Hyolith wrote:
Tynuv wrote:
On a more general note, most professions aren't that useful while leveling. Even ones like tailoring where you can make armour, by the time you've got high enough skill to make an item you will probably have out leveled it or got something equivalent as a quest reward.
I don't really find that to be true. If you know what you are doing going into a character then you can easily have crafted gear ready for your character when they hit a specific level. Working on professions while leveling makes them much easy to level as you will most likely collect items needed during questing and such.
I've had better luck with having crafting professions provide level appropriate gear once I hit the expansions. I think LW was the latest one that was giving my rogue a headache. It's just a pain as you level so fast these days in Azeroth. It was getting to the point where if I did much besides skinning -> LW, I'd out-level my crafting profession.
Wonder Gem PigtailsOfDoom wrote:
Tailoring and Enchanting are much more complimentary than Tailoring and Skinning. There's only a few recipes that need leather, and IIRC it's entirely possible to just skip those recipes while leveling anyways.
Tailoring and skinning can provide a more steady source of income in the earlier levels. The cloth patterns that use leather tend to have fewer up on the AH (at least on my servers) and you can make a nice bit of money off of them. Plus you'll never use all that leather anyway and can dump the excess on the market.
As for Enchanting/Tailoring I tend to spend a lot of time going: cloth -> greens -> enchanting mats -> low level enchants. Most of those enchants don't sell at all, so it can be a pretty big gold sink as you aren't selling your tailoring greens either. Of course once you hit later levels things can change around. Getting your hands on a rare enchanting recipe or two can ensure some good income.
Of course it all goes out the window if you have a level-capped character feeding you gold; makes tailoring/enchanting a lot more viable. I'd choose tailoring/skinning over tailoring/enchanting if I didn't have some high level characters on a server though.
Edited, Jun 15th 2011 1:52pm by someproteinguy