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Advice needed on choosing second primary professionFollow

#1 Feb 24 2005 at 10:06 AM Rating: Decent
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216 posts
I chose enchanting as my first primary profession and I find it pretty enjoyable.

The stumper is that it has no (that I can find) complimentary profession like leatherworking & Skinning, Mining & Blacksmithing...

I don't want to spend gobs of gold to level up a second primary... so since I can't take a gathering + production combination, any advice would be appreciated.
#2 Feb 24 2005 at 10:26 AM Rating: Good
My advice is to take mining anyways. Sell the stone to vendors for piddly cash and AH the gems and ores, once they've been smelted, for the bigger cash. You automatically get smelting with mining, so you don't have to worry about finding someone to convert it for you. In this way you can make some good money and if you ever feel the need to buy enchanting reagents, you will be in a decent place to do so.

Others will tell you to take tailoring. Since nearly all the materials for tailoring are gathered from humanoid kills, it also has no gathering profession to accompany it. At a fairly low level of skill you will start being able to make robes that are green items which you can then disenchant, although I've never seen that particular item turn into anything other than strange dust. Tailoring, as you progress creates a good number of greens and eventually some blues as well. It is a good route that many take. However, you will not end up with as much "leftover" money as you will from mining.

Just my Smiley: twocents.
#3 Feb 24 2005 at 10:55 AM Rating: Decent
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216 posts
Thanks for the sound advice, rated up.
#4 Feb 24 2005 at 11:09 AM Rating: Decent
46 posts
I agree with the advice given. Mining can be semi-profitable since blacksmiths/engineers use lots of metal bars. Some of the stones are very useful so dont always sell them to vendors. Check the AH to see if there are any for sale. If there is a plethora, sell to the vendor, if there is a shortage, place them for auction.

I currently use tailoring to help my enchanter out. I make magical cloth armor which I then disenchant, which then I use to help get my enchanting up. There are easy to make items for each of the cloths (linen, wool, silk) that my character has easy access to. I currently have 220 tailoring with 200 enchanting at lvl 20.
#5 Feb 24 2005 at 1:48 PM Rating: Excellent
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4,574 posts
Skinning is also a good choice to take with enchanting for the same reason as mining. Leather doesn’t sell for as much as bars of metal, but you can gather a lot more leather in a much shorter time than you can metal. So it’s a decent tradeoff.

You might also consider doing both tailoring and a gathering skill. If your enchanting is still low enough, this can work out well for you. In other words, take tailoring at first and as its usefulness fades drop it and take up a gathering skill.

Tailoring worked out well for my priest. I took his enchanting skill from 1 to 135 using nothing but linen and a bit of course thread. With a skill of 30 tailoring you can make a brown linen robe. This robe is a green item, so you can disenchant it. It will usually disenchant into strange dust. I used three enchanting recipes to take my character’s skill to 135 with nothing but strange dust.

Enchant Bracer - Minor Health (1 strange dust)
Enchant Bracer - Minor Stamina (3 strange dust)
Enchant Bracer - Minor Strength (5 strange dust)

The last one is a drop, but I found it in the auction house for about 20 silver.

So I simply farmed linen, turned it into brown linen robes, disenchanted them into strange dust and then used the dust to advance my enchanting. Unfortunately, the minor strength recipe turns green at 135 and I’ve yet to find an equivalently easy rout to higher skill. Still, it’s a rather cheap way to get to 135 skill. And at that point you can drop tailoring and take up a gathering skill if you like.
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