Chibihibi wrote:
I'll admit there is drama but also some great experiences.
Anyway. Liquinas. Here's the problem. This is a game with people. Sometimes if a certain number of a certain job misses an event... that event can't happen. And they don't have to say why when it ruined an event for 30+ others?
I'd say they should have to at least give an explanation. Because it is out of respect. If you got an excuse like RL in the way or something... no big deal. But if you decide you just want to go XP and ***** with everyone elses plans when they are expecting you to be there... well, that is disrespectful.
That's why these rules for these LS' have been put in place. Those that take advantage of it "being a game" and don't give a damn about what the rest wish in the LS wish to do. Lets just say... the sour and disrespectful few ruined it. Which is how it always goes in groups.
Another /random Post made by me.
My 2gil:
My LS has strict rules and we all seem to get along quite well. Without rules, there would be chaos. We have to set strict rules in order to progress. I know its just a game, but its a game where you are working with alot of people in order to make one thing happen.
When you are in an important event, you need people who are willing to listen and do their job when told. When one person doesnt listen and starts to spam in the LS, that's when the problems start. I usually give them a warning first, then they are on strict LS probation. If they do it again, I tell them to leave that certain LS event until further notice. If they do not do as told, then its just /breaklinkshell. Plain and Simple.
I dont do this because I'm trying to be mean. I do this because I dont let one person ruin it for everyone else who's trying to get the LS Event done.
I think of it this way, even if I kick one person out of the linkshell because of his behavior, there will always be another person who is willing to listen and make it happen with the LS.
Here's a spam of some LS Rules we follow:
1: If you cant take orders from one person, then this isnt for you.
2: When the leader says die, then die. (Rather have one person die, then let him round around and mobs kill everyone else there too) (You WILL take a R1 if told to, otherwise, have fun Home Pointing)
3: If you cant make it to a LS Event, usually /tell the leader or second person in charge a day or two ahead of time. Unless its a real emergency, which we understand.
4: If you are ONLINE, you MUST be there for the LS Event. No Exceptions. There is no reason why you joined the LS to do LS Events if you are going to be ONLINE and NOT THERE.
5: If you are caught ONLINE and NOT at a LS Event, you are given One warning. Second Warning means LS Probation. Third Warning is a /breaklinkshell until further review from all LS members. (Never got to step 3 yet...)
6: When you join a LS to do LS Events, its kind of like real life (kind of...). You are given a job, be there on time, do your job right, a mistake may mean a verbal warning/write up... Do a few more mistakes, and you may be FIRED.
Thats just a few of our LS's Rules. And it seems to be working since day one. Great players, smooth work flow... (knocks on wood)
So my 2gil: I'd rather have a LS with strict rules and have everyone obey them, then to let a few rude people who cant seem to understand or follow one persons rules ruin the fun stuff for everyone else. d(^.^)b
Edited, Fri May 20 12:45:23 2005 by Xenger