Pjstock wrote:
As Grollog had posted below, I create some greens tailoring (even as low as I am) and then simply disenchant for mats for enchanting skill ups. In addition, I was actually skilling up initially off disenchanting! I never realized you could get enchanting skill-ups from the act of dis-enchanting items!
I’m betting you made simple brown robes. Many enchanting guides suggest tailoring for a good source of greens early on. The two professions do work well together. But I’d never suggest them to a new player, as both professions can suck the coins right out of your pouch if you aren’t careful. But for an experienced player the two are a good choice.
And don’t get used to gaining skill by disenchanting. I’m sorry to say that only works for the first thirty points or so. *sigh*
AddictedFanatic wrote:
Tailoring is optional, and it could be replaced with a gathering skill to make money or another trade skill you find useful--in particular, alchemy. Tailoring allows you to make a few nice items that will be replaced by better items. Tailoring is marginally useful considering that other professions can generate more money or more benefits.
Try to keep in mind that money is not the only reason to take up tailoring. Some people simply enjoy being able to make items they can use as they level. Also, may players, for various reasons, don’t have access to instance drops and don’t like to PvP. So crafted gear is a very good option for them. And then there’s the problem I found with my horde characters, the lack of items on the auction house. I had my hunter drop engineering to take up tailoring because I could rarely ever find bags for sale in the auction house. I leveled up my hunter’s tailoring and bags have not been a problem since.