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Multiple Character CoordinationFollow

#1 Oct 09 2008 at 8:01 PM Rating: Decent
Hello all,

My main is a hunter engineer/miner. I'm currently leveling a shaman enchant/mining. The question I pose to the wisdom of the forum is what I should choose for a paladin and a death knight?

I am considering jewelcrafting/mining and inscription/herb. I am unsure of which to give to which class. My main thought is which I would first like to get to 450. My death knight will most likely get to 80 before my paladin (lvl 21).

Which would have more benefit to all of my characters? Being able to cut my own gems or being able to make my own glyphs?

I'm also hesitant to give inscription to my DK "because everyone else will".

Or if I'm off the mark with all of this, please tell me. Thanks for your thoughts.
#2 Oct 09 2008 at 10:51 PM Rating: Decent
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5,729 posts
Just something to consider, if you give your death knight a gathering profession it's going to take a long time to level it from nothing at 55+.
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75 Rabbit/75 Sheep/75 Coeurl/75 Eft/75 Raptor/75 Hippogryph/75 Puk
75 Scorpion/75 Wamoura/75 Pixie/75 Peiste/64 Sabotender
51 Bird/41 Mandragora/40 Bee/37 Crawler/37 Bat

Items no one cares about: O
Missions no one cares about: O
Crafts no one cares about: O
#3 Oct 10 2008 at 4:15 AM Rating: Good
Multi-character coordination:

1) Unless you have one or more toons at cap, production (crafting) skills are money losers.
2) The only toons that should have production professions are those at cap
3) Having multiple toons that are in the same gathering professions does not "create competition" between those toons unless you play them simultaneously.

Lady Karlina wrote:
Just something to consider, if you give your death knight a gathering profession it's going to take a long time to level it from nothing at 55+.

It took me less than a day to get my DK to 300 (what's necessary to farm the outlands) in herbalism on the beta realm.

Edited, Oct 10th 2008 5:14am by ohmikeghod
#4 Oct 10 2008 at 4:44 AM Rating: Excellent
Quote:
Just something to consider, if you give your death knight a gathering profession it's going to take a long time to level it from nothing at 55+.


Not really worried about that.


Quote:
1) Unless you have one or more toons at cap, production (crafting) skills are money losers.


I am well aware of the gold sink that is crafting professions. I do have a 70 so I have as much gold as I am willing to devote time.

Quote:
2) The only toons that should have production professions are those at cap


I personally like leveling the crafting along with the toon. It gives me a break from just focusing on questing.

Quote:
3) Having multiple toons that are in the same gathering professions does not "create competition" between those toons unless you play them simultaneously.


I'm not worried about "competition". I was wondering which profession (JC/scribe) would be of the most benefit to the rest of my characters. (also if this is a crazy priority and why)
#5 Oct 10 2008 at 9:34 AM Rating: Excellent
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1,264 posts
What are your game goals? Raiding? Making money? both?

I raid. I have three 70s and they are LW/skinner, miner/JC, and herbalist/alchemist. I also have a 300 enchanter for DE'ing. For a while the skinner was an herbalist when I wanted more hebs and had a stockpile of skins.

With that combination, I can pretty much provide myself with whatever I need for raiding purposes and for making money.

I really don't know enough about the inscription profession to know if it will be more or less beneficial or profitable than jewelcrafting. I really don't have a sense of what the personal benefit of inscription will be or what the market for inscriptions will be like. My sense is that with the flood of people taking up inscription, JC may be better in the short run. Being an herbalist should definitely be profitable.

Inscription is potentially a very strong profession, especially for sharing among alts. But, JC is also very good for alts. So, it may be a case of 6 of one, half dozen of the other.

The one thing you might factor in is the cost to level JC. With a couple miners it might not be too bad if you've stockpiled thorium to prospect. But, the 270-300 stretch can be brutal. I don't know if Inscription is relatively easy to level (like Alchemy) or more difficult like JC. Just something to think about.

As you replied to someone else, I wouldn't worry about leveling gathering profs with a DK. It doesn't take very long at all. The only thing that might slow it down is all the other DKs doing the same thing, lol.


Sorry, I don't know if any of that is useful. Just my thoughts.
#6 Oct 10 2008 at 11:51 AM Rating: Decent
Quote:
Inscription is potentially a very strong profession, especially for sharing among alts. But, JC is also very good for alts. So, it may be a case of 6 of one, half dozen of the other.

This is kinda what I was thinking. I was just wondering what others thought that might tip it to one side of the fence or the other.

I guess we'll just have to wait and see how exactly inscription plays out...
#7 Oct 12 2008 at 12:16 AM Rating: Decent
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210 posts
My guess is that when inscription comes out there will be a huge and let me emphasize huge explosion of people all scrambling to get inscription to 375 for now so that when lich king comes out they can blow through to 450. There will be a huge market for both glyphs, scrolls and of course herbs. In the end much like jewelcrafting in BC, there will be a few months of huge money making for a handful of people that are able to get all the "sweet" patterns and then the market will stable off somewhat, although my guess is that the price of herbs will always stay high.

#8 Oct 13 2008 at 11:52 AM Rating: Decent
Quote:
My main is a hunter engineer/miner. I'm currently leveling a shaman enchant/mining. The question I pose to the wisdom of the forum is what I should choose for a paladin and a death knight?

I am considering jewelcrafting/mining and inscription/herb. I am unsure of which to give to which class. My main thought is which I would first like to get to 450. My death knight will most likely get to 80 before my paladin (lvl 21).

Which would have more benefit to all of my characters? Being able to cut my own gems or being able to make my own glyphs?


First off, dont worry about the fact that your DK has the same skill everyone elses has - if I get around to rolling one I'll make it an inscription toon too simply because I don't have any other toons with free tradeskill slots.

As for inscription vs JC, I'd go for inscription first - I wasn't overly impressed with JC as it is and it sounds like inscription is going to steal a lot of thunder from JC and enchanting to boot - you can always have guildies cut your gems in the meantime.

An added bonus of inscription is that it will allow you to get more use out of your enchanter - being able to make the scrolls to cast enchants on means that you'll be able to put any enchant you want onto any BoP item that any of your toons score now - kinda nice IMO.
#9 Oct 13 2008 at 1:15 PM Rating: Good
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1,599 posts
I'd go with:

DK - Herb/Inscription
Pally - Herb/Alch

Personally, I think Alch is more useful (and much easier to level) than JC.
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