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Ragnarok's EconomyFollow

#1 Jan 30 2006 at 1:57 PM Rating: Decent
43 posts
Hey, I don't post that much so pardon my forum etiquette (does that even exist =P).

Anyway, around December our economy really took a dive and everything is expensive. Most crystal stacks are fetching 10k a stack and alot of luxury items (i.e. Scorpion Harness, Hauberk, Hauby, Vermillion Cloak, Astral Ring) sky-rocketed in price. Yes they are a luxury, you CAN level without these items =p, but enough of that and onto factors.

I understand that there are many factors that contributed to this. We all know gil sellers have their hand in price raising, but lets face it, theres nothing we can do about them because SE refuses to be the "bad guy" and take the first step. Second you can't do anything about gil buyers, they are in the same boat as gil sellers, immune.
Also I'm aware that some people don't have the time to go out and farm whatever they need so they are required to go pay expensive prices. I can relate, I had to pay some hefty prices for some crystals the other night. But unfortunately people will continue to pay what they need to get what they want done. So it starts a chain of inflating as long as their time becomes scarce.
Now that I've analyzed a few factors that contribute to inflation, I'd like a few insights on what we can do to prevent possible more price hikes.

I was wondering what we can do as a community to help our own economy and to stop Ragnarok from becoming an overpriced server.

So what can we do to better our server? How can we fix the problems that we are plagued with currently?

Thank you for your time and please post serious responses. (/pray =P)

#2 Jan 30 2006 at 2:04 PM Rating: Good
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2,112 posts
Actually prices are starting to fall again...SH went from 15mil to 12.5mil in the last couple weeks...Hauberk/Haubergeon have dropped too. So give it time, they will drop and our ecomony will flatten out.
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#3 Jan 30 2006 at 3:17 PM Rating: Good
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1,137 posts
I agree with UNCTGTG.

The prices are slowly starting to decrease.

The crystal stack prices are still on the high side, but I think that has more to do with more individuals trying out crafting which is driving up demand much greater than the current supply.

In real life, higher energy cost tend to have a cascading inflationary effect on the economy as it costs more to manufacture, transport, and operate in such an environment.

#4 Jan 31 2006 at 10:49 PM Rating: Default
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87 posts
It is kind of interesting that when my LS leader was talking about FFXI on 360 their crystl stacks are like 300-500 gil.

Honestly IMO? Ragnarok's prices are too high because there is too much gil in circulation. When this server started, it's prices were so low you would crap your pants if you was items for those prices on our server today.

There is only a FEW ways to actually MAKE gil. The auction house and bazaars and trading are all only passing of gil from one character to another. That gi HAD to have come from some place and the only way to my knowlage that someone can actually MAKE gil in this game is to sell things to NPCs, and get rewards from doing quests and missions.

The population of this server grew so much since it started and with all the quests and missions and selling to NPCs done, prices started to go up. It is the natural cause of inflation if there is more money on the market, it becomes worth less and the prices of things go up. The problem with this is that not all items will inflate and some of the actually go down because there becomes too many of those items. I bet you if a Scorpion Harness was easy to get like from a mission or quest, it would probably be worth maybe a mil on our server because people can get it readilly.

It's the basic law of supply and demand. There becomes more supply of currency the graph shifts to the right and the amount of money you had just wont buy you what you could afford before. We already had a HUGE supply of gil on this server but alot of it was on characters storing it for gil-selling companies. All of a sudden the christmas sale comes around and all this gil floods back into circulation and the supply curve will shift to the right and what you could get yesterday for 1 million gil you can't get it today. It's how economies work. Yes I hate it.

The ONLY way we can get prices to fall is to agree to pay less for items and sel items for less. Since a natural way of people to be is greedy (you some you want more, it's natural) the population will not agree to sell an item to someone for less when there is a person over there that will pay full price or more. The inflation will slow down, but unless people with ALOT of gil just decide to drop it, the prices will not stop climing over a yearly basis.

Hope this answers some questions you have, I am sorry but basically what I suggested in the last paragraph is the only idea I have to lower the economy. People need to agree to sell less to increase the value of the currency.

I'm sorry, but it's the way the world works weather it's a real or imaginary world. We all just have to adjust.
#5 Feb 01 2006 at 1:13 PM Rating: Decent
43 posts
Don't worry about your outlook on the economy. Its a realistic approach to our current stand point. As the saying goes, sometimes the truth hurts. lol
#6 Feb 01 2006 at 3:45 PM Rating: Decent
There's really nothing wrong with the economy. Even if a large amount of gil was removed, everything would still take the same relative amount of work to obtain.
#7 Feb 02 2006 at 3:44 PM Rating: Decent
2 years ago. Fire Crystals 5k Scorpian harness 8mil.
Today Fire Crystal 10k Scorpian harness 12mil.

It takes less work to get a SH now then it did 2 years ago. People see big numbers and start ********* go farm or craft. No item is out of reach.

Edited, Thu Feb 2 15:46:30 2006 by ColdHarted
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