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lookin for extra $$Follow

#1 Apr 03 2007 at 3:59 AM Rating: Decent
hi, this is kinda rare circumstance. i made a rogue and twinked him at 19. i have 11g, and suprisingly no main on that server (long story). i have good twink gear and a barb and sentinals blade, but no weapon enchants. i got one pal to hook me up wit fiery but i really wanna get an agility weapon enchant or crusader. im wondering how can i make some money on the side by using my twink? i dont wanna go out and start killing and getting xp and i was wondering whats the easiest way to make some extra money just in big cities?
#2 Apr 03 2007 at 4:33 AM Rating: Decent
1. Make a main and grind instances
2. Buy things off ah and re-sell for more, takes time
3. Get an alt to a higher lvl (over 20 is even fine) and grind in enchanting, etc. sell for money
I really do think you should have a main. It's not wise to make a twink without someone paying for him /:
#3 Apr 03 2007 at 5:34 AM Rating: Decent
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640 posts
You could fish for Deviates and oily blackmouth and sell them on the AH.

But honestly, a twink without a higher lvl main to sponsor just seems... silly.
#4 Apr 03 2007 at 5:51 AM Rating: Decent
it's feasible, just need a good guild that would pay for it and help do instances. But still, if it takes you 1 hour to say, fish the maximum # of deviate fish (6x60=360), that would get you around 18x3=54g, hypothetically saying you actually fish that much.

Now imagine you have a main, a warlock/hunter works best because they're the easiest to grind with. If a single monster takes 30 seconds, you can kill around 120 monsters. Each of those monsters alone would drop around 30 silver a piece. That's 120x.3 which is 36g right there. Then you get to add on all the greens/blues you find (chances r you aren't going to find epics) and slap on oh about 10-15g if you vendor em. On top of that, you can find primal notes which can go from like 50-90g for 10. With that being said, it's much easier to grind with a level 70, then it is to farm out $$ with a level 19.
#5 Apr 03 2007 at 8:37 AM Rating: Decent
You can always grab mining and go mine all the copper in the starting area (Durotar, Elwyne forest etc)
You shouldnt be gaining exp from the low lvl mobs there and most servers are still selling copper at 50silver to 1gold a stack. 1 hour farming will usually net me at least 4 or more stacks of copper + a few stacks rough stone and 4-8 gems (malachite, tigerseye and shadowgems) thats at least 2-4 gold an hour!

Since TBC came out there are now 3 professions to grind out the low lvls with copper (blacksmithing, engineering and jewelcrafting)
#6 Apr 03 2007 at 11:24 AM Rating: Decent
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1,419 posts
Don't just find one way and stay with it, find a few.

Pick up disenchanting and disenchant whatever you can buy from the AH that is low level.

Buy/sell at the AH. It doesn't take lvl 70 to have any of the expensive items listed beforehand in your pocket. Simply buy low, and sell high. Just learn the economy for a few things and work from there.

Buy limited items from vendors. Enchanting supplies will sell you some essences at supper low prices that you can resell at the AH. Not a big money maker, but if you're down to a few silver, it's a good way to get back up. Just check whenever you run by/are closeby.

Lastly, don't spend your last gold on pimping yourself out. Use it to make more money, as getting the first 5-10 gold is really hard, but after that you can use that money to make alot more.
#7 Apr 03 2007 at 4:27 PM Rating: Default
Get white vendor recipys sell them as simple as that.
#8 Apr 03 2007 at 6:01 PM Rating: Decent
i still think farming deviate fish is the best way. They usually sell for 2-4g per stack depending on your server. Have auto-loot on, and fish away. The drop rate for deviate fish is pretty high, and each cast is 10 seconds long. Thats 600 times you can recast it an hour. Supposing you only catch 2/3 of em, thats still 400 times. If 1/2 of em r deviate fish, that's 200, or 10 stacks. There's an easy 20-40g.
#9 Apr 04 2007 at 5:29 AM Rating: Decent
tks for all the advice guys. just wondering, if i pick up fishing can i fish in the canals in SW and still get the deviate fish from their?
#10 Apr 04 2007 at 5:49 AM Rating: Decent
jschach wrote:
tks for all the advice guys. just wondering, if i pick up fishing can i fish in the canals in SW and still get the deviate fish from their?


Going to give you some information that I hope helps you in the future:

1. Type in "Deviate Fish" in the search box on the left.
2. Click the link to "Deviate Fish" (or alternately, the "Schools of Deviate Fish" which is marked on the search page as located in The Barrens).
3. The locations are all in The Barrens and the Wailing Caverns instance in the Barrens.

So, no, you can't fish Deviate Fish from the Stormwind Canals. However, the Canals are a great place to get started and level fishing high enough to fish in the Barrens.
#11 Apr 06 2007 at 5:47 AM Rating: Good
I still have a link in my signature which gives tips for making money from 1-60. Smiley: grin
____________________________
Longtail | Evilynne | Maevene | Kornakk | Steelbelly
#12 Apr 06 2007 at 9:22 PM Rating: Decent
Quote:
jschach wrote:
tks for all the advice guys. just wondering, if i pick up fishing can i fish in the canals in SW and still get the deviate fish from their?


Going to give you some information that I hope helps you in the future:

1. Type in "Deviate Fish" in the search box on the left.
2. Click the link to "Deviate Fish" (or alternately, the "Schools of Deviate Fish" which is marked on the search page as located in The Barrens).
3. The locations are all in The Barrens and the Wailing Caverns instance in the Barrens.

So, no, you can't fish Deviate Fish from the Stormwind Canals. However, the Canals are a great place to get started and level fishing high enough to fish in the Barrens.


You totally forgot about Wetlands- theres quite a few schools of deviate fish that spawn there on the shore(i know it doesnt show on Allakhazam, but you shoulndt trust even Allakhazam).

Anyways i would definetly fish
#13 Apr 07 2007 at 3:19 AM Rating: Good
I'm quite sure there are no deviate fish in Wetlands. There are schools of Firefin Snapper and Oily Blackmouths...
____________________________
Longtail | Evilynne | Maevene | Kornakk | Steelbelly
#14 Apr 07 2007 at 8:18 PM Rating: Decent
Hehe i must have been confused with the blackmouths(i had to farm them for a time). I stand corrected :)
#15 Apr 08 2007 at 7:04 PM Rating: Decent
I made money early in the game with copper mining.

However, fishing for Deviate fish is what got me mounts for most of my characters. So I would recommend that.

#16 Apr 09 2007 at 6:07 AM Rating: Decent
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228 posts
Skin, Mine, DE and Fish

Or make another toon enchanter,tailor and lv it until you can run Deadmines solo in good time. Just blow through that selling or DEing greens and blues. Bolt all cloth and sell.
#17 Apr 09 2007 at 9:09 AM Rating: Decent
Manon wrote:
Skin, Mine, DE and Fish

Or make another toon enchanter,tailor and lv it until you can run Deadmines solo in good time. Just blow through that selling or DEing greens and blues. Bolt all cloth and sell.

I think it's stupid to run through low-level instances for stuff to DE. What do you get? 10-15 disenchantable items? I can get 150-300 disenchantable items in the same amount of time at the AH and end up making more money. Run instances for fun or to help new guildies through, but doing it for disenchantables? Ridiculous and a waste of time.

Tailoring? That's another money sink. Even if you DE the items you make, you lose money. Sell the cloth, and use the money from that to buy those disenchantable greens that tailors are selling at a loss. You make money both ways.

By the way, you forgot herbalism in your list of gathering professions.
#18 Apr 10 2007 at 8:13 AM Rating: Decent
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1,419 posts
Quote:
I think it's stupid to run through low-level instances for stuff to DE. What do you get? 10-15 disenchantable items? I can get 150-300 disenchantable items in the same amount of time at the AH and end up making more money. Run instances for fun or to help new guildies through, but doing it for disenchantables? Ridiculous and a waste of time.

Tailoring? That's another money sink. Even if you DE the items you make, you lose money. Sell the cloth, and use the money from that to buy those disenchantable greens that tailors are selling at a loss. You make money both ways.

By the way, you forgot herbalism in your list of gathering professions.


You might think it's stupid, but it still makes you money.

For the people who don't like to sit at the AH to make money, instances are a good way to grind out good coin. My friend is lvl 39 right now and stopping to enjoy BGs, so he regularly goes out to WC and runs through it. Calculating the amount of deviate scales, perfect deviate scales, green items, side cash, leathers and the not-very-occasional blue item, he makes about 20-25G per run.

If he sold all the mats as is, he wouldn't make very much money at all, but instead he makes perfect deviate belts with the scales, and crafts the medium leathers into the cheapest greens he can. It ends up making him more money than just selling the mats.

Leatherworking/Tailoring/Blacksmithing do NOT have to be money sinks. If they are for you, you've obviously not researched for the best recipes as there is usually at least one you can make more money making/disenchanting than selling the cloths(exception to this would be wool. At a regular rate of 75S to 1G per stack on my server, I've yet to find ANY recipe which will net you money when disenchanting the item)

#19 Apr 10 2007 at 10:45 AM Rating: Decent
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1,264 posts
Baveux, I think you're missing the point of Mike's post and not reading the OP. As Mike indicates, I don't think it's arguable that the AH beats instance runs on effiency and profitability. Keep in mind, we're talking about a level 19 main, without higher level support.

In the AH, you can buy up cheap greens and DE them into much more profitable enchanting mats to resell. Number one, the amount of time spent on this is a lot less than running an instance (as well as travel time to and from the instance). Number two, the number of green drops in an instance will be relatively limited compared to the number of greens you can buy at the AH. For example, when my enchanting alt was getting started, I could buy up 40-50 low level greens at once for 4-5G total. I'd then DE them into 120-200 strange dusts that would sell for roughly 1G per stack. So, I'd make a profit every time. People are often looking to dump there low level crafted items for whatever coin they can get, so low level greens are usually dirt cheap. This is just the lowest level example, too...it gets more profitable with higher level mats. Number three, if you're just trying to sell the greens from instances, you're definitely not going to make as good money. You can make money, but not as efficiently. Primarily, you lose money on deposits on unsold items. And, a lot of items just don't have enough demand to be purchased by anyone but an enchanter (given the price is right) looking to DE it. If the price is too high for the enchanters and no one wants your "of the whale" item, then what? Vendor it? That's not a money making proposition.

Your specific example of a friend running WC is a bit iffy, too. I seriously doubt your 20-25G figure. That seems exaggerated. I've tried the perfect deviate scale routine. The drop rate on those is terrible (and I was even a skinner). Yes, you can make a deviate scale belt, but they don't always sell well...demand is pretty variable and there's always the undercutters. The time it takes to get mats to make them versus the money you end up making really isn't all that great.

I agree that crafting professions can (I repeat, can) create items that will sell. But, for the most part crafting professions are money sinks. And, to get to the level required to make those few sellable crafted items costs money, usually a lot of money. Also, the OP is level 19, so the number of sellable crafted items at or below skill level 150 is generally pretty low.

The other issue here is that the OP is a level 19 twink without a main to support him. So, he needs a way to make money without getting more XP. I don't even know if there are any instances he could run without getting XP. The easiest way make money in his case is play the AH. In particular, I'd say, disenchanting. Of course, he could also try day-trading enchanting mats. Buy low, sell higher.

wow, sorry, that got long.

Edited, Apr 10th 2007 12:46pm by azwing
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