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speculation: 375+ at what level?Follow

#1 Jul 27 2008 at 6:55 AM Rating: Excellent
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so i've got two 50's, one with 350+ alch, and the other with 350+ enchanting...

has there been any indication what level they'll need to be to crack the 375 skill barrier? 58? 60? 65? what's your guesstimate?
#2 Jul 27 2008 at 12:23 PM Rating: Good
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I'm guessing 60, but no one really knows right now.
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75 Scorpion/75 Wamoura/75 Pixie/75 Peiste/64 Sabotender
51 Bird/41 Mandragora/40 Bee/37 Crawler/37 Bat

Items no one cares about: O
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#3 Jul 28 2008 at 3:33 AM Rating: Good
I know for certain that you can get some trade skill caps to 450, but the trainers are in Northrend, and so far I haven't seen any that have books you can buy. It cost me 100G to train First Aid to Grand Master. It cost 35G to train cooking and Herbalism to Grand Master. I talked to the Alchemy trainer, but all he had was a new recipe - maybe it's because I'm not at cap.

Death Knights starting level for First Aid is 275. All other trade skills are as normal for DKs (buy Apprentice level)

Edited, Jul 28th 2008 4:40am by ohmikeghod
#4 Jul 28 2008 at 1:06 PM Rating: Excellent
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ohmikeghod the Venerable wrote:
It cost me 100G to train First Aid to Grand Master. It cost 35G to train cooking and Herbalism to Grand Master.


Hey Mike - what's the flow of gold like? I remember how people would describe Outlands as paved with gold when leveling to 60, but the expenses were also greater. It still dwarfed Azeroth though and increased expenses were easily managed. It seems the expenses in Northrend are now greater than Outlands; is the flow of gold from quests and what-not also that much greater that the expenses are easily handled?

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Hermann Goering, April 1946.
#5 Jul 28 2008 at 11:26 PM Rating: Excellent
cynyck wrote:
Hey Mike - what's the flow of gold like? I remember how people would describe Outlands as paved with gold when leveling to 60, but the expenses were also greater

It's hard to tell. Since the economy is rotten (not enough people to make it viable, and all skewed toward the high end), it's hard to determine what will sell and what won't. Drops are pretty good (mid to high 60's for items in the Borean Tundra), but I haven't sold a single one at the AH, because most players are either beyond that or it's stuff thet Death Knights can't use. The economy on the beta server just isn't conducive to making conclusions on what is or is not money-making. Herbs seem to be few and far between on the tundra. My wife did find a single cobalt mine (I guess that's the next metal up)...
#6 Jul 29 2008 at 6:00 AM Rating: Excellent
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In order to achieve a given skill level of Alchemy, Blacksmithing, Enchanting, Engineering, etc., you need to be at a minimum experience level:

To Start: 5
150-225: 20
225-300: 35
300-375: 50

With that pattern established, I would expect the WotLK level of crafting professions to become available at level 65.
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