I have plenty of plans to fix a bunch of things and add new features this year. I've already been busy working on spells and plan to get those updated soon for the the Terror of Luclin spells, sorry for not having those ready at expansion launch. We had some pretty major issues with just how spells are updated with how large the database tables have grown over the years, so updating spells on the production servers isn't possible in its current state. So a new system needs to be developed for it. I have been busy working on a solution for the time being to get them updated but will be busy working on the whole spell platform until a better system is in place.

Click Read More... for all the updates in December 2021.

Terror of Luclin Expansion Launch Tomorrow!

Update: The item collector has been patched for the December 2021 game update.

Tomorrow the Terror of Luclin expansion launces on all live servers at 12pm PST.

We have plenty of Terror of Luclin info and will be added more, so stay tuned.

We have opened up our wiki on Terror of Luclin so check it out! 

If you have anything to add to the info we have, make a comment on whatever to let us know.


Game Update Patch Notes

 

December 7, 2021
_____________________


*** Highlights ***

- The shadows cast by the light of Luclin have been whispering of intrigues. The Akheva are on the move, striving to reassert their power and rebuild their moon-wide empire. Amidst the turmoil of their actions, rumors abound. Mayong Mistmoore has been seen on Luclin. The only known truth is that the master vampire has since disappeared into the shadows and even his devoted followers and sycophants have begun to worry.
-- Reach the new maximum level of 120.
-- Learn new spells, combat abilities, and Alternate Abilities.
-- Find new items and learn new tradeskill recipes.
-- Explore seven new zones.
-- Participate in new raids and quests.
-- Gain a new teleportation item key ring.
-- Complete new achievements.
-- To join the investigation, seek out a concerned shade in the Nexus.


*** Items ***

- Fixed lore text grammar issues for the Satchel of the Combine Hero.
- Small Bottle of Soy Sauce can now be stacked.
- Moved keys into achievements for easy tracking.
- Fixed an issue that prevented the Hole Key from saving to your list of /keys.
- Fixed an issue that prevented Veeshan's Key from saving to your list of /keys after the arrival of Dry Sapara.


*** NPCs ***

- New merchants have moved into the Guild Lobby.


*** Progression Servers ***

- Miragul will no longer show an unlock for Terror of Luclin on the calendar.
- Fixed an issue with expansion unlock voting on Ragefire.


*** Miscellaneous ***

- Added a new key ring for Teleportation Items.
- Addressed an issue with the Advanced Loot system where multiple counts of the same item couldn't be properly assigned to people or left on the corpse.


*** UI ***

- Changed /keys to toggle the display of the General > Keys achievements category in the achievement window, replacing the old behavior of listing key text in the chat window.
- Fixed a custom UI crash when trying to render decal files that don't exist in the default UI.
- Fixed a visual bug that could occur when moving items from inventory slots into key ring slots.
- The "Players not in a group" section of the raid window can now be resized instead of having to scroll through it.

- Changed -

EQUI_Animations.xml
EQUI_KeyRingWnd.xml
EQUI_RaidWindow.xml


- The EverQuest Team

Site Update #12

We've been busy working on the upcoming Terror of Luclin expansion folks!

We've got plenty of info to share. You can already see what we have by using your favorite searching tools for anything Terror of Luclin related.

We'll open the wiki for ToL on the day of the launch for December 7th which is not far away!

We'll still be busy entering in info even after the expansion has launched so stay tuned!

!

Click on Read More to see all the updates for the month of November.

Game Update 11-17-2021

Here are the patch notes for the November Game Update.

 


Source 

 

November 17, 2021
_____________________


*** Highlights ***

- Grab your bags for Black Friday and Cyber Monday. All bags sold for Daybreak Cash are 15% off from 11/25/2021 to 12/01/2021!
- Priests of Luclin no longer require soulstones to complete their tasks. Speak with them instead.


*** Items ***

- Fixed a bug where selling a stack of items via barter would sometimes only sell partial stacks.
- Fixed the recourse spell in Claws of Veeshan Bard breastplate click effects.
- Lore items will no longer disappear from a cancelled trade when there is a lore item conflict.


*** Tradeskills ***

- Corrected multiple issues with the success chance label on the Tradeskill window.


*** Quests & Events ***

- Quests with rewards that will result in a lore conflict will now return your items.
- Priests of Luclin no longer require soulstones to complete their tasks. Speak with them instead.
- Fixed an issue with the To Kill a Thel Ereth Ril quest where turning in the quest item to Alchemist Vaskerin would result in getting the wrong quest item in return.


*** Spells ***

- Enchanter - The proc portion of Night's Endless Terror and Night's Perpetual Terror now have a unique buff icon. The illusion portion retains the standard illusion icon.
- Corrected an issue where a combination of Troubadour's Synergy and Evoker's Synergy would proc Ignite Blood.


*** Overseer ***

- Corrected an issue where all available Agents would not always be listed when starting a new quest.
- Fixed a bug that caused Overseer quest stats to sometimes be incorrect after zoning.


*** Progression Servers ***

- Found the missing Agents of Change on Phinigel and made them get back to work.
- Cazic Cenobite will now have a chance to drop Rubicite Boots on Progression servers while in-era.


*** Miscellaneous ***

- The 500 free DBC reward will no longer display "Add Time" for Lifetime accounts as the default.
- Fixed a bug that could cause a client crash when casting spells.
- Added several new zone loading bar messages.
- Corrected an issue with items being removed from the Advanced Loot Window prior to 15 minutes.
- Corrected a bug that could cause the client to crash when zoning.


*** Previously Updated ***

- Corrected an issue where translocate spells resulted in a message about the destination zone not being ready.
- Fixed an issue with the Vex Thal Key Shard drops.
- Corrected an issue where NPCs could strike through a riposte even under the effects of a 100% avoidance discipline, such as Deflection or Deftdance.
- Corrected an issue where the Adventurer's Perk experience bonus didn't apply to AA.
- Corrected an issue where the Merchant's Perk would sometimes display that you got a bonus tradeskill skill-up, but the skill-up chance had failed.
- The Yxxta riddle should function in Avatar of Change instances.


- The EverQuest Team

Site Update #11

Monthly Site Update

We got plenty of updates for the month of October!

The next Everquest expansion, Terror of Luclin, is currently in beta and we've been busy working on it.

We've also been working on some backend upgrades that will fix some issues the site has been having lately. 

These upgrades will help keep the site going for many more years!

 

If you haven't noticed, we added some nice additions to the item page for premium members.

If you aren't a premium member and want to see what these changes look like, take a look at a Water Flask 

 

Click on Read More to see all the site updates

 

 

Game Update 10-20-2021

Source

 

All EverQuest Live Servers will be brought offline on Wednesday, October 20, 2021 at 6:00 AM PT* for an update. Downtime is expected to last approximately 6 hours.

Patch notes for this update will be found in the Game Update Notes section of the forums once they are available.

*Convert to your local time

October 20, 2021
_____________________


*** Items ***

- Look to the Marketplace this month for the Feir'Dal Heritage Crate. Each crate contains a random item. Trade these Feir'Dal Heritage items to your friends or collect them all yourself!


*** Tradeskills ***

- Updated the Combine button to show your chance of successfully combining the selected recipe.
- Added a quantity label to the recipe's component icons in the Tradeskill window.


*** Quests & Events ***

- Changed the aura color used by the banish aura in the Claws of Veeshan Sontalak raid.
- (Raid) Restless Assault - Changed the "melting" decal for Narandi the Restless back to blue.
- Cikdew has found her voice and will be looking for assistance during the Nights of the Dead.


*** Spells ***

- Fixed a bug where Translocate: Primary Anchor and Primary Anchor Push would fail if the request was accepted after 40 seconds.
- Fixed a bug where Translocate spells cast while you were in the same zone would fail to teleport you to the correct location.


*** AA ***

- Increased the cap on banked Mercenary AA experience points to one-half of your current level, every 10 levels, starting at level 50 (up from 10 at level 50, 15 at level 80, and 20 at level 100.)


*** NPCs ***

- The agents of change on live servers are no longer default humans.


*** Mercenaries ***

- Experience granted from quests, tasks, and rewards (non-kill sources) will now increase your Mercenary Alternate Advancement Experience regardless of whether your mercenary is currently active.


*** Overseer ***

- Corrected an issue with recovery quests not prioritizing the correct agent rarity and incapacitation type.


*** Progression Servers ***

- Resolved an issue on progression servers where Xon Quexill would tell the adventurers to go to someone who doesn't exist...yet. Once Planes of Power unlocks on a server, the text will reflect that the correct person is available.
- Added a chance for all NPCs in appropriate zones to drop the pieces needed for the Key to Vex Thal. The droprate will be doubled for the first month of the release of Shadows of Luclin. After that month, it will still have an increased drop rate, however not as much.


*** Miscellaneous ***

- Any server other than Miragul, Mischief, Thornblade, and Firiona Vie can now transfer to Phinigel.
- Guild members who are not really in a guild can now be removed.
- Corrected an issue where an account would sometimes think a player was still online when going from character select to server select.
- Updated the /usetarget command to work with traders and barterers.
- Added the /waypoint command, which can be used to draw a find path to a specific coordinate location. This location is also marked on the map.
- A successful strikethrough of a riposte no longer results in an additional melee hit.


*** UI ***

- Corrected an overlapping slot in the loot window.
- The Marketplace at Character Select will now allow you to keep browsing after a purchase of any item and to make subsequent purchases. Mercenary slot items will be hidden from the Marketplace if they will take you over the maximum allowed feature slots.
- Corrected an issue with the Item Display window having a repeating texture.
- Added an option to the Map window that allows a label to show with your group's position.


- Changed -
EQUI_DragItems.xml
EQUI_ItemDisplay.xml
EQUI_LootWnd.xml
EQUI_MapViewWnd.xml


*** Previously Updated ***

- The Seeds of Destruction Hunter achievements should now properly reward you.
- Corrected an issue where certain players could not enter instances from an Agent of Change.
- Added Agents of Change that were missing from the following zones: Lavastorm, Everfrost, Cauldron, Paineel, Arcstone, Feerrott, Freeport East, and South Ro.
- Fixed a critical zone crash.
- Vulak can now be spawned in the Agent of Change instances.
- Addressed an issue that can cause the Agents of Change to not properly determine if players are able to enter zones in certain cases.

- The EverQuest Team

Site Update #10

Update: The item collector is patched for the September 2021 game update.

Here is our monthly update.

We have been developing new things for the site! These new features will be released in a batch in the future once I get all of them finished and tested, so stay tuned.

Also, it's that time of the year, Darkpaw developers are recruiting guilds for raid testing so that means it will be time to start working on entering information for the expansion into the site.

Last but not least, click Read More... to see all of the content updates to the site for September.