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Leatherworking and MoneyFollow

#1 Mar 01 2006 at 12:05 AM Rating: Decent
Just a quick informative post -- I realize that alot of questions come up about money and what items to make. As I am a casual player and have not had the time to put into becoming a pro at the Auction house -- I decided to maximize my own profits by looking at what a vendor will pay. Using Thottbot's and Alla's Databases I created a my own database for leatherworking up to skill 200. I will eventually have all of the recipes I can find in there, but so far only to 200 now.

The formula I used was to calculate the cost of an item is the vandor sale value for any "farmed" items -- this includes all leather, hides, scales etc. and the vendor price I pay to buy any mats needed like thread and so froth -- without any Rep discounts.

At first glance, I was shocked by my results. I had thought that most of the items at elast broke even, however, alot of them up to about Skill 40 either lose you precious coppers or only gain you one. Worse here are some of the biggest losers out there:

Murloc Scale Bracers -- 85s 9c deficit -- sell the materials instead. And this is tyo a vendor, not on AH

Deviate Scale Belt -- 47s 42c loss -- again sell the Materials.

However the money makers are:

Dusky leather armor -- 19s 10c profit

Green Whelp Armor -- 12s 73c Profit

Thoughts anyone?
#2 Mar 01 2006 at 8:11 AM Rating: Decent
I havent had a character with leatherworking before but, from the looks of it i would switch to a diffrent profession if your planning on making alot of income.
#3 Mar 01 2006 at 12:55 PM Rating: Decent
Keep in mind that these are only vendor prices. Also an interesting note-- the Kodo Hide Bag that a Horde LW can make actually turns a fairly nice profit-- I don't have the exact number in front of me right now, but I was surprised as I believe it is at least 1 or 2 silver and for someone who is at the level of having a LW Skill of about 40, that's not too bad.
#4 Mar 01 2006 at 9:09 PM Rating: Decent
I am currently at 246 at leatherworking and I make great money. Leatherworking for me must have made me at least 200 gold casually in the mid 30's range. The secret is leveling and profeit are not hand-in-hand. Most of the items that I make are not things that I make to level. If you want to level up leatherworking, then find the cheapest thing to level off of and make a bunch. When I want to make a few bucks, try making somthing like shadowskin glove, scorpid mail, or something that is a bit rare.

Leatherworkings seems to make money fine for me...



...by the way, just level in LW till at least 150ish. There isnt anything worth selling till then

Edited, Wed Mar 1 21:13:11 2006 by sasenach
#5 Mar 02 2006 at 2:14 AM Rating: Decent
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50 posts
My hunter alt. at lvl 32 has made 100g on deviate scale belts alone. As well, the dark and dusky gear makes a tidy profit while in the course of leveling. With 3 superior items craftable before 175 lvl, If you cant make money at lw, you're not going to be able to make money at any of the trade skills. I understand the formula refered to deals with vendor buyout, but why would you waste the time you spend leveling your trade. The Auction House is a simple straightforward tool for profiting from your efforts and takes very little time. My mount will be paid for well in advance of level 40, and my hunter will be geared out with superior weapons and at least 50% superior armor(since lvl 22)when i do reach that point.
Use the tools available to you, and you will have a well funded character.
#6 Mar 02 2006 at 3:07 PM Rating: Decent
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4,297 posts
i'll give you an A for effort, broaddus, but using vendor values for mats that you cannot buy from a vendor really makes the whole thing pointless :)

i've made a little money selling the red whelp gloves (they have a mini-fiery enchant built in) especially when putting them up with +24 armor kits installed.

i make more money with leatherworking by disenchanting certain patterns into essences though... just my experience so far...
#7 Mar 03 2006 at 1:17 PM Rating: Decent
axhed-- for the purposes of the mats you cannot buy from the vendor, ie light leather and the like, I used the price that you would get for selling the item to a vendor. So the cost of the item is the cost of mats plus the loss of NOT selling any farmed mats to the vendor. so for Handstitched Leather boots it looks like this:

2 x Light Leather + 1 x Coarse Thread = Total Cost
(2 x 15c) + (1 x 10c) = 40c

So the total cost of the boots is 40c but it only sells to vendors for 29c. So if you NEED the money sell the leather and you will get 1c than the sell price of the boots and not have to buy the coarse thread. The reason I went with the vendor prices is that they are constant and are not subject to the whims of buyers.

In this manner I am trying to maximize my profits when making items away from the AH and because I am only on for a limited time, it is quicker for me to make and vendor an item than get back to the AH. I am really using this to be sure that I am not "giving" away gold to the vendor, and trying to break even at least to skill up my LW.

For reference I am using the numbers found here on Alla, or on Thottbot for vendors pricing.

Edited, Fri Mar 3 13:21:49 2006 by Broaddus
#8 Mar 03 2006 at 3:12 PM Rating: Decent
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4,297 posts
a ha... now i see.... sorry for the misunderstanding


#9 Apr 18 2006 at 6:04 PM Rating: Decent
U cant measure profits based on vendor prices the point of a profession is to use the AH, would someone who made a shifting cloak or any other high lvl crafting item sell it to the vendor?
You dont expect to make money until u get high lvl so the fact that some random low lvl items make no profit from the vendor shouldnt deter u from the prof. If every items from 1 skill to 300 made u alot of money then crafting prof. would be too easy, you have to spend money to make money in the long run.
#10 Apr 21 2006 at 12:07 PM Rating: Decent
Also, Broaddus, if you're LWing without skinning, you are really making it a lot harder on yourself. When looking to make money, I really don't even consider LWing an option until about 200+. Selling stacks of farmed leather are going to yeild you the most money. Even a lvl 10 player can make plenty of money selling stacks of light leather at the AH. Think of LWing, pre-200, as a means to an end, not an economic venture.
#11 Apr 21 2006 at 3:39 PM Rating: Decent
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135 posts
Quote:
As I am a casual player and have not had the time to put into becoming a pro at the Auction house -- I decided to maximize my own profits by looking at what a vendor will pay. Using Thottbot's and Alla's Databases I created a my own database for leatherworking up to skill 200. I will eventually have all of the recipes I can find in there, but so far only to 200 now.
You don't need to be a pro to put the auction house to good use.

Honestly, one of the best add-ons I've installed has to be auctioneer. If you have the time to look all that information up and create your own database, you have the time to use auctioneer, and it's a tool that I wish I'd started using sooner.

The only downside is that you need to have it scan the auction house once in a while (to keep prices up to date) and on my system/connection, that takes roughly 15 minutes.

If you to decide to use it, have it load up when WoW starts, not the default of starting up when your at the auction house. Having access to the auctioneer stat window while your out grinding/etc works well for figuring out if you should hold on to an item to sell at the AH or just vendor it. (Auctioneer adds an additional mouse-over window. In it, it displays how many times it has seen the item at AH, average start/buy-out price along with suggested start/buy-out prices your your auction.)

When you do go to the auction house, use the last tab to set up the auctions unless auctioneer says that it has no history for the item. Drag the item over to the box and it'll fill in the start and buy-out with its suggested entries. Click the create auction button and you're done.

If it doesn't have a history for an item, it's not really any more difficult to get a feel for what to do with these item(s). If it's a green or something like that, look at the stats. If they look pretty good, use the third tab instead of the fifth. It won't fill in the start/buy-out prices, but two prices will be listed. IIRC, the bottom one is higher and I usually list the item around that price. Buy-out usually goes for 15-20 silver higher.

Honestly, if you aren't making good money and you aren't using this tool, you should be. You might even find out that the green item your about to sell to the vendor for 32s is actually worth 3g at the auction house.
#12 Apr 21 2006 at 3:57 PM Rating: Decent
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4,877 posts
Kudos to you Broaddus, I love numbers, and just what you did, finding the nuggets. I think that your method of calculating profit to be valid in reletive terms to the Vendor price of the mats. Some days i would rather sell my skinns to a vendor anywho, rather than some yahoo who fastions himself a daytrader to buy it up and monkey with the sale price for those who actualy want to use said trade mats(to make gear, level their trade, hell I dont care as long as the buyer uses it(I have issue with extroting other players for their money))

On the topic of Aucationeer....be carefull, the mod dose not track what folks payed for said item, just a average of what they the poster is charging. My guildie runs it,and has for a long long time, but last week he found out that the method of data collection is flawed. By finding charged prices, and not the ones that sell values can be spooefd, and thats what happend to my guildie(admititly I did chuckle that his used car salesman method of making money backfired on him)

The trick was done with Heavy leather(but immigine it can be done with any trade good). The Trickseter, posted a few stacks of heavy leather for huge prices, like 30-40 gold, then (I assume he had the mod to make it work) found out what Auctioneer would "Say" the value of Heavy leather is, and undercut it. This made for a nice trap, one too tempting for my guildie to not jump and buy up way way way too meny stacks of Heavy leather. I immigine that this only works on super greedy folks who are unaware of how the mod gathers info, or if the player has a idea what the real market price is, and they do'nt just read the tip....Sucks my guildie is out about 30 gold(not a huge ammount), but I have to laugh at him in a Nelson Muntz fation, He was bragging in Guild Chat about all the gold he was about to make, I offerd to trun his copious amounts of leather in to balls for him, supprisingly he wanted to recooup some of his losses.
#13 Apr 22 2006 at 8:16 AM Rating: Decent
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135 posts
I've heard about a similar scam, and I don't think it's used just to target people using auctioneer.

If I remember correctly, they'll start out placing a few items/stacks at normal prices then post more of the same item at a much higher buy-out. (Or increase the stacks price more as they list the same item repeatedly.)

What they're hoping to do is catch people who are buying large quantities (for power-leveling and such) off guard. They start buying up auctions and don't notice the huge change in price(s).

I use auctioneer mostly to post items, for which it has proven itself. For the times I do use it to buy something (recipies, etc) I don't use its numbers alone. If I'm looking at buying a recipe, I check all the auctions seperately, and compare what I see with what auctioneer shows for averages. If I can find something that is below average both visually and with auctioneer, only then do I make a purchase.

I would suggest only using auctioneer for listing items, and manually checking auctions if you want to purchase items.
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