His Excellency Aethien wrote:
Anyway, my point about the land was that while you can probably function on 18 lands it's difficult to get to casting 2 or 3 spells per turn on that reliably...
That's fine. This is becoming one of those amusing situations where I'm telling you what I've actually experienced and you're insisting on what you think I should be experiencing.
I had no mana issues throughout the night aside from a single, statistically poor opening hand that I should have dropped. If anything, the only "land issues" I had was drawing Plains I didn't need due to the low mana curve of the deck and each land after the first four or so usually a wasted draw since by that time I've already cast most of my opening hand and am playing with maybe one or two cards held situationally (Banishing Light, Brave the Elements). I spent more time frowning at the fact that I drew a land instead of a "good" card than I did spent frowning at cards I couldn't cast due to land issues.
Quote:
he guy who built it also just won $10,000 with the deck.
With a deck that, again, had the exact same statistical chance of getting no lands in the opening hand and next five turns as my deck has.
Of course, I'm not playing for $10,000 -- I'm playing to have an enjoyable four hours out and hang with my kid. The mid-tier people are more fun than the Desecration Demon/Pack Rat netdeckers in the top spots anyway
I pay my six bucks, get a $3.99 booster or two back at the end of the night and call it a couple bucks well spent.