Forum Settings
       
1 2 Next »
Reply To Thread

why price enchants so high?Follow

#27 Mar 12 2007 at 12:35 PM Rating: Decent
**
336 posts
baveux wrote:

I tried the enchanting thing, and I agree that money can only be made if you treat it as a gathering profession. The only problem I have with the whining enchanters is that they enchant their own items for skillups only then gripe about the cost of doing it.

It's akin to a smither or leatherworker making items for skillups and not vendor or AH them, but throw them away. If you don't want to take the time out to sell your enchants, then you don't have a right to waste time and complain about losing so much money.


Your example is not really that good; A smith or leatherworker can make a dozen items for skill, and place them on the AH or vendor them in under a minute. An enchanter would need to spend hours, if not days, idling in town on the off chance that someone actually wants to buy an enchant. The time investment is such that it is more efficient to go farming for a few hours, buy mats, and waste them by repeatedly enchanting your own gear. What does not seem fair about this is that the smith or leatherworker can make their product, put it on AH to sell, and take the same amount of time to farm, only they might get enough gold for more mats from their AH income, so their farming will put them even further ahead of the enchanter.

The only good way to make money enchanting is by disenchanting.
#28 Mar 12 2007 at 1:06 PM Rating: Decent
These people just dont seem to get it!!
Enchanting is not a prof that you can just go around and gather the mats. Leatherworkers can skin, alchemists can gather herbs, blacksmiths can mine. People don't seem to realize enchanters can farm...but the things that enchanters farm are the items that sell the best in the AH or if you get lucky as a drop. NOt like you can run up to a green or blue weapon laying on the ground and farm it. Enchanters have to actually run instances to get the supplies to use for their prof, or have to go to the AH and buy numerous greens/blues or even buy the mats that another enchanter is selling because they have too many. You need a small glimmering shard to enchant a weapon - you might disenchant 4-5 things before you get lucky and get one(it is a crap shoot as to what mat you might get). If you are a leatherworker and need 5 light leathers to make chest armor, you go kill 5-10 beast mobs skin them and you get light leather(and yes I know about ruined leather scraps 3/1).
So yes, as long as the mats are harder to come by enchanting will be a premium cost!
So as long as you people keep wanting the enchants we will keep charging!! If you don't like the cost...don't ask!!
#29 Mar 12 2007 at 3:37 PM Rating: Decent
Aye, enchanting can be a crapshoot thats for sure..

Anyways. You post imnspired me a few days back to pull together a rough guide on this EXACT subject doing basically what someone did before in a post but for all enchants (minus TBC ones). I took the Alla avergaes at the time. (To my knowledge they arent much different now)

It is a ROUGH guide, but if you want a view on why we price enchants so high then go ahead and look at it. Also you can look at it if you are confused. Remember this is a rough outline and should be treated as such. Here is the thread

ANYWAYS... if you truly want to understand, then roll an alt, get it to lvl 20 and level to 225 enchanting. Then tell us how much money you spent to do it (this is JUST to 225 and it gets MUCH harder after this). You will then realize what a pain it really is. You may also find it to be rewarding to yourself.
#30 Mar 12 2007 at 4:12 PM Rating: Decent
Replying to the OP, I think charging that much for an off the cuff enchant like +5 health to chest is ridiculous. But then again, it all depends on the economy of the server, for some servers the mats to make an enchant are more expensive than buying the greens to get the mats yourself.

Now, if it were a crusader or another extremely difficlut chant then I say charge what you want, if people want it then they will pay what they have to...for those kinds of things there is always some kind of parley-dance to come when deciding who provides what and that kind of thing to make sure everyone is manageably happy.
#31 Mar 13 2007 at 11:09 PM Rating: Decent
***
1,330 posts
I decided to make my shaman a LW the other day to get the nice new BoP Dragonscale pieces, took him out and started harvesting leather. Busted my LW out to 260 in 3 days and made the pants.
In the meantime I sent everything he made to my lvl 17 paladin who was a miner blacksmith, dropped the blacksmithing and took enchanting. Worked it and she is now a 225 Enchanter (had to level to lvl 20 to get past 150 though).

I did make a few blues that I sent across but all in all this was a VERY cheap process, the LW was being done anyway and other than the blues there was relatively little I was making that sells all that well at the AH (nightscape headbands are the main exception, they sell like hotcakes).
#32 Mar 15 2007 at 11:46 PM Rating: Decent
*****
15,952 posts
level 300 one handed weapon enchant: Lifestealing: often takes life away from your opponent, and gives it to you. This has a reduced effect if you are over 60.

6 large Brilliant shards, 10g ea.
6 Essence of Undeath, 10g ea.
6 Living essence, 10g ea.

So for the one enchant: 180g cost price, and I'm going to get you to supply the mats.

The recipe itself is a blue drop. After reading up on what it takes to get it, I decided that paying 150g for the recipe was a bargain. I expect a 20g "tip" from you if you aren't in my guild.
#33 Mar 17 2007 at 1:16 AM Rating: Decent
lvling enchantingfrom 225 to 300 is a pain...costs way to much if u need to buy mats or even greens to DE.

i found it easier to just lvl lW to 300 and keep DE wicked leather stuff, and sell those mats greater eternal essence and illusion dust. got me abt 600g in couple of days, lvl 36 (first and main char) enchanting now lvl 291 need to get me some cheap mat enchant to get it to 300 (enchnt cloak greater def or superior idk atm)
enchanting isnt the thing that gets u the cash, disenchanting is.

what i do:
buy as many Rugged lether as i can make wicked leather stuff and disenchant it and sell mats, 10 greater eternal is abt 60- 80 g on Arathor, illusion dust abt 20 - 30g, from 30 wicked leather hedbands, approx 15 greaer essence and 20 - 30 dusts, rugged leather stack of 20 abt 3g.
calc the profit in that, i can double my money in a day easy that way.

(as i did, spend over 1000g on lvling my enchanting and leather working buying recipes and stuff, nvr got any cash from selling enchants)
#34 Mar 17 2007 at 5:10 AM Rating: Decent
mbrandongonz wrote:
These people just dont seem to get it!!
Enchanting is not a prof that you can just go around and gather the mats. Leatherworkers can skin, alchemists can gather herbs, blacksmiths can mine. People don't seem to realize enchanters can farm...but the things that enchanters farm are the items that sell the best in the AH or if you get lucky as a drop.

wrong. There are plenty of cheap (yes, even when you buy something for 10G, it's cheap if you can get 15G worth of mats out of it) items on the AH. There are plenty of people who put their bid price well below the buyout. Bids enable enchanters to make gold. OK, you're overbid 70% of the time. So what? We get the gold back when an item is outbid - no loss whatsoever. ...and we double or better our gold on the items that we get.

Quote:
NOt like you can run up to a green or blue weapon laying on the ground and farm it. Enchanters have to actually run instances to get the supplies to use for their prof, or have to go to the AH and buy numerous greens/blues or even buy the mats that another enchanter is selling because they have too many. You need a small glimmering shard to enchant a weapon - you might disenchant 4-5 things before you get lucky and get one(it is a crap shoot as to what mat you might get).

If you get mats you can't use, you sell them - for a profit. If you aren't making a profit on mats, you aren't farming the AH properly. An enchanter NEVER has to go into an instance to get mats. The only instance that is really necessary to go into is Uldaman to get past 225 enchanting - and that only has to be run once.

Quote:
So yes, as long as the mats are harder to come by enchanting will be a premium cost!

I don't find any mats at all hard to come by. But then again, I don't sell enchantments. I sell mats to people like you.
1 2 Next »
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 84 All times are in CST
Anonymous Guests (84)