gbaji wrote:
Sir Spoonless wrote:
Eske Esquire wrote:
I can follow gbaji's complaint about as well as Jaffe's, which is to say, not very well.
You're confusing plot with character. He's not saying that games can't or shouldn't have plots, but that by adding defined character personalities that you play and interweaving them into the plot, possibly (especially) with rewards for playing "in character" and penalties for not, you run the risk of actually limiting play options instead of expanding them. And he's not even talking about player defined characters. A game where you pick the name, stats, weapons, etc of your character and then go off and play through the game is very different than one where you pick from a set of pre-defined characters and are confined in some way based on which character you pick.
Edit: Though I guess you could be addressing Eske's statement here. I wouldn't know; I didn't read the article in question.
Edited, Feb 22nd 2012 4:00pm by Spoonless