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Is there a craft that ISN'T dying out right now?Follow

#1 Aug 30 2006 at 5:23 PM Rating: Decent
Hello. I've been trying to get into crafting to make some more money in this game, but out of several crafts, I've noticed something. They're all slowing down.

Smithing - This is my latest craft, and I've gotten pretty far in it. I remember back in the day when iron sheets were a gold mine, flying off the shelf and getting at least a 40k profit if you craft them from iron ingots (which you also craft from iron ore). Now, I'm lucky to sell a single stack of these once a week.

Leathercraft - This craft seems even more useless beyond sheep leather. I have this craft leveled up pretty high as well, but it seems everything after sheep leather barely gets much of a profit. sure 3k is a profit but it really isn't anything worth writing home about, especially wth how long it took to make that much.

Fishing - Now this was a kick in the pants. Fishing is supposed to be that really cheap, all profit craft. Especially if you lvl it up alongside of cooking. However, fish prices are going way down. Sole especially. It went down a good 80% in price. Sure, it's good because of cheap sole sushi, but still, if you're doing it as a means to make money, you wont be getting very much.

Long story short, it seems that all of the crafts are starting to lose value from the real money-making items, whether they're worth a lot but sell slowly, or sell quickly but at a very tiny profit gain. With the amount of time it takes to do most of this, you're looking at 100k a week in profit. That sounds decent, but it takes you a good 4 hours or more each day to do that.

When I look at people who have gained fortunes upon fortunes through crafting, I envy them. It seems I began my crafting career far too late, because I have yet to find a craft that makes any real money anymore. It seems all I have left to rely on is rare drops from NMs and the like, and god knows how boring that gets.

If anyone has any opinions or objections, please state them. In this particular topic, I'd actually prefer being proven wrong over being right.
#2 Aug 30 2006 at 9:26 PM Rating: Decent
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2,109 posts
First, you have to be high level to make serious gil off HQ. Also high profit synths take significant investment. A haub +1 will go for at least 3 times a NQ. But look at the % hq lol.

If you're mid level, often the best way to make gil is to find a consumable that no one else is making. Your other option is finding an alchemy buddy farming anima and making enchanted gears. Some of these are very popular of late.

The massive powercrafting phase may be slowing down, this would account for some of the slowdown. Also, the general recession may be to blame.
#3 Aug 31 2006 at 3:24 AM Rating: Decent
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265 posts
yea im gonna have to agree. Not gonna reep a ton of rewards from smithing 60 or other crafts near there. Even at 100 theres competition. BUT! you find your money maker and you go with it. Also gil you make at 100+3 or whatever in the craft is gonna be considerably larger than if you have 60 in a craft. Reasons being, is i have 3 sub crafts at 60, so if theres a money maker at 60 i'd be whoring it right now.

My advice, find ways to cut costs with materials, the less you spend on materials, the more room for profits. IF you can farm some of the ingredients or materials, you are making profits.

Might be the answer you wanted but, you will find something you like. But look higher at 100s and see what each craft has to offer you there. Whether NQ crafts or HQ. See what the tier HQs provide for you within the craft. ANd figure out how to cut the cost of making those down.
#4 Aug 31 2006 at 11:47 AM Rating: Decent
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1,261 posts
Well, I have noticed that the economy is in a serious downturn right now. Since there is such a high demand for HQ items, NQ items are dirt cheap - in most cases, cheaper to buy than make.

Yes, the prices of fish have plummetted, but so have the materials they make, and so have the general prices of a lot of items. Sole Susi is about 50kish a stack (varies WIDELY), sole go about 15kish. If you add the rest of the materials, you barely make a profit...but the fisherman still makes 15k.

There are still low level synths out there that will make you gil. Am I going to tell you what they are? NO...but I know that at least in Cooking, Cloth, and Alchemy, there are still profit synths below 60. The profits may not be as big as you have been used to, but neither are prices of pretty much everything.
#5 Aug 31 2006 at 11:57 AM Rating: Decent
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1,410 posts
Logan, what I happened to start with is Woodworking. It helped that I was San d'Orian: I just kept heading out to Ghelspa with hatchets and wind crystals (and the Lumberjack skill once I got to 28WW and had the guild points) and log for logs to make lumber. (Note: Don't lumber your elm logs, though!)

The other craft I got into early was fishing. Yeah, it's slow going. The money isn't great until one gets into the 40s or 50s with a Lu Shang's.

But the more general answers to your concerns are two:

1) deflation over the past 8 months or so has had an odd impact on the prices of materials and finished goods. Sometimes up-and-coming crafters get burned worse than they did a year ago.

2) skilling any craft is almost always a matter of choosing between "shall I make money (but not skill)," and "shall I try to skill (but almost certainly lose money doing it ... in hopes of more money-making ability afterwards)."
#6 Aug 31 2006 at 7:54 PM Rating: Good
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1,137 posts
To be honest, i don't think i have crafted for profit in the last 8 months (last time was around christmas time). I have been living off the proceeds and the gil reserves are starting to get a touch low, so I am going to have to worry about making gil again.

After perusing the AH and the price list of my previous profit synths, I will have to lower my expectations. I think during the inflationary period, I would expect to make at least 500k per day (3.5million/week) with a small amount of effort. In todays deflationary environment, I would be glad to make 1milllion during a week.





#7 Aug 31 2006 at 9:14 PM Rating: Decent
ok. so from what I'm gathering, there IS a noticable change, but there is still light at the end of the dark tunnel.

I'll keep researching crafts because as many of you said, I'm still pretty much a newbie at it. I'm not looking for any recipes that are a major gold mine or anything like that. I'm just happy to find out that it is worth it in the end.

I want to thank all of you for your imput on this matter and I very much welcome any further points.
#8 Sep 01 2006 at 4:13 AM Rating: Decent
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580 posts
Like some peeps said, gotta find what sells the best! Too be honest, cooking is one of the best to profit off of at this point. You wouldn't believe the prices for some of the Chocobo Raising food! Problem is getting the materials, a problem that will always exist. Honestly, at this point in the game crafting isn't going to net you the most money at the start. But a quick solution is gardening, since you can gain materials from that, and farm while your plants grow of course.

Basically, the best way to make money, IMO, is to garden and craft. Only thing you have to pay for are seeds (If you can't find a good spot to farm for the certain seed you need.) The pots (If you can't craft them already.) and Crystals (But even those are easy to get.) Lots of recipies out there to grow your items. It may take a lil longer, but the net gain in general is more often then not, worth the wait. Afterall, gardening does all the work for you.
#9 Sep 02 2006 at 1:18 PM Rating: Decent
Bonecraft is worthless for profit without extremely lucky tier0 HQs... it's gotten pretty bad. ******* scorp harnesses are a loss of gil over time even with tier 2.
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