Here goes.
Sorry for my long absence, but there were some pressing matters which had to be dealt with. The edits are forthcoming.
Jmr,
I had misunderstood you earlier. Your naked edit and face are complete.
Jmr.
https://www.sharemation.com/ShadeNight/Jmr/Jmr%2C%20Ark.jpg?uniq=-bvd7cx Jmr, armorless.
https://www.sharemation.com/ShadeNight/Jmr/Jmr%2C%20Ark%20armorless.jpg?uniq=-bvd7d2 The files.
https://www.sharemation.com/ShadeNight/Jmr/42-100.DAT?uniq=-bvd7dw https://www.sharemation.com/ShadeNight/Jmr/42-25.DAT?uniq=-bvd7dr https://www.sharemation.com/ShadeNight/Jmr/42-56.DAT?uniq=-bvd7dm https://www.sharemation.com/ShadeNight/Jmr/42-9.DAT?uniq=-bvd7dh https://www.sharemation.com/ShadeNight/Jmr/43-3.DAT?uniq=-bvd7dc https://www.sharemation.com/ShadeNight/Jmr/43-34.DAT?uniq=-bvd7d7 On a side note, due to my idiocy the Elvaan female Ark armor is ready for anyone who'd like to have it.
Krista,
Sh-I-t DAMN this was a hard edit. This is the first non-symmetrical piece I have worked with, which definitely complicated matters are called for extra fine-tweaking of polygons. I did discover a new feature of Metasqouya which I needed for this edit, that being the ability to draw directly onto the model instead of a skin file. Those bare patches of skin on the pants were tough, but they're there in all their glory. The shoes, I'm afraid, were beyond me. The face is not yours, but I like this one more and you can still use the files. Also, armor models do not convert to skin readily or well. However, I am quite proud of this one.
By the way, I tried going to the site you linked that remarkable image from and, guess what? It's filled with freaking animated Tarutaru 3D ****. WTF? It's there if anyone wants it. >.>
Isn't she adorable?
https://www.sharemation.com/ShadeNight/Krista/Krista.jpg?uniq=-bvd29w Krista swings the deadly Zanboto +2.
https://www.sharemation.com/ShadeNight/Krista/KristaAnZanmoto.jpg?uniq=-bvd29r The files.
https://www.sharemation.com/ShadeNight/Krista/99-58.DAT?uniq=-bvd2al https://www.sharemation.com/ShadeNight/Krista/52-53.DAT?uniq=-bvd2ag https://www.sharemation.com/ShadeNight/Krista/99-66.DAT?uniq=-bvd2ab https://www.sharemation.com/ShadeNight/Krista/99-74.DAT?uniq=-bvd2a6 https://www.sharemation.com/ShadeNight/Krista/99-70.DAT?uniq=-bvd2a1 (Zanboto)
https://www.sharemation.com/ShadeNight/Krista/53-126.DAT?uniq=-bt4kba Hitena,
This one was refreshingly easy after all those mad-tough edits. Here ya go.
Hitena, Crimson Dragoon.
https://www.sharemation.com/ShadeNight/Hitena/Hitena.jpg?uniq=-bvd0u5 The files.
https://www.sharemation.com/ShadeNight/Hitena/98-103.DAT?uniq=-bvd0uu https://www.sharemation.com/ShadeNight/Hitena/98-107.DAT?uniq=-bvd0up https://www.sharemation.com/ShadeNight/Hitena/98-91.DAT?uniq=-bvd0uk https://www.sharemation.com/ShadeNight/Hitena/98-95.DAT?uniq=-bvd0uf https://www.sharemation.com/ShadeNight/Hitena/98-99.DAT?uniq=-bvd0ua Wrench/Dragoon,
Interesting - but practically impossible to do accurately. I did a fair job, I hope...judge for yourself.
Wrench the punk.
https://www.sharemation.com/ShadeNight/Wrench/DragonQueen.jpg?uniq=-bvczj8 The file.
https://www.sharemation.com/ShadeNight/Wrench/32-66.DAT?uniq=-bvczjd To those whose edits were not done,
Batousai - It just doesn't look anything like Kenshin. Unworkable.
Enderz - Post me that pic and I'll check it out.
Umojan - There's something I probably need to explain. Although I would very much like to, there is no way for me to add extra points and planes to a .dat. This means that all I can really do is edit; Move things around. The horns concept would be simple enough, but...I just can't put horns on without creating them.
Zyhie - See above. In addition, I can't change animations at this point. Although for a while I was really getting a good Kirin going, after several hours of tweaking the Dhalmel I tossed it into the Model Viewer to see how it would look. It turns out that the animations are based on fixed points....and if you move those points too much, very awful things happen to those models which I would most certainly wish on my enemies. I'd love to create a good Kirin though...
The same story may apply to the chocobo, but I have some ideas on how to fix it up.
Edited, Mon Feb 14 11:25:53 2005 by Artaea