If you are going to take "enchanting" as a gathering profession like herbalism, it can be profitable and cost you almost nothing.
You can disenchant as soon as you take the enchanting skill. You then disenchant every green or higher you come across and then sell the results in the AH. You never need to go beyond the basic skill you get when you first signed up for enchanting (assuming you don't care that your skill is permanently stuck below 75 :-) ). Unless they changed enchanting, you can disenchant any item with a 1 skill in enchanting. On the early level greens, you might not make much as there are tons of low level greens around, but once you start collecting components from higher greens, you should be able to turn a profit. Shards in particular are usually in high demand but I think those only come from blue drops (my enchanter hasn't gotten any yet, but i'm doing it for the full skill and not as a gathering profession and only at about 100 skill so far).