baveux wrote:
I tried the enchanting thing, and I agree that money can only be made if you treat it as a gathering profession. The only problem I have with the whining enchanters is that they enchant their own items for skillups only then gripe about the cost of doing it.
It's akin to a smither or leatherworker making items for skillups and not vendor or AH them, but throw them away. If you don't want to take the time out to sell your enchants, then you don't have a right to waste time and complain about losing so much money.
Your example is not really that good; A smith or leatherworker can make a dozen items for skill, and place them on the AH or vendor them in under a minute. An enchanter would need to spend hours, if not days, idling in town on the off chance that someone actually wants to buy an enchant. The time investment is such that it is more efficient to go farming for a few hours, buy mats, and waste them by repeatedly enchanting your own gear. What does not seem fair about this is that the smith or leatherworker can make their product, put it on AH to sell, and take the same amount of time to farm, only they might get enough gold for more mats from their AH income, so their farming will put them even further ahead of the enchanter.
The only good way to make money enchanting is by disenchanting.