Here comes the November patch folks.
"All EverQuest Live Servers will be brought offline on Wednesday, November 15, 2017 at 5:30 AM PT* for an update. Downtime is expected to last up to 7 hours.
Once available, notes for this update can be found in the Game Update Notes section here."
Also it looks like they taking down Erollisi Marr tomorrow morning for server maintenance.
"The Erollisi Marr server will be coming down at 3:30 AM PT on Wednesday, November 15 for a quick bounce. Downtime is expected to last approximately 30 minutes."
November 15, 2017
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*** Highlights ***
- Updated the way all merchant windows function and added a search function. See the UI section below for details.
- Delayed the votes for Gates of Discord on Lockjaw and Ragefire by two weeks. Ragefire voting will begin December 25th, and Lockjaw will begin December 27th.
*** Items ***
- Added the intended functionality to several Ring of Scale items that were able to be claimed early:
- - Goblet of Adventure II and Shared Goblet of Adventure II will function as intended.
- - The Devourer Familiar can now be summoned.
- - The Guise of the Iron-Toothed Earthdigger can now be used.
- - The Herald Telcha familiar can now be summoned.
- - The Contract of the Skorpikis can now be used if Seeds of Destruction is open on your server.
- - The Fierce Cockatrice Mount, Bridle of the Balefire Wyvern, Gorowyn teleport items, and Ring of Scale Painting will remain disabled until Ring of Scale launches.
*** AA ***
- The majority of activated AA abilities that buff your group can no longer be cast on your target's group using /TGB, with the following exceptions: Group Perfected Levitation, Flight of Eagles, Perfected Dead Men Floating, Communion of the Cheetah, and Talisman of Celerity I. This change does not impact which abilities can be modified by Mass Group Buff.
- Beastlord, Paladin, Ranger, Shadowknight - Spell Casting Reinforcement no longer extends the duration of disciplines.
- Bard - Increased the base attack and accuracy bonuses of all ranks of Quick Time and adjusted the spells so that they are no longer modified by instrument multipliers.
- Bard - Increased the base damage, armor class reduction, and slow components of all ranks of Bladewhirl. Reduced the resistance debuff components of the spells and removed the ability for instruments to modify them.
- Bard - Increased the damage granted by Troubadour's Synergy.
- Bard - Consolidated Troubadour's Slashing, Piercing, and Crushing Mastery into a single ability line Troubadour's Weapon Mastery. The ability lines were refunded with this change.
- Bard - Modified Focus: Fjilnauk's Insult to also increase the effectiveness of Kaficus' Insult and refunded Focus: Kaficus' Insult.
- Bard - Modified Focus: Tsaph's Insult to also increase the effectiveness of Garath's Insult and refunded Focus: Garath's Insult.
- Beastlord - Adjusted the stacking on Protection of the Warder to better coexist with other melee guard buffs.
- Beastlord - Consolidated Focus of Animus and Focus of the Frozen North into a single ability line named Primalist's Focus. The ability lines were refunded with this change.
- Beastlord - Modified Focus: Kromtus Lance to also increase the effectiveness of Kromrif Lance and refunded Focus: Kromrif Lance.
- Berserker - Adjusted the stacking on Bloodshield and Uncanny Resilience to better coexist with other melee guard buffs.
- Druid - Fixed a bug that prevented ranks 2-4 of Focus: Chill of the Copsetender from functioning.
- Enchanter - Reduced the proc rate of all ranks of Color Shock.
- Magician - Corrected an issue that caused the taunt ability of Companion of Necessity to only hit a single target rather than all targets around it.
- Monk - Modified the additional buff granted by ranks 25-27 of Zan Fi's Whistle to trigger extra damage strikes from Eagle Strike and Dragon Punch (or Tail Rake) in addition to Tiger Claw.
- Monk - Increased the chance for Thunderfoot to trigger on flying kick attacks for ranks 5-8.
- Monk - Fixed a bug that prevented Focus: Dragon's Balance from functioning.
- Ranger - Consolidated Scout's Mastery of Slashing, Piercing, and Crushing into a single ability line named Scout's Weapon Mastery. The ability lines were refunded with this change.
- Rogue - Consolidated Assassin's Mastery of Slashing, Piercing, and Crushing into a single ability line named Assassin's Weapon Mastery. The ability lines were refunded with this change.
- Rogue - Increased the effectiveness of Bladeshield by 3% per rank.
- Shadowknight - Increased the per hit damage absorption of Cascading Theft of Defense so that the sum now equals the total damage absorption of the buff.
- Shaman - Corrected an issue that caused the taunt ability of Spirit of Urgency to only hit a single target rather than all targets around it.
- Shaman - Adjusted the stacking on Rabid Bear's Protection to better coexist with other melee guard buffs.
- Warrior - Adjusted the stacking on Imperator's Command to better coexist with other HP and AC buffs.
- Warrior - Moved the mana and endurance regeneration components of Imperator's Command to Imperator's Charge.
- Warrior - Adjusted the focus effectiveness of Imperator's Precision and removed the restriction that prevented its use on raid targets.
*** Mercenaries ***
- Fixed an issue that prevented mercenaries from triple attacking as intended.
*** Progression Servers ***
- Delayed the votes for Gates of Discord on Lockjaw and Ragefire by two weeks. Ragefire voting will begin December 25th, and Lockjaw will begin December 27th.
- An Epic Request (Rogue) - Fixed an issue that made the Toy Chest puzzle nearly impossible at lower levels.
- Fire pets between levels 51 and 60 will cast lower-damage spells until Planes of Power is unlocked to better match the damage done by other pets in those eras.
*** Miscellaneous ***
- You will now be able to see the name of spells being cast by other players and NPCs regardless of your level difference.
- Fixed a client crash that could occur in the Advanced Loot Window.
*** UI ***
- Fixed a typo in the comment for filigree UI borders.
- Updated all merchants to use the same UI window.
- - The price has been moved into a single cost column regardless of currency type.
- - There is now a note for the current amount of currency that you have in your inventory.
- - Added a search bar to the merchant window.
- Spell icons will no longer overlap the description text in inspection windows.
- Fixed text formatting in the purchase window.
- Added target type and resist type to the spell description window.
- Corrected an issue where raid member names were duplicated in the Give to: and Set all to: lists in the advanced loot window.
- Changed -
EQUI.xml
EQUI_Animations.xml
EQUI_MarketplaceWnd.xml
EQUI_MerchantWnd.xml
EQUI_NewPointMerchantWnd.xml
EQUI_PointMerchantWnd.xml
EQUI_PurchaseWnd.xml
- The EverQuest Team