DSD wrote:
Quote:
According to online reports, Sony had fired ~200 employees from SOE a few days before the PSN massive attack which led to the compromise of user personal information. A 2 week notice was handed out on March 31st, 2011 which gave whomever enough time to think, plan and act on the PSN attack – and would have all the clearance to easily to do it . Whats even worse is that if it DID turn out to be a inside job then the ex-employee could potentially have the tools to un-hash the stolen passwords and possibly even have the tools/resources to decrypt the important information such as your credit card numbers
My understanding (a co-workers wife worked at SOE and literally switched jobs a week before the layoffs and was pissed cause if she'd waited she could have gotten some severance cash) was that the people they laid off were basically design folks for DC-online. These are the people who do artwork, story writing, dialog, etc. Basically a bunch of stuff you need a lot of people for when first designing a game, but not so many to maintain after release. The big deal with this was that it suggested that SOE is not planning on designing any new games for the time being (else they would have been shifted to new projects instead).
Those people do not have access to accounts, or servers, or programming, or really anything at all. That's not to say some disgruntled employee couldn't have been behind this, but it isn't likely that it was one of that particular group.