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How do you make money with your crafting profession?Follow

#27 Aug 27 2007 at 2:44 PM Rating: Decent
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538 posts
medeardorff wrote:
How do you get to 390?


Taurens FTW!

And no, it doesn't serve any purpose.
#28 Aug 27 2007 at 2:59 PM Rating: Decent
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1,175 posts
Taurens get a racial bonus of +15 herbalism, just like BEs have a +5 enchanting racial bonus.
#29 Aug 28 2007 at 5:01 AM Rating: Decent
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1,571 posts
You can pick any herb with 375 anyway.
Not like (censored) fishing.

#30 Aug 28 2007 at 11:48 AM Rating: Decent
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384 posts
Enchant Boots - Dexterity

Best seller ftw

I charge 15g + mats... people complain price is too high, then come back 30 minutes later, mats and gold in hand.
#31 Aug 30 2007 at 1:14 PM Rating: Decent
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476 posts
ENGINEERING: Deadly Blunderbuss (horde side), for Warsong Supplies quest, which gives blue quest item rewards. Warsong Saw Blades quest gets you the saw blades you need for Warsong Supplies quest.

Anyone know of a list of crafted items that are needed for quests? I'm sure a lot of them would be profitable, as the quests are driving demand.
#32 Aug 30 2007 at 10:42 PM Rating: Decent
I noticed not a single blacksmith spoke up in this thread. :D

I very rarely turn a profit with any of my goods. Just recently with the ornate mithril armor have I started seeing things go for a fraction of the cost of the materials required to make them. So many of the BS items you're virtually forced to make to skill-up are total cold fish in the AH.

I was really excited when I started up Armorsmithing recently, because the first two recipes you get are for incredible leg mail and plate pieces. But tragically, they're bind on pick up. So much for making money on those!
#33 Aug 31 2007 at 9:30 AM Rating: Decent
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797 posts
All my skill-up items for every profession (except potions) go to my enchanter to disenchant for dusts and shards. I've got one toon with each profession.
#34 Sep 03 2007 at 10:22 AM Rating: Decent
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4,575 posts

Animakitty wrote:
I noticed not a single blacksmith spoke up in this thread. :D


i haven't tried blacksmithing yet but i've levelled up 2 enchanters. it seems to me that a consistent money maker for bs would be, making those enchanting rods. often they are just 2-3 bars of that ore type. it may not be a big money maker but like everything else mentioned in this thread, it's a steady 2-5g profit, probably.

i think of the example of arcanite bars on my server. one bar for 10g (or less), but the arcanite rod needs 3, and sells for 35-40g. so you can make 5-10g just by working the AH, assuming prices like on my server. if you do your own transmutes, then you just have the opportunity cost of transmuting other stuff, whereas the mats for an arcanite bar are pretty cheap nowadays.






#35 Sep 04 2007 at 4:50 AM Rating: Decent
Tailoring has been excellent for me post-BC because bags are easier to make and sell...Anyone else remember that stupid bottomless bag? Imbued Netherweave bags almost always sell, as do mooncloth bags when people realize they are not BoE and make an excellent substitute for the Netherweave until they can afford the bigger sizes. The biggest issue I ran into was the rest of my tailoring line: the quest and drop items in Outlands surpassed anything I could make until I got to the specialization category, but even those got flooded early on AH. Big money maker is just selling the cloths, especially your cooldowns and higher level cloth bolts (Runecloth and up mostly).

Reselling, although not a profession but worth noting, has become more profitable and easier to do, post-BC. So many people trying to get in and try different characters and different professions means the need for ingredients and recipes. I buy them for as cheap as I can, normally cornering markets and then reselling them. It is my biggest money maker by far, in excess of 200g per day when I apply myself and 50g when I am apathetic.

Enchants are worthless now, except for twink enchants. Everyone is offering free enchants with mats so the money maker is in selling the mats. The only serious exceptions are the better weapon enchants (Icy, Crusader, Unholy, Fiery, Lifestealer, etc.) and the dual enchants from Outlands (Mystic Spellthread),

Blacksmithing never was huge money, but the lower level twink stuff is still a good bet. It has gotten more popular with more and more people trying to be twinks. Not sure if this was caused by BC but it happened around the same time.

Jewelcrafting can be profitable if you offer to prospect for 50s per 5 ore. Blacksmiths will appreciate this service for all their extra ore. Rings around the 40 level are nice sellers, but I have not had much luck with anything higher.

Alchemy. Transmutes. 'Nuff said.

Engineering is the one profession I never had luck in so I gave it up. No idea what works there.

Leatherworking is in the 60-70 epic armor pieces. Nothing else really sells except the lower level blues and the reagent items for other professions and quest.

Ok I have drained my brain. Any mispellings or typos are purely the fault of my lack of sleep and I am truly sorry.
#36 Sep 04 2007 at 12:45 PM Rating: Decent
For skinning sell that rugged leather!
make bank off that
when you hit nagrand you can start to get Thick Clefthoof Leather a stack of that sells for about 55g on my server
#37 Sep 05 2007 at 9:36 AM Rating: Decent
I just picked up tailoring on my 47 Priest. As I leveled that I disenchanted the pieces I made with stats. At 280 I am actually making a profit off of some of the pieces I craft. Pretty cool.
#38 Sep 05 2007 at 1:40 PM Rating: Decent
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746 posts
evermarked wrote:
Enchants are worthless now, except for twink enchants. Everyone is offering free enchants with mats so the money maker is in selling the mats. The only serious exceptions are the better weapon enchants (Icy, Crusader, Unholy, Fiery, Lifestealer, etc.) and the dual enchants from Outlands (Mystic Spellthread)


You may be right about trying to profit by actually performing enchants, but disenchanting is still a huge money maker if you know how to play the Auction House. Moreover, if your enchanter is level 70 and capable of soloing instances, you have a good source of income for very little time investment.

On my level 70 Hunter, I recently dropped 375 mining to level Enchanting to 225. It takes me 30 minutes to do 5 solo BRD runs (max'd instance resets per hour). This gets me 10 Large Brilliant Shards from DE. On my server, LBS sells for around 8g steadily. That's 80g in 30 mins. That's not too shabby for maybe 100g investment in buying low level mats of AH to get enchanting to 225.

I'm still getting the hang of soloing Burning Crusade instances, but it is doable. So I'll level my enchanting to 275 (and possibly 335 to be able to change Small Prismatic Shards into Large ones) and open up more opportunities for profit.

evermarked wrote:
Jewelcrafting can be profitable if you offer to prospect for 50s per 5 ore. Blacksmiths will appreciate this service for all their extra ore. Rings around the 40 level are nice sellers, but I have not had much luck with anything higher.


I'm not sure I understand what you mean by that. Anyway, whenever Adamantite Ore is on the AH for 20g or less I buy it all up and prospect. It is random, but overall you will turn a profit. If the AH is stocked well, you can make 20g to 50g profit off of every 100g investment (5 stacks or more of Adamantite) just buying out the Adamantite Ore, prospecting, and then putting the uncut blue/rare gems back on the AH. If you happen to be able to cut them into good selling blue/rare gems (e.g. Solid Star of Elune, Runed Living Ruby, etc.) you can make even more profit. There are also a few ways that I researched in turning guaranteed profit with JC, but I'm not about to reveal them here heh sorry. You'll all have to do your own homework on that :D

#39 Sep 10 2007 at 9:55 AM Rating: Decent
Started skimming half way through so apologies if this is partially redundant. My main ia lvl 330 Blacksmith: armorsmith specialization.

The profession was worth next to nothing until I bought the recipe for Moonsteel Broadsword. I think I sold it for around 5 G a pop (seemed a reasonable return at that time / level). The next saleable item was Green Iron Hauberk which I sold for anywhere from 10 - 14 gold and this actually persisted until very recently when it seems a bunch of smiths have flooded the market and driven the price down to 8 gold. Good for warriors, bad for smiths. Green Iron helm sold well too.

Goldenscale items moved too. I think Paladins bought them since they have a spirit enhance. Mithril-based items generally moved well but not at very high prices and somtimes required more than one posting in AH ... which obviously is not what you want.

Now my bread and butter is Imperial Plate. I can make Fel Iron plate and chain, but I can get 30 gold for a breast plate and helmet.

Note, I have a LW friend feeding me Green Leather Armor for the Hauberks and I could probably sell stacks of thorium ore for more than the plate but I feel if we do not craft the decent items and get them out there then there is not much point in having professions. But I really wish Blizzard could find some ways to help ensure the end product is worth more than the mats because selling everything you farm on AH because you can buy better stuff on AH makes most professions pointless. Especially at low levels.
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