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What goes with talioring?Follow

#1 Jun 04 2006 at 5:33 AM Rating: Decent
I have a gnome warlock and I want to do talioring but I dont know what goes with it eg: mining black smithing , leather working skining
#2 Jun 04 2006 at 6:22 AM Rating: Decent
Tailoring doesnt have a patner tradeskill. You could go the way of many clothies and go enchanting.
#3 Jun 06 2006 at 3:33 AM Rating: Good
Which tradeskill to use with Tailoring depends heavily on whether this is your first character or not.

If this is your first character I would take a gathering profession to go with tailoring. This will make it easier to make some money. This way you can grind humanoids for cloth while looking at your minimap for mines/herbs.

The only gathering profession I would NOT recommend with tailoring is skinning. Since tailoring requires you to farm cloth from humanoids, you will be spending less time killing beasts and then skinning them. It will not be economically sound unless you are a Leatherworker.

If this is not your first character however, I say go for Enchanting. The cloth items you make but can't/won't use can then be disenchanted for mats, and you can use your main character to farm alot of green/blue items for disenchanting.

Hope this helps
#4 Jun 06 2006 at 8:49 PM Rating: Decent
Enchanting, because some of the items from disenchating are used in tailoring and they cost a fortune
#5 Jun 08 2006 at 6:32 AM Rating: Decent
I'm not so sure about the Skinning thingy, to be honest I make a couple of gold a day selling all the stacks of Light Leather and Medium Leather I get just from grinding the mobs for quests.

It's pretty useful, only requires a single item in your bag slot and can be used to make other things in tailoring like bags etc.

To be honest, I haven't seen any gathering profession not make money if you pitch the price right on the AH.
#6 Jun 08 2006 at 4:07 PM Rating: Decent
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Plus some tailoring patterns require leather, especially runecloth bags which require 1 piece of rugged leather which can get pricy.
#7 Jun 09 2006 at 4:37 AM Rating: Decent
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While skinning seems semi-logical, the reason to not pair it with tailoring is easy to see. NorthAI touched on it. If you want to gather cloth, you won't be gathering leather. If you want to gather leather, you won't be gathering cloth. It's fairly simple, that reasoning. They're mutually exclusive, so you either have to double your farming time or buy cloth on the AH. Can be done, but it makes little sense to me.

If, however, you pick up mining or herbalism, you can kill cloth droppers that guard your nodes, and accomplish both at relatively the same time. Few miners or herbalists will balk at the cost of leather for a tailor if you spend any time actually gathering. The leather you need as a tailor is not in high enough quantity to say that you must take skinning to supplement your tailoring.

Also, yes, skinning will make you a fair amount of money. With that said, mining > skinning and herbalism > skinning for money for the most part, though you can make the skinning money while just sitting around a grinding the same mobs. That strategy will work well for any other job combo, but not tailor/skinner for the reasons I've stated above.
#8 Jun 09 2006 at 5:58 AM Rating: Decent
As far as I'm concerned, tailoring is a way to lose money and skill levels. Why? Money, because cloth sells for more than tailored goods. Skill levels, because you have to put First Aid into abeyance while you use cloth for tailoring, or you have to place Tailoring on hold while you level First Aid.
#9 Jun 09 2006 at 7:00 AM Rating: Decent
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ohmikeghod the Venerable wrote:
As far as I'm concerned, tailoring is a way to lose money and skill levels. Why? Money, because cloth sells for more than tailored goods. Skill levels, because you have to put First Aid into abeyance while you use cloth for tailoring, or you have to place Tailoring on hold while you level First Aid.


I'll agree with you in principle for a first character, but once you've come to understand the making of money in this game, tailoring is a valid trade skill to use for money making. Definitely wouldn't recommend until someone has a bit more solid of an understanding of the game and realizes that some things are worth more in enchanting mats than they are as cloth.

As for the first aid, I skilled it up with tailoring on my first character just fine. Granted, I only needed bandages rarely since I was busy drinking all the time anyway so food worked just fine. They were for emergencies and I did try to keep them fairly decently leveled(I did the first aid quest at 40, but had the 225 skill at 35). However, as he's a warlock and not a mage, first aid is much more important if he wants to avoid as much downtime as possible and I would have to agree with you in this case. He should probably avoid tailoring for now.

Edited, Jun 9th 2006 at 7:01am EST by Poldaran
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