Remember all of this depends on the type of player you are. You aren't going to make money if you don't like what you are doing, because you won't do it. If you like to farm, take up gathering professions, they only require time to make decent money. If you hate farming, take up crafting and something like skinning that requires little running around the world to farm specific areas. My advice is skinning / mining if you are going to farm. Mining has big ticket items, and is plentiful and easy. Also you can skin on your way. You will find this an easier combo then mining/herb or herb/skin IMHO
I used this in another post but it applies here so take it for what its worth:
Herbalism doesn't really have big ticket items, nor does skinning. Your money will be made in the quantity of how much you sell.
For skinning this is good because you can skin as you level and since there are beasts to skin everywhere your resources are abundent.
With herbalism, Fadeleaf on some servers is worth quite a bit, as it is used heavily by rogues. Swift thistle and briarthorn are also good sells. But most of the time herbs that are good sells are rarer to find, i.e. Mountain Silversage, Gromsblood, etc.
A better profession then herbalism IMHO is mining. First off, there are 2 crafting professions that utilize materials from mining (Engineering and Blacksmithing), so when you AH your market will be broadened. Additionally, more people are blacksmiths then alchemists generally, so that also broadens the buying pool, and I have found that blacksmiths tend to buy more mats then do alchemists.
Also, mining has a number of big ticket items once you get up in lvl and skill. On dragonmaw, a stack of thorium goes for 10g, and arcane crystals go for about 20g a piece. Dark iron is a big ticket item on my guild as it is needed for crafting a lot of MC FR gear and also used for those looking for rep from TB. I have also found mining supplies much more plentiful the herbs. I recently switch from 300 herbalism / 300 alchemy to 300 Alch / and picked up mining. I was able to lvl to 100 mining in a matter of a few hours of farming, if that.
I have lvl'd almost all of the professions, and money wise its all in how you do it and how you much you like to farm. I have a 300 enchanter that can make 10-60g on instance run just from DE'ing. I usually tailor to feed my enchanting mats supply. Mining is so far, easy and plentiful, much more so the picking herbs ever was (and I hate farming, yet mining seems ok). Skinning you can hit 300 skill lvl by 35 easily and the pure quantity makes up for the lower sell prices.
Hope this helps.
Edited, Tue Dec 13 10:34:27 2005 by FallonofDragonmaw