Forum Settings
       
Reply To Thread

Transmute specFollow

#1 Sep 12 2007 at 6:19 AM Rating: Decent
So my warlock is transmute spec alchemy with the intention of transmuting gems and then cutting them on my paladin... but I think I've only proc'd once ever (it was only a 2 proc too), and if I never proc I could do the same being another spec of alchemy and just using my transmute to make one gem. My question is, am I really unlucky or do other transmute specs never get procs? If that's the case, wouldn't I really be better off being elixir or potion?
#2 Sep 12 2007 at 7:07 AM Rating: Decent
***
1,571 posts
I thought I was unlucky with procs too. I had maybe 2 in months, I got 2 diamonds each time.
Then I was in team with few guildies and I had 4 gems proc. Day after that I was accidentally teamed again while transmuting and I had 2 primal might proc.
Tried again few days later, proc on gems again.

When I am alone I get 1 thing and thats it. When I team with guildies I get procs almost every time. Now how is that for weird?

#3 Sep 12 2007 at 9:16 AM Rating: Decent
So luck is a huge factor... Still, I seem to hear more people saying that transmute procs less than other stuff, but that might just be because you can only transmute once per day, but you can make a million potions.
#4 Sep 12 2007 at 10:04 AM Rating: Decent
*
120 posts
I've been transmute spec for a couple of months and I'd say getting 20% extra seems about right. Now I may not see a proc for 3 weeks but then I may see 2 procs in a row. It is based on luck which means that longer test periods will yield more accurate results and closer to the norm.

I did get 4 primal waters once from a primal earth.
#5 Sep 12 2007 at 12:53 PM Rating: Decent
If you don't mind farming the mats, Primal Might is the way to go. I have had 4 proc once and 2 proc three times in three weeks. I do a transmute every one to two days. And, when someone brings me the mats for a Primal Might, if it procs, I get the surplus!
#6 Sep 12 2007 at 9:16 PM Rating: Decent
Quote:
Then I was in team with few guildies and I had 4 gems proc. Day after that I was accidentally teamed again


What do you mean by teaming with guildies?
#7 Sep 13 2007 at 6:21 AM Rating: Decent
*
120 posts
medeardorff wrote:
If you don't mind farming the mats, Primal Might is the way to go. I have had 4 proc once and 2 proc three times in three weeks. I do a transmute every one to two days. And, when someone brings me the mats for a Primal Might, if it procs, I get the surplus!


I disagree. I find that earth to water makes the same or more money on a consistant basis. Plus if you farm mats for might, you're better off selling them as mights sell for less than the mats. The only way to make more money out selling primal mights is if the cost of mats on your server is less than the cost of the might.
#8 Sep 13 2007 at 7:07 AM Rating: Decent
Laroche wrote:
medeardorff wrote:
If you don't mind farming the mats, Primal Might is the way to go. I have had 4 proc once and 2 proc three times in three weeks. I do a transmute every one to two days. And, when someone brings me the mats for a Primal Might, if it procs, I get the surplus!


I disagree. I find that earth to water makes the same or more money on a consistant basis. Plus if you farm mats for might, you're better off selling them as mights sell for less than the mats. The only way to make more money out selling primal mights is if the cost of mats on your server is less than the cost of the might.


As I said, "If you don't mind farming the mats, ..." If you buy the mats you make lilttle or no profit. But when it proc's you do quite well. I have had three procs in three weeks, 2, 3, and 4. Earth to water makes about 25 G on my server. I make alot more than that on the mights. It takes me about on hour to farm the water, fire and mana plus flying time. I usually buy the air. This yields me a 60G profit a day. Plus I pick up 4 to 5 greens to D/E or sell. I also transmute other people's mats from time to time for a small fee. If that proc's I get to keep the surplus with no investment of time.

Of course, you save the time for other things, so you can do other things, like farm other stuff, so your time will still be used for something.

Edited, Sep 13th 2007 8:09am by medeardorff
#9 Sep 13 2007 at 7:19 AM Rating: Decent
**
538 posts
I used to be transmute master but it just didn't proc that often to be really valuable to me. At some point everybody in my guild pretty much had all the primal mights they needed for their crafts and I couldn't craft mights every day any longer.

Right now I've switched to elixirs, the proc rate is not necessarily better but I can still do transmutes for money (earth to water is good, mana to fire too!) even without the mastery. And the advantage of elixir mastery is that I need the elixirs for raiding, so it just means my mats are put to more efficient use.

All in all I'll recommend to get a mastery on something you (and your guild) need, not to make money - in the end it will be more or less the same, but you'll get more of what you'll need and that's what's important.

Edited, Sep 13th 2007 11:21am by anathor
#10 Sep 13 2007 at 8:09 AM Rating: Decent
Well what I ended up doing was posting on my guild's forums and asking then whether making my warlock elixir or potion would be more useful, after 6 straight replies of potion and not one person saying elixir, I switched to potion lol.
#11 Sep 13 2007 at 11:26 AM Rating: Decent
*
120 posts
medeardorff wrote:
Laroche wrote:
medeardorff wrote:
If you don't mind farming the mats, Primal Might is the way to go. I have had 4 proc once and 2 proc three times in three weeks. I do a transmute every one to two days. And, when someone brings me the mats for a Primal Might, if it procs, I get the surplus!


I disagree. I find that earth to water makes the same or more money on a consistant basis. Plus if you farm mats for might, you're better off selling them as mights sell for less than the mats. The only way to make more money out selling primal mights is if the cost of mats on your server is less than the cost of the might.


As I said, "If you don't mind farming the mats, ..." If you buy the mats you make lilttle or no profit. But when it proc's you do quite well. I have had three procs in three weeks, 2, 3, and 4. Earth to water makes about 25 G on my server. I make alot more than that on the mights. It takes me about on hour to farm the water, fire and mana plus flying time. I usually buy the air. This yields me a 60G profit a day. Plus I pick up 4 to 5 greens to D/E or sell. I also transmute other people's mats from time to time for a small fee. If that proc's I get to keep the surplus with no investment of time.

Of course, you save the time for other things, so you can do other things, like farm other stuff, so your time will still be used for something.

Edited, Sep 13th 2007 8:09am by medeardorff


You missed my point. In your example, you do not make more money with the transmute but by farming. You would make more money farming the mats and selling them + doing a earth to water transmute than farming mats and doing the transmute. It is clear to everyone that you make more money farming mats than buying at the AH for the transmute. Do the math, it adds up. (not meant to be aggressive, just constructive!)
#12 Sep 13 2007 at 11:55 AM Rating: Decent
Laroche wrote:
medeardorff wrote:
Laroche wrote:
medeardorff wrote:
If you don't mind farming the mats, Primal Might is the way to go. I have had 4 proc once and 2 proc three times in three weeks. I do a transmute every one to two days. And, when someone brings me the mats for a Primal Might, if it procs, I get the surplus!


I disagree. I find that earth to water makes the same or more money on a consistant basis. Plus if you farm mats for might, you're better off selling them as mights sell for less than the mats. The only way to make more money out selling primal mights is if the cost of mats on your server is less than the cost of the might.


As I said, "If you don't mind farming the mats, ..." If you buy the mats you make lilttle or no profit. But when it proc's you do quite well. I have had three procs in three weeks, 2, 3, and 4. Earth to water makes about 25 G on my server. I make alot more than that on the mights. It takes me about on hour to farm the water, fire and mana plus flying time. I usually buy the air. This yields me a 60G profit a day. Plus I pick up 4 to 5 greens to D/E or sell. I also transmute other people's mats from time to time for a small fee. If that proc's I get to keep the surplus with no investment of time.

Of course, you save the time for other things, so you can do other things, like farm other stuff, so your time will still be used for something.

Edited, Sep 13th 2007 8:09am by medeardorff


You missed my point. In your example, you do not make more money with the transmute but by farming. You would make more money farming the mats and selling them + doing a earth to water transmute than farming mats and doing the transmute. It is clear to everyone that you make more money farming mats than buying at the AH for the transmute. Do the math, it adds up. (not meant to be aggressive, just constructive!)


I am still not convinced. The proc potential with Mights (90 G) is far and away better than with Waters (30 G). Mights still sell for more than the mats on my server. Anyway, I guess we just have to agree, as they say, to disagree.Smiley: smile



Edited, Sep 13th 2007 12:58pm by medeardorff
#13 Sep 13 2007 at 11:58 AM Rating: Decent
*
120 posts
medeardorff wrote:
Laroche wrote:
medeardorff wrote:
Laroche wrote:
medeardorff wrote:
If you don't mind farming the mats, Primal Might is the way to go. I have had 4 proc once and 2 proc three times in three weeks. I do a transmute every one to two days. And, when someone brings me the mats for a Primal Might, if it procs, I get the surplus!


I disagree. I find that earth to water makes the same or more money on a consistant basis. Plus if you farm mats for might, you're better off selling them as mights sell for less than the mats. The only way to make more money out selling primal mights is if the cost of mats on your server is less than the cost of the might.


As I said, "If you don't mind farming the mats, ..." If you buy the mats you make lilttle or no profit. But when it proc's you do quite well. I have had three procs in three weeks, 2, 3, and 4. Earth to water makes about 25 G on my server. I make alot more than that on the mights. It takes me about on hour to farm the water, fire and mana plus flying time. I usually buy the air. This yields me a 60G profit a day. Plus I pick up 4 to 5 greens to D/E or sell. I also transmute other people's mats from time to time for a small fee. If that proc's I get to keep the surplus with no investment of time. ;-)

Of course, you save the time for other things, so you can do other things, like farm other stuff, so your time will still be used for something.

Edited, Sep 13th 2007 8:09am by medeardorff


You missed my point. In your example, you do not make more money with the transmute but by farming. You would make more money farming the mats and selling them + doing a earth to water transmute than farming mats and doing the transmute. It is clear to everyone that you make more money farming mats than buying at the AH for the transmute. Do the math, it adds up. (not meant to be aggressive, just constructive!)


I am still not convinced. The proc potential with Mights (90 G) is far and away better than with Waters (30 G). Mights still sell for more than the mats on my server. Anyway, I guess we just have to agree, as they say, to disagree.

Edited, Sep 13th 2007 12:56pm by medeardorff

Edited, Sep 13th 2007 12:56pm by medeardorff


Agree to disagree? Deal! Good luck with whatever method people choose!
#14 Sep 14 2007 at 3:28 PM Rating: Decent
Avatar
**
471 posts
In about 20-25 transmutes I've had 4-5 2s a 4 and a 5 all on primal mights.
____________________________
[wowsig]2609911[/wowsig]
WoW
90 Orc shaman
90 Orc Hunter
90 Troll Hunter
90 Dwarf Hunter
90 Undead Warrior

EQ2-EQ1
Scrappy 92 Ratonga Bruiser
Mazum 91 Kerra Ranger
Daktari 65 Iksar Beastlord
DragonFists 71 Iksar Monk

#15 Sep 17 2007 at 9:14 AM Rating: Good
Laroche wrote:
medeardorff wrote:
Laroche wrote:
medeardorff wrote:
Laroche wrote:
medeardorff wrote:
If you don't mind farming the mats, Primal Might is the way to go. I have had 4 proc once and 2 proc three times in three weeks. I do a transmute every one to two days. And, when someone brings me the mats for a Primal Might, if it procs, I get the surplus!


I disagree. I find that earth to water makes the same or more money on a consistant basis. Plus if you farm mats for might, you're better off selling them as mights sell for less than the mats. The only way to make more money out selling primal mights is if the cost of mats on your server is less than the cost of the might.


As I said, "If you don't mind farming the mats, ..." If you buy the mats you make lilttle or no profit. But when it proc's you do quite well. I have had three procs in three weeks, 2, 3, and 4. Earth to water makes about 25 G on my server. I make alot more than that on the mights. It takes me about on hour to farm the water, fire and mana plus flying time. I usually buy the air. This yields me a 60G profit a day. Plus I pick up 4 to 5 greens to D/E or sell. I also transmute other people's mats from time to time for a small fee. If that proc's I get to keep the surplus with no investment of time. ;-)

Of course, you save the time for other things, so you can do other things, like farm other stuff, so your time will still be used for something.

Edited, Sep 13th 2007 8:09am by medeardorff


You missed my point. In your example, you do not make more money with the transmute but by farming. You would make more money farming the mats and selling them + doing a earth to water transmute than farming mats and doing the transmute. It is clear to everyone that you make more money farming mats than buying at the AH for the transmute. Do the math, it adds up. (not meant to be aggressive, just constructive!)


I am still not convinced. The proc potential with Mights (90 G) is far and away better than with Waters (30 G). Mights still sell for more than the mats on my server. Anyway, I guess we just have to agree, as they say, to disagree.

Edited, Sep 13th 2007 12:56pm by medeardorff

Edited, Sep 13th 2007 12:56pm by medeardorff


Agree to disagree? Deal! Good luck with whatever method people choose!


I did a lot of thinking about this. Depending on the proc rate for multiple output from transmutes, it might be better to do the Mights. Might be better! But considering the reported proc rates (somewhat unscientific) it appears to be somewhat lower than I have heretofore experienced. Since it would require about three extra Mights in ten days to do better than the Earth to Water transmute, I guess that LaRoche is probably right. I plan to do a little more analysis, but until I do I must admit that I was probably wrong. Now to get honored with Sporegar(sp?). <g>

Edited, Sep 17th 2007 10:15am by medeardorff
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 59 All times are in CST
Anonymous Guests (59)