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SE refusing to ban gilsellers..... (Hmmm...)Follow

#1 Dec 21 2005 at 12:41 AM Rating: Good
http://ffxi.allakhazam.com/forum.html?forum=29;mid=1135141187201643516;num=1;page=1

Speak out here.
#2 Dec 21 2005 at 2:08 AM Rating: Good
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173 posts
Well, posting this in every single server's forums is one way to up your post count.

Should Shiva feel special that we get a slightly different looking title to the thread?
#3 Dec 21 2005 at 2:25 PM Rating: Good
Sophus!!! Can you throw this in the pit prease? TY /bow
#4 Dec 21 2005 at 2:38 PM Rating: Good
LMAO, Nuz. That's a great idea! Let's create a PIT on Alla for all the silly threads that get created.
#5 Dec 21 2005 at 5:50 PM Rating: Decent
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836 posts
Sorry, but some of that stuff was good ideas. The "#2" one listed would be a great idea, much better than the "RareEx" version of stuff.
Quote:
To give an example of what a "casual" player goes through to anyone who might actually read this, I've got a LS mate "Dany" who works 2 jobs and raises 3 kids, and is getting ready to be married for his second time. On top of all that he LOVES FFXI. He wants to succeed at this game, and he wants to be recognized as a "good" player. However, he doesn't have the RL money to buy gil. Nor does he really have time to find parties and level as he only gets to play a couple hours a night. So... he spends most of those couple hours a night mining, crafting (at least 5 crafts that I know of are at 60+), and fishing. After about 2 months of doing nothing but these "money makers" my friend has worked up a total of 506,000 gil.

Is that a lot of gil? Sure, to him. Can he buy all the gear he needs to become the type of character he wants to be? Not when one of the most basic items he needs costs 2,000,000 gil. His hard earned 500k adds up to basically squat. This is not a run-of -the-mill example, this is a real person who plays and has been in my LS since the US release.

Now that I've properly labeled the problem and fed a true example I'd like to go ahead and post a solution. If the biggest tribute to inflation in the game is the amount of gil floating around the server then the best way to go about fixing it would be to get rid of a lot of that "worthless" gil. Now there are probably several different ways that SE could go about this, but I've come up with two that I'm going to list here.

1: The absolute quickest way to reduce the amount of gil on the server would be to simply delete gil. Have a GM go in and delete gil in EVERY character's inventory. Kill all of it and have people start from scratch or kill half of it and have people work back up, if/when it gets bad, do it again. Now this method, though quick, will probably **** off a lot of players and make people quit, but here it is for all to see.

2: This method would take a lot longer, but it's the most user-friendly of the two, also happens to be my personal favorite. Introduce several item-vendors that sell items SIMILAR to these NM drops. Maybe sell a pair of level 14 boots with DEF3 DEX+2 AGI+2 for about 500,000gil. Are they as good as Leaping Boots? No, so people will still farm up Leaping Boots. Are they viable option for someone who doesn't want to spend 2,000,000 for Leaping Boots, who has only leveled jobs that NOONE will take to the BCNM (like DRG), and who doesn't have enough time in-game to farm up Bounding Boots and still get into an exp party? Sure. On top of that, however, when someone pays that 500,000 gil guess what? That gil vanishes back into cyber-space. So... you're keeping the "casual" player happy, reducing the amount of Gil on the server (and thus reversing inflation, or at least halting it), and adding one more way to stop the gilsellers/buyers.

SE could even take this another step farther by making players have to do a quest before they even have access to the vendors that sell these items. You could put them out in Tavnazia, or Sky, or make a new area that a player can only access after certain "events" have been completed.

Everything here is, of course, just an example and SE would be welcome to set whatever prices, and create as many of these "lesser" items, as they wished. Think about it though. They could make a "weaker" version of every item in the game if they wanted. Who'd spend 20 million on a Peacock Charm when they could buy something slightly higher level or slightly weaker at 2 million, and when they did that's 1 million less on the sever, the value of gil goes up.
#6 Dec 21 2005 at 5:55 PM Rating: Decent
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836 posts
All it takes is for SE to actually set prices for things in stores or vendors. If a "lesser" Kracken Club that hit from 2-5 times was 30 mil at a vendor or store, that'd dramatically reduce the price of the real one, since ppl would be happy with the lesser, and only the wannabe "1337" ppl would try to get a real K.Club.

Like that guy said, it could be in places that you need to get access to or something. It could have it's own damn story on how it mysteriously can mimic gear from NMs but with slightly lesser power.
#7 Dec 21 2005 at 6:30 PM Rating: Decent
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1,324 posts
How bought use quests to get access to be able to buy mimic weapons from NPCs?
#8 Dec 22 2005 at 9:55 AM Rating: Good
I would think that if they came out with a NPC that sold a Ex version of everything for a reasonable price (ie make it expensive but not outragously so) and even if they made it the same stats as the non Ex version you would find a lot of people would do that. People would still buy the non ex version so that they could be l33t or be able to mule the item. It may drop in price, it may not.

I still find it odd that the price of items went up after they moved things like leaping boots and such to BC's. You would think that with more of them being available now the price would have gone down or stayed the same. Oh well.



#9 Dec 28 2005 at 1:47 PM Rating: Decent
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1,324 posts
Saw the article on 1up and its a bit dated, 3 days before Christmas, but Blizzard cancelled over 18,000 player accounts because they violated the terms by using 3rd pt tools to farm gold and items.
#10 Dec 28 2005 at 3:40 PM Rating: Decent
hi Rev
#11 Dec 28 2005 at 9:01 PM Rating: Decent
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1,324 posts
Hey nuz :D
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