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What's the best paying gathering skill?Follow

#1 Nov 02 2007 at 3:11 PM Rating: Decent
29 posts
What's the best paying gathering skill? Mining, Herbalism or Skinning?
#2 Nov 02 2007 at 3:15 PM Rating: Good
probably mining as it main-supports 3 profesions
#3 Nov 02 2007 at 3:20 PM Rating: Decent
29 posts
Yes, I thought this too. There are a lot of miners though... What about herbalism?
#4 Nov 02 2007 at 3:26 PM Rating: Good
hmmmm ive not met many alchemists... i may justbe loking in the wrong places but end-game i think theyre viable for raids so maybe? hmmmm
#5 Nov 02 2007 at 5:58 PM Rating: Decent
it depends on your server...
#6 Nov 02 2007 at 8:13 PM Rating: Good
Aap wrote:
Yes, I thought this too. There are a lot of miners though... What about herbalism?


Herbalism is a great gathering profession. When you are 70, you can fly around gathering Terocone, Netherbloom, and the like. Herbalism and questing bought my first epic flier.

As for demand at the AH, alchemists don't always have everything they need. Other than very low level herbs, herbs sell well. I always have plenty of mana potions and some flasks when I raid. I don't always take the time to farm the herbs myself.
#7 Nov 02 2007 at 9:29 PM Rating: Good
Gathering skills by the amount of money I've made off of them. This is personal, and your mileage may vary:

#1 Disenchanting.
#2 Fishing
#3 Mining
#4 Skinning
#5 Herbalism

Now, you might say that Disenchanting or Fishing aren't gathering skills. If you do, I will respect your opinion, but suggest that you respect mine. I treat them as gathering skills because I don't hawk enchants, just sell mats. Same with fishing. All of the money fish are mats for Alchemists or Cooks, plus you can get lots of auctionable stuff from debris pools.

Edited, Nov 2nd 2007 10:30pm by ohmikeghod
#8 Nov 03 2007 at 7:35 AM Rating: Decent
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439 posts
ohmikeghod the Venerable wrote:
Gathering skills by the amount of money I've made off of them. This is personal, and your mileage may vary:

#1 Disenchanting.
#2 Fishing
#3 Mining
#4 Skinning
#5 Herbalism

Now, you might say that Disenchanting or Fishing aren't gathering skills. If you do, I will respect your opinion, but suggest that you respect mine. I treat them as gathering skills because I don't hawk enchants, just sell mats. Same with fishing. All of the money fish are mats for Alchemists or Cooks, plus you can get lots of auctionable stuff from debris pools.

Edited, Nov 2nd 2007 10:30pm by ohmikeghod


I agree, Disenchanting can bring in some nice cash. In my case, it's best for high skill leveling of trade skills, specifically leatherworking. For example, I was skilling up the 280-300 bracket recently in leather and the most cost effective skillup items were already flooding the market, some even selling for less than they vendored for. So I sent them all to my enchanter (only has to be level 20 to get enchanting high enough to DE items up to level 60). Disenchanting them netted me at least the value in mats used to make them, often times making more. At one point I used 3 gold worth of mats to make an item and then disenchanted it into 12 gold worth of Illusion Dust.

I am curious however, when fishing starts to pay off?

As for other gathering skills, my main has skinning and he is skinning rugged leather now with the occasional thick leather. I don't use thick leather in LW anymore so I sell that for 2-3 gold a stack. Between 46-51 I was usually pulling in about 3-4 stacks of thick leather an hour while questing/leveling. Now, whenever I decided to set LW aside for a bit and just sell all the rugged leather I skin, that's an easy 18 gold an hour from that (I'm lv 54 btw)because rugged leather sells for upwards of 6 gold a stack on my server on weekends.

My level 31 hunter has mining and at that level with mining he is bringing in more gold than skinning did at 40-45. I don't know about herbalism though because I don't have it, but my wife does on her mage. But her mages is only levels 22 so I think it's a little early to give any sound advice on herbalism from her.
#9 Nov 03 2007 at 8:17 AM Rating: Good
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710 posts
Quote:
I am curious however, when fishing starts to pay off?


I found fishing to start being useful as early as Oily Blackmouth - which can fished in the Wetlands.
#10 Nov 03 2007 at 11:03 AM Rating: Decent
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2,602 posts
In debris pools you get items that crafters use. From tailors and leatherworkers to engineers and blacksmiths. The higher the level of the area the higher level reagents you find

Zangar has its own version of debris pools. With the appropriate high level reagents inside [fel iron bolts etc]
#11 Nov 04 2007 at 4:52 AM Rating: Default
Devilwind wrote:
Quote:
I am curious however, when fishing starts to pay off?


I found fishing to start being useful as early as Oily Blackmouth - which can fished in the Wetlands.

...or Deviate Fish, which can be gotten in The Barrens.
#12 Nov 04 2007 at 9:19 AM Rating: Decent
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439 posts
Devilwind wrote:
Quote:
I am curious however, when fishing starts to pay off?


I found fishing to start being useful as early as Oily Blackmouth - which can fished in the Wetlands.


My hunter can fish oily blackmouth and has before. He's the only char of mine that has much skill in fishing. As of late, I've been thinking of leveling fishing on my main.

I used to play FFXI and in that game, cooking was probably the most profitable professions because food was used to give temporary buffs that lasted anywhere from 30 minutes to 3 hours. Couple this with the fact that alchemy was heavily dependent on fish, fishing could make you some serious bank.

When I came to WoW, I expected fishing to pull in some cash, but all I've been getting are mostly cooking ingredients and quite frankly, cooking doesn't make any money at all (on my server) because food is so easily available at vendors. I've done some research, and I know about oily blackmouth and deviates, but what I was wondering was if there was some more profitable fish at higher levels (50+)? I personally haven't needed any for my leatherworking, and that's my highest leveled profession, so I have not been exposed yet to fishy mats.

Thanks all for the info! It's greatly appreciated and I think I may start leveling fishing on my main.

Edited, Nov 4th 2007 12:20pm by Aeonkurai
#13 Nov 04 2007 at 10:21 AM Rating: Good
Fishing -

Deviate fish - 5-10g a stack
Oily blackmouth - 5ish g a stack
Stranglekelp - up to 5g a stack
Firefin - 5-10g a stack
Stone eels - 10ish g a stack


Additionally, as mentioned, fish the debris pools - most of the time the crates will have either rolls of cloth or peices of leather but every 10-20% of the time, you'll get a green item.

The above is all old world, pre-300 skill stuff.

In the Outlands, I always skilled and ate all my fish, so not sure what value they have on AH - the debris pools aren't all that useful - have yet to get a single green from the crates I catch but I do catch scroll cases with 1-3 spell scrolls in them.

The best selling fish from Outlands are the two from the Highland pools - the crawfish for the +30 stamina and the golden darters for the +44(?) healing fish sticks - the crawfish are in especial demand as they're the easiest way to finish off cooking to 375.
#14 Nov 05 2007 at 7:38 AM Rating: Decent
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2,188 posts
rusttle wrote:
Fishing -

Deviate fish - 5-10g a stack
Oily blackmouth - 5ish g a stack
Stranglekelp - up to 5g a stack
Firefin - 5-10g a stack
Stone eels - 10ish g a stack


There you go - but the prices will vary from server to server. These are high for my server. Also, going up the ladder in terms of fish available in higher levels, sagefish and then greater sagefish. Cooked greater sagefish give +5 mana per 5 secs, which is nice for casters. I used these for my Pally, but noticed that the uncooked sold real well on my server - for a lot more than the cooked.

As to your original question, herbalism starts off slow and gathers momentum as you go. As Dadanox said, at high levels it brings in the cash. As I quested around Hellfire I just picked Felweed along the way, never going out of my way to find it. Gathered close to a stack a day that way and a stack sells for nearly 15g on my server.

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#15 Nov 05 2007 at 10:02 AM Rating: Decent
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439 posts
Ah yes. On my server, those prices are not the case. Don't know about Firefin or Stone Eels as I have never looked (and can't right now as I am at work), but the other 3 old-world are more like this on my server:

Deviate fish - 60S-1G a stack
Oily blackmouth - 90S-1.5G a stack
Stranglekelp - 1-2G a stack

Of course, Deviate fish don't sell that often on my server either. I usually have to put them up 2 or 3 times before someone buys. That's why I was asking, because the widly known fish like that aren't huge sellers. I will continue to level fishing, however, and test the profits on higher level fish.
#16 Nov 05 2007 at 10:08 AM Rating: Decent
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640 posts
It kind of depends on your character and/or playing style.

If you're a lower lvl character thats looking for supplemental income while hurrying to lvl 70, take skinning. It doesn't pay as well, but the time investment is the smallest. Not only do you not have to search for nodes, but big part of what you kill provides skins and falls into your normal leveling/questing process.

If you're low level but plan on taking your time leveling, something like mining or hebalism would be fine. Fishing too, although many people find fishing to be mind-numbing. Just remember that you'll likely spend a fair amount of time "out of your way" hitting nodes.

If you're high level looking for that epic flyer money, Mining is pretty fast mounted, and bars sell best IMO.

Overall, disenchanting my be most profitable, but remember you have to reinvest a lot of your materials into leveling it so you can DE higher lvl items. Also, it's not as easy to play the AH for items to DE anymore, because so many people are wise to it. Of course, the upside is you get an actual profession that can benefit your character in places other than the wallet.
#17 Nov 05 2007 at 4:29 PM Rating: Decent
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532 posts
I don't have a lot of time before my next class starts but I'll add a little to this discussion. I'm still low lvl, only 27, but with mining and herbalism I have made some seriou (relatively) gold. I am up to a little over 300 gold at the moment but I probably spend a little more time than most making money. I am using this current warrior mostly to learn the basics and get ready to lvl and priest with my cousin who be going warlock. We will be duoing all the time so I wanted us to be able to go straight through without having to stop much more farming. Also my dad plays and has a horrible concept of how to use the AH, so I also buy gear for his character.

I have found that herbalism has made me slightly more money because of spikes in prices are more common (recently briarthorn jumped to 15g/stack and swiftthistle to 1g per individual). If you couple the two, however, you can make almost double the money you would normally make. That's all I have time for... more later maybe. Bai~
#18 Nov 07 2007 at 7:35 AM Rating: Decent
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4,575 posts

cooking is underrated, imo. you get most of the mats already just from questing and killing. eating food pre-60 is like having a semi-permanent buff of anywhere from 20-120 HP. people pay lots of gold for such an enchant, why not add food to your HP stats also?

for gathering skill though, really, anything you don't spend on yourself, is money. skinning makes money, when you don't have a LW who needs the skins. mining ore, picking herbs, all make money when you dont need those mats. all that cloth you pick up is good for money, as long as you don't have a tailor who needs it.

many players who start out the game try to work on some skill to make gear for themselves. they think it's great to wear something they make. this is true, but generally, it's also true that they lose out on some cash because they're trying to keep their skill up to their level so they can keep wearing stuff they make.

so pick a skill you like, from any of the gathering professions, that you think you might change to in the future after your pockets are a little more full, and don't spend too much money. you'll see your bank account grow.


#19 Nov 07 2007 at 2:42 PM Rating: Default
Grollog wrote:
Overall, disenchanting my be most profitable, but remember you have to reinvest a few of your materials into leveling it so you can DE higher lvl items. Also, it's not as easy to play the AH for items to DE anymore, because so many people are wise to it, but it depends on your server. Of course, the upside is you get an actual profession that can benefit your character in places other than the wallet.

fixed that for you.
#20 Nov 11 2007 at 12:46 AM Rating: Decent
Where's the Debris Pools? >.>
never heard of it, unless its in Outlands..!
#21 Nov 11 2007 at 7:44 AM Rating: Default
Zavarak wrote:
Where's the Debris Pools? >.>
never heard of it, unless its in Outlands..!

Debris pools are found all over. I've seen them in Stonetalon, I've seen them in The Wetlands, etc. - basically any place where you can fish outside of the newbie areas. The best ones are found in Outland, but the ones in Tanaris and Azshara aren't bad at all. With Patch 2.3 you should be able to find the Journal that allows you to "find" fishing pools on your minimap from Debris pools.

Edited, Nov 11th 2007 7:45am by ohmikeghod
#22 Nov 11 2007 at 5:29 PM Rating: Decent
debris pools are "floating wreckage" etc
#23 Nov 11 2007 at 11:22 PM Rating: Decent
The most profitable fish I've sold on my hunter was not Deviate Fish. That was a close second. It was Greater Sagefish, raw. 10 gold a stack, easily. I haven't done much fishing recently (only 282 fishing...), so I don't know about current fish for the areas I'm in (Zangarmarsh). Speaking of fishing, I have +25 fishing pole, +5 boots, and +100 lures. So that will get me to 400+ fishing. Is this enough to fish in Zangarmarsh (consistently successful catches)?

Edited, Nov 12th 2007 2:22am by Lorimath
#24 Nov 14 2007 at 6:59 AM Rating: Good
28 posts
Since the 2.3 patch, the law of unintended consequences has taken hold. Engineers can build flying mounts, which require 36 fel iron bars, and now a stack of 20 fel iron bars on my server (Aggramar USA) sells for 100g on average on the AH.

I'd say that makes mining a fairly profitable profession.
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