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Why cant ppl make bows?Follow

#1 Jul 29 2007 at 9:29 AM Rating: Default
i gotta say....one of the biggest faults in WoW has to be tht u cant make bows, crossbows, or arrows which is not only dumb but unfair. for instance a person who likes bows will have to buy it all while a person who prefers guns can just use engineering and make his own bullets..tht is like a duh!
#2 Jul 29 2007 at 9:50 AM Rating: Decent
I can't say for sure, but I'd hazzard a guess that it is an area where they are leaning towards a little realism and finding that it wouldn't play well. In the area of actually making weapons in real life, guns are indeed a completely different skill than that of the blacksmithing skills involved in making swords as they are in the game. IRL, making bows and making arrows are two additional seperate skills performed by a bowyer and a fletcher. In the game if they added these as two main professions that could be learned, who would pick them? How many characters would choose something with such limited benefits?

If you pick engineering you get to make many other things to benefit your character. If you pick blacksmithing you get to make other things at the lower levels and you are able to make things for other players to make money or to help your friend's and guildies. Considering the drawbacks people already face with blacksmithing and engineering, I wonder if it could really be worth it for the development team to find a way to make bowyer and/or fletcher into worthwhile choices.
#3 Jul 29 2007 at 10:11 AM Rating: Excellent
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Quote:
In the game if they added these as two main professions that could be learned, who would pick them? How many characters would choose something with such limited benefits?


Bows + staves + arrrows I would think would fall under woodworking, the inclusion of player/guild housing and furniture would also complement that profession.

They could also make idlos and totems and relics.

Lastly they could make chests that would work like bags except only usable in banks and not on character and would have a higher number of slots.

just a thought.


^items != idols

Edited, Jul 29th 2007 2:33pm by TseTsuo
#4 Jul 29 2007 at 10:18 AM Rating: Decent
Nice ideas, TseTsuo. I do think the game could be made even richer with fine ideas for the development team to be working on. I don't know anything about programming or any of the limitations that they have to work within, but I hope some of these things that get batted around can be added eventually. A profession that is not wildly popular but is beneficial (&fun) to those who do choose it has a place in the game, IMO.
#5 Jul 29 2007 at 10:32 AM Rating: Good
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5,645 posts
wierd lagged double post.

Edited, Jul 29th 2007 2:33pm by TseTsuo
#6 Aug 04 2007 at 1:41 AM Rating: Decent
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1,305 posts
Or they can include it under Weaponsmith in the new expansion. Considering there is already swordsmith, axesmith and macesmith, I think having a bower/fletcher and pollarm crafter would be nice aditions to the trade. I've never met any weaponsmiths so I'm guessing a very small group of people choose the trade, meaning bower/fletcher would only make choosing a specialization that much harder.
#7 Aug 07 2007 at 9:53 AM Rating: Default
ummmm, because it isn't a profession. :)
#8 Aug 07 2007 at 10:15 AM Rating: Decent
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1,047 posts
TseTsuo wrote:
Quote:
In the game if they added these as two main professions that could be learned, who would pick them? How many characters would choose something with such limited benefits?


Bows + staves + arrrows I would think would fall under woodworking, the inclusion of player/guild housing and furniture would also complement that profession.

They could also make idlos and totems and relics.

Lastly they could make chests that would work like bags except only usable in banks and not on character and would have a higher number of slots.

just a thought.


^items != idols

Edited, Jul 29th 2007 2:33pm by TseTsuo



They had something literally identical to this in EQ2 (bow/staff/totem making, player-housing furniture, and chests for bank slots, though I think all this might have been split up into 2 different professions). I liked it there, and I'd like it if this made it into WoW.
#9 Aug 09 2007 at 6:08 AM Rating: Decent
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Feel free to blame your local Bowyer and Fletcher unions.
#10 Aug 14 2007 at 8:01 AM Rating: Decent
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385 posts

I totally agree that Blizz needs to get on the stick (so to speak) and get woodworking as a profession. It's lame that there are so few Bows in the game really. Especially in the high end of the spectrum.

At lvl. 70 I only really see other 70's using one of 3 bows. The Valano's longbow (wich I have),Sunfury Bow of the Phoenix (wich is a raid drop so you better be in a serious guild to get one.) or the Skyfire Hawk-Bow (wich is not as good as the Valano's really). Please don't hesitate to chime in if I'm wrong.

The bottom line is, the choices are really limited. True, there are others out there but I never really see them. Do you?! I mean, I allways inspect other Hunters before a round of PvP and I never, ever see anybody with anything else.

Just as an exercise, go to the AH and look up bows... See what you come up with... 3 Valano's longbows for 50-100g. each right?!
#11 Aug 14 2007 at 11:17 AM Rating: Decent
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797 posts
For arrows at least, yes, they can be crafted. Make bullets and turn them in to a dwarf on the first floor of the inn to the right of the auction house in Iron Forge. He'll hand you back an equal number of arrows of the same type. For example turning in thorium bullets will cause you to receive thorium-headed arrows.
#12 Aug 14 2007 at 6:08 PM Rating: Decent
dfexpc wrote:
At lvl. 70 I only really see other 70's using one of 3 bows. The Valanos' Longbow (wich I have),Sunfury Bow of the Phoenix (wich is a raid drop so you better be in a serious guild to get one.) or the Skyfire Hawk-Bow (wich is not as good as the Valano's really). Please don't hesitate to chime in if I'm wrong.

The bottom line is, the choices are really limited. True, there are others out there but I never really see them. Do you?! I mean, I allways inspect other Hunters before a round of PvP and I never, ever see anybody with anything else.

Blizz makes no distinction between distance weapons. It doesn't matter whether it's a gun, crossbow, or bow, and there already is a profession that can make distance weapons. What is the difference between a Gyro-balanced Khorium Destroyer and Valanos' Longbow? Well, 75.5 DPS, and +30 STA with a socket instead of 66.4 DPS, +10 INT, and +22AP +10 crit.

As far as other ranged weapons that are good at L70, there's also Veteran's Musket (Alliance) and Marksman's Bow (Horde).

#13 Aug 14 2007 at 11:32 PM Rating: Default
Just FYI LEATHERWORKING is the skill needed for making a BOW. The Bow is made from the same mats as all the other leatherworking skills. Bow needs leather/wood. The strings of a bow are made from Gut. Gut is from the intestinal lining of animals. Gut string is the best string that can be used. In RL, modern bows are created using man-made materials that simulate leather and wood. Crossbows are very much Engineer weapon. Crossbows are small versions of catapults with gears and pulleys. Bows have some crossover forms that use crossbow uses, but the basic Bow design is all Leatherworking.

Basic Bow ( soak a nicely whittled branch and bend it to form, let dry, apply gut string to ends and leather wrap to handle ) Gut string is very strong but does not take well to getting wet. Gut string is obtained via Skinning

Blizz doesn't have any bow or crossbow makers atm
#14 Aug 15 2007 at 3:28 AM Rating: Good
Fjalarr wrote:
Just FYI LEATHERWORKING is the skill needed for making a BOW. The Bow is made from the same mats as all the other leatherworking skills. Bow needs leather/wood. The strings of a bow are made from Gut. Gut is from the intestinal lining of animals. Gut string is the best string that can be used. In RL, modern bows are created using man-made materials that simulate leather and wood. Crossbows are very much Engineer weapon. Crossbows are small versions of catapults with gears and pulleys. Bows have some crossover forms that use crossbow uses, but the basic Bow design is all Leatherworking.

Basic Bow ( soak a nicely whittled branch and bend it to form, let dry, apply gut string to ends and leather wrap to handle ) Gut string is very strong but does not take well to getting wet. Gut string is obtained via Skinning

Blizz doesn't have any bow or crossbow makers atm

You might want to learn your subject before typing. You have so many facts wrong that your post can be dismissed as "having eaten bad mushrooms".

As far as bows go, there are several types: self, composite, and compound. A self bow is made from a single piece of wood by a specialist. You seem to feel that any old branch will do, but that's not so. A composite bow is typically made of horn or wood, reinforced by layers of sinew. A compound bow is a present day bow, that uses cams and pulleys to increase leverage and springs to provide the tension.

Catapult = single-armed siege engine, designed to throw round shot or rocks. There are many types of catapults, but they all have a single arm. Typical catapults are the onanger, the mangonel, and the trebuchet.

You are probably thinking of a ballista, a two-armed torsion siege engine, designed to throw round shot or spears. However, the ballista was first developed in China around the third century BC, as offshoots from Crossbows, not the other way around.

You could also be thinking about an Arbalest, but those were also developed from crossbows.

Crossbows are an intuitive extension of the bow, and the first was probably developed when a lazy archer got tired of maintaining a pull, and used an arrow shaft to maintain the tension of his bow.

By the way, gut (and sinew) is obtained from BUTCHERING an animal. Skinning only gets you the outside.

Edited, Aug 15th 2007 4:43:08am by ohmikeghod
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