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IM SICK OF MINING!Follow

#1 May 08 2006 at 6:41 PM Rating: Decent
so far mining has been a real pain :(. it has made decent money but has been hard to level. i have encahnting also for d/e. should i unlearn both? unlearn just one? advice appreaciated
#2 May 08 2006 at 10:44 PM Rating: Decent
Try Skinning, it is easy to level... might be better than Blacksmith, but i dont know if it will sell as much... not on my realm at least... and you would make more money by Not Deing stuff you run across... so drop enchanting unless you plan on leveling that to make less money, but support it from Blacksmith or Skinning...
#3 May 08 2006 at 10:54 PM Rating: Decent
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354 posts
Mining is hard to level? I had no trouble leveling my mining. My mining hit 300 while my smithing was still down at 240ish.

You want good money? Just wait till you can mine thorium and you start pulling in arcane crystals. Don't drop mining, you'll be glad you didn't later.
#4 May 09 2006 at 7:55 AM Rating: Decent
If you don't like it, drop it and find another tradeskill that you enjoy. The point of a game is to have fun, so don't waste time on something you don't enjoy in-game.
#5 May 09 2006 at 10:46 AM Rating: Excellent
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4,574 posts
Quote:
If you don't like it, drop it and find another tradeskill that you enjoy. The point of a game is to have fun, so don't waste time on something you don't enjoy in-game.


While I agree with this, just be sure you don’t like it. I’ve been grouping with a friend a lot lately. She took mining for the first time on a new hunter character. She too was complaining about mining, but now she likes it. Mining is fairly easy at first. Copper is abundant and we even get points for smelting copper at first. But once mining copper turn gray at 100 skill we hit a real slump. Tin/Silver are not easy to find. Skill gain slows way down. I call it the dry period of mining. But once we can mine iron it picks up again. That’s the point where my friend started enjoying it again. But if you feel you truly don’t enjoy mining, then drop it for something else.

If you want two gathering professions and you decide to drop mining, give skinning and herbalism a try. Skinning is fast and easy. You just skin the mobs you kill. Leather doesn’t sell for a lot per stack, but you can make a good amount in bulk. You still have to hunt for plants with herbalism, but there are a LOT more plants around than mineral nodes so your skill tends to increase faster. And there are several types of plants that sell well in the auction house.
#6 May 09 2006 at 2:25 PM Rating: Decent
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638 posts
< rant mode on >

The thing that makes mining a PITA is the number of times you have to whack on the node. With Herbalism, you click on the herb, the bar counts down your opening time, you take the stack of herbs (1-3 or 4, plus occasionally an extra swiftthistle or other bonus) and head out to the next herb. With mining you stand there whacking at the node, pick up one ore and maybe some stone or a gem, whack on it again, pick up one ore, whack on it again, pick up one ore, whack on it again... Why can't you just open the node once, pick up the 1-4 ores that it would contain, plus the 1-8 stones, plus the 1-2 gems? Why do you have to keep mining the same node over and over again? You don't have to skin the same animal twice to get two light leathers, or pick the same plant twice to get three briarthorns and a swiftthistle, why this discrimination against miners?

< rant mode off >
#7 May 09 2006 at 3:58 PM Rating: Decent
Do whats best for your class... orr... if your cash hungry

Try Skinning and Herbalism

STRANGLEKELP IS EASY MONEY!!!! its low lvl too i think its lvl 85 herbalism

1 stack goes for 4g-8g

takes around 20 min for a stack of 20
#8 May 18 2006 at 11:41 AM Rating: Decent
In reply to fledarmus: My first character did herbalism, so I got very used to the one click and done for hitting the plants. Swiftthistle, while a good money maker, is pretty random where it drops off the briarthorn. Personally, when I started another character and made him a miner, I thought it was better to have multiple shots at the node. My thought was this, if the random number generator kicks off each time you right-click the node, with mining you get more of a chance to get the "bonus" items that come along with the mining, vs. the single-shot if you're picking flowers. If the output is determined the first time you step up to the node, you might be right, in that it would just be an annoyance. But, if it's processing each time, you've got a better chance, I would think. It's all just a theory. It was my thought that Blizzard did this to balance out the number of nodes vs. say herbs.
#9 May 19 2006 at 11:17 AM Rating: Decent
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638 posts
From what I've read, it seems the output of a node is determined the first time you try mining it. The outcome of each strike also seems to be determined.

Some things I've seen that bear this out - if you mine a node and it comes up with one thorium ore and 3 dense stones, and you take the thorium but leave the stones, then try mining it again, all you will see is the three stones. Until you've looted those three stone's you will not get anything else from the mine.

If you mine a node and get one thorium ore and three dense stones then step away from the mine without looting and allow someone else to mine the node, they will also see one thorium ore and three dense stones. If you loot the thorium ore leaving the stones and allow someone else to mine it, all they will get is the stones.

This is not the case for fishing, for example, where if you don't loot the fish, you don't pull the same fish on the next cast. It is true for chests, where if you loot only part of the items, the chest still remains and the rest can be looted by someone else.

That combined with some of the other posts I've seen (but unfortunately not bookmarked) from blizzard explaining how their loot tables work gave me the impression (possibly mistaken) that when you first strike a node, the number of times the node can be mined and the loot for each attempt are fixed.

So why not just have all the loot show up in the first attempt, like a chest?
#10 May 19 2006 at 2:40 PM Rating: Decent
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281 posts
About mining... I remember reading that Blizzard said when a mining node spawns it already has its "loot" inside it, so it doesn't matter what you do the loot it has will be exactly the same for you or whoever else mines the node.
#11 May 20 2006 at 12:50 AM Rating: Default
more or less, and sometimes if a node is left long enough another node can spawm inside of it :D

or you can do it my way and buy a stack of thorium ore offa farmers for 1.2g at mass quantities

I have close to 1000 thorium that travels between my 2 mains and I snag some whenever anyone I know needs it or I'm running out of nades, or something to that effect ( I have a hunter that I use a nade everytime the cooldown is over in the BG's and he's almost exalted at lvl 49 with WSG
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