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Actually buying a new computer this timeFollow

#27 May 01 2010 at 11:32 AM Rating: Good
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Dread Lörd Kaolian wrote:
Compooter nollij
Thanks, Kao. I'll be referring back to this often over the next few weeks. Smiley: thumbsup

Edited, May 1st 2010 12:33pm by AshOnMyTomatoes
#28 May 01 2010 at 1:38 PM Rating: Good
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Jonwin wrote:
If Elne can build her own I would think just about anyone could.
Smiley: glare

Back when I was still thinking of getting a job, I was a wiz at trouble shotting Dos and often the only one who could solve my father's network problems.(Win NT4.0) The computer my ex bought, force me to learn how to upgrade a system that used proprietary Mother board and operating system. Tandy 1000a was pain in the butt to upgrade, without buying inflated hardware from Radio Shack.

Then I became a poor divorce gamer who had to either buy from some hobbyist who sells at Ham Fests or build my own. That worked for me until I started to go into Fibro Fog when faced with hardware that didn't want to behave like the reviews on gaming sites and Tom's Hardware said it would.

So now you have me getting an custom build computer put together by friends I trust. I just have to factor in labor, that isn't much more then what I used to earn from my father and friends over 10 years ago.
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#29 May 01 2010 at 1:53 PM Rating: Decent
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The Asus P6T deluxe V2 Socket 1366 motherboard I was going to recommend is currently $300. It was $150 2 months ago.


It's been ~250+ since at least January. Smiley: dubious

I'd say go with the non-i7 quad core for your budget. I'd personally recommend the i7-920/930 from microcenter(If there's one near you and they still have them cheap) with a 1336 mobo, but it seems to be a bit out of your price range.
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#30 May 01 2010 at 2:18 PM Rating: Excellent
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The only things that are important on a gaming rig are the blue blinkenlights on the case.
#31 May 01 2010 at 5:54 PM Rating: Decent
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Sweetums wrote:
The only things that are important on a gaming rig are the blue blinkenlights on the case.


I have 19 on mine. Smiley: waycool
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#32 May 01 2010 at 8:44 PM Rating: Decent
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Dread Lörd Kaolian wrote:
I'm an advocate of the build your own route, always have been, but you need to be comfortable with putting hardware together, and you have to be prepared for things to go less than well sometimes. Really helps if you have someone local who can help you build your first one. If you don't have someone to look over your shouldar while you put one together, unfortunate things can occur, such as processor pin squishes.

Straightening 400+ pins of a stepped-on CPU is a traditional Buddhist exercise for practicing patience.
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#33 May 01 2010 at 9:01 PM Rating: Good
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Sweetums wrote:
The only things that are important on a gaming rig are the blue blinkenlights on the case.


I like that when I come downstairs at night, I don't need a light: the blue blinkenlights are lighting up the living room just fine.
#34 May 03 2010 at 9:17 AM Rating: Decent
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Does anyone have a handy rule of thumb for how much the major components should cost, relatively?

For example: if Ash&c wants to build a gaming rig for $800, how much of that should be budgeted for the mobo + video card? Or would you calculate the case and fans first, and see how much you have left to spend on the big pieces? This assumes he has a monitor, speakers, keyboard and mouse left over from his last system.


I don't want to have this argument with KAO for the 9000th time, but I'm of the opinion that every dollar spent on a gaming CPU over $75 is a dollar you should have spent on video hardware unless you play a tiny tiny subset of games that use a lot of CPU time.
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#35 May 03 2010 at 9:43 AM Rating: Decent
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I agree here; the most important component of a gaming machine is the video card. After that, any necessary power and cooling requirements the video card needs. Even memory is more crucial than CPU, to a point. My Athlon X2 4000+ at 2.1Ghz works fine, coupled with a decent video card.
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#36 May 03 2010 at 7:07 PM Rating: Excellent
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/shrug. Cores are where its at these days. Video is very important. So is CPU. not necessarily to run the game itself, but for offloading all the OS crap to a different core while you game, not to mention that all the major MMO's and most of the new releases from the past year effectivly utilize multi core CPU's now. A low end CPU is generally a bottlekneck to a high end video card. Lots of benchmark data to support that in various CPU benchmark reviews. 3dGuru and tomshardware have some excellent ones, I've done my own for other work, mostly aimed at Cad rendering speeds, which are essentially the same processes used in most 3d video games. By all means, don't take my word for it.
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#37 May 03 2010 at 9:48 PM Rating: Decent
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A low end CPU is generally a bottlekneck to a high end video card


Yeah, almost never in real world situations. It's a simple architecture issue. It's the reason discrete video processing even exists. On a per dollar basis, it's silly. CPUs are just ahead of where they need to be to do what they do for games. GPUs aren't. It's far more likely that GPU manufacturers will just start delivering integrated on board CPUs for gaming than it is CPU manufacturers will do the reverse. Different markets, different priorities, different design architecture. That could obviously change someday, but right now spending $200 on a CPU *to play games* is a waste of money. If you're in a situation where a $200 CPU is required to drive your video solution, you're spending $5,000 on a machine. Which, hey, if that's your thing, great. When it's 1/4 of the cost of the system, it's just not a great idea. The idea is the value proposition, right? What's the least you can spend for an acceptable gaming experience, not what's the ideal experience?
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#38 May 03 2010 at 10:27 PM Rating: Excellent
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gaming CPU over $75


lololol. Good luck finding a "gaming CPU" that costs less than $75 that isn't going to be the weakest link of a system.

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Yeah, almost never in real world situations.


With your current opinions on price range, it will. CPU most certainly does have an impact on games. I wouldn't recommend paying 300 for one, but 200 is reasonable. (Probably not for a 800 dollar budget though.

Edited, May 4th 2010 12:31am by Deadgye
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#39 May 04 2010 at 12:20 AM Rating: Excellent
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Smasharoo wrote:

A low end CPU is generally a bottlekneck to a high end video card


Yeah, almost never in real world situations. It's a simple architecture issue. It's the reason discrete video processing even exists. On a per dollar basis, it's silly. CPUs are just ahead of where they need to be to do what they do for games. GPUs aren't. It's far more likely that GPU manufacturers will just start delivering integrated on board CPUs for gaming than it is CPU manufacturers will do the reverse. Different markets, different priorities, different design architecture. That could obviously change someday, but right now spending $200 on a CPU *to play games* is a waste of money. If you're in a situation where a $200 CPU is required to drive your video solution, you're spending $5,000 on a machine. Which, hey, if that's your thing, great. When it's 1/4 of the cost of the system, it's just not a great idea. The idea is the value proposition, right? What's the least you can spend for an acceptable gaming experience, not what's the ideal experience?


A $75 cpu is withe a single core Core 2 solo2.5 Ghz, or a 1.8 GHz dual core core 2. That would be a huge bottleneck in a system with a 285 GTX. and with windows 7 ability to offload non game processes to secondary cores, that would be an even bigger problem. It is a simple Archatexture issue. You toss a Core 2 3.0 GHz $150 Wolfdale CPU in there instead of that Core 2 solo, your FPS is going to easily double. Certanly there are diminishing returns, but a $75 cpu in a gaming machine is just a bad idea. When you get into the Core i7 family, the entire paradigm shifts because nwo your memory controller is onboard your CPU, and your ram restrictions go from being your chipset, to being whatever the fastest ram you can cram into your machine is. You put that same 285 GTX in a system with a core I7 processor and the same DDR3 ram you had with the Core 2 3.0 GHz Wolfsdale processor, and you are going to see another 15-20 FPS on average asuming no settings change. If you just want to laod the game and run around at minimum settings without doing anything, then sure, a $75 CPU might load the game. But it "is" your limiting system resource at that point. Buying an underpowered CPU is the waste of money. If you stick a $75 CPU in your computer, don't call it a gaming rig, because it isn't.

The effect of CPU on a gaming system largely depends on the game you are playing. FPS with a limited number of entities and a preloaded map? Almost all video. Strategy sim with multiple units? Alot mroe CPU than other games. A MMO? Depends but in raiding situations with lots of entities and respawns, CPU is huge. There is also the sound Codec drivin off the CPU (usually soundmax, small hit I know, but on a lower end CPU noticable), any Antivirus or other background firewall tasks that might happen to kick off in the middle of the game on accident, DirectX itself,not to mention the various browser windows people tend to have open when gaming. Need some extra overhead room for things like that.

heck, you can see exactly what dependancies and system resources are being used by a various game using Sysinternals or Dependancy Walker http://www.dependencywalker.com/ While I am 100% certain we both could find exception cases either way, for the most part, I think you will find that when you start upping the resolutions and throwing those extra crossfire / sli cards in play, you end up utilizing a much bigger chunk of CPU than you might think.

I don't think we disagree on the overall scope, I think the disagreement comes in level. We both think video cards are important. I just think that an adequate CPU to drive that video card and the non video card OS processes is also quite important.

Some further reading on the subject: (pre Win 7, so doesn't give as much weight to the multi core argument as you would see now) http://www.guru3d.com/article/cpu-scaling-in-games-with-quad-core-processors/1

Raw proces power vs price
http://backoffice.ajb.com.au//images/DynamicImages/Product/buyers-guide-cpu-table.jpg
http://www.pcauthority.com.au/GroupTests/148016,buyers-guide-40-cpus-tested-for-budget-mid-range-and-gaming-pcs.aspx

I suppose it comes down to your definition of acceptable gaming experiance. I'd say the minimum acceptable perfomance for me would be medium settings, no lag, at least 30 FPS on any game out there in any situation in that game (raiding, melee fight, etc). That would be bare minimum though. I'm used to 90-120 FPS on maxed settings with no lag, but I realize i'm a graphics snob. I suspect CPU prices must have risen considerably since you last bought one.
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#40 May 04 2010 at 5:08 PM Rating: Good
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I just want to be able to play LOTRO on fully-cranked resolution. Smiley: frown
#41 May 04 2010 at 6:27 PM Rating: Good
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A $75 cpu is withe a single core Core 2 solo2.5 Ghz, or a 1.8 GHz dual core core 2. That would be a huge bottleneck in a system with a 285 GTX. and with windows 7 ability to offload non game processes to secondary cores, that would be an even bigger problem.

Ok, wrong. Firstly you clearly don't understand how Windows 7 kernel scheduling works in this scenario, but let's set that side as it's irrelevant to gaming anyway.

Secondly here's an actual $70 CPU:

http://www.newegg.com/Product/Product.aspx?Item=N82E16819116076



It is a simple Archatexture issue. You toss a Core 2 3.0 GHz $150 Wolfdale CPU in there instead of that Core 2 solo, your FPS is going to easily double. Certanly there are diminishing returns



Yeah, clearly there are. They start showing up dramatically at around $75. You could have arrived at this conclusion with half as much ego and 4 seconds of effort. Now, if you'd like, explain to me how buying an actual $150 cpu instead (and, the important part, subtracting that money from the GPU budget) is a better idea.

Hey, you were only off on the processor speed by 50%. Given your usual error rate when giving hardware advice, I'd chalk that up as a victory.

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To make a long story short, I don't take any responsibility for anything I post here. It's not news, it's not truth, it's not serious. It's parody. It's satire. It's bitter. It's angsty. Your mother's a *****. You like to jack off dogs. That's right, you heard me. You like to grab that dog by the bone and rub it like a ski pole. Your dad? Gay. Your priest? Straight. **** off and let me post. It's not true, it's all in good fun. Now go away.

#42 May 04 2010 at 8:52 PM Rating: Excellent
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You are apperently completely ignoring UMS in Windows 7, the removal of the global schedular lock and the vastly improved modularity of the 7 Kernel. That or you are confusing windows 7 and office 2007. I'm not sure which. The fact of the matter here is you are way off base. Windows 7 can, and does, offload processes to additional cores when available. For example in a Core i7 Quad core with hyperthreading scenario, general windows usage typically resides on Core 1 and 5 as primary, with secondary processes set to core 3 and 7. Launching a game usually results in cores 2 and 4 becoming more active to handle the threads. DirectX processes stay resident on 1 and 3 usually, with threads able to reallocate as needed based on User Mode Scheduling and other threading subsystems dictate.

You are honestly proposing a CPU with a 2MB L2 cache as a gaming CPU? Seriously? Compared to that $150 wolfsdale chip with the 6MB L2 cache that would be a bottlekneck on windows itself loading, let alone any gaming processes. And yes, i'll admit my prices are off by about $30 since the last time I looked at low end core 2's. The sweet spot on a core 2 remains at the 4-6MB L2 cache range in the $120-$150 price range. If you need a detailed explanation as to what exactly the L2 cache accompleshes for a given system, by all means please let me know.

Ego huh? Alright. Yes, I do have rather strong oppinions on technology. This is because have a very large pool of hardware knowledge and experiance, and usually I am right. I know I am right because I perform multiple benchmarks via software and real world applications on hardware on a regular basis, as well as extendivly read multiple reports of others on similar hardware before I make any decisions. I look at chipset processes, hardware bottleknecks with controller chips, known issues with components, end user reviews, and a host of other factors before I reccommend anything. I don't just pull incorrect facts out of my *** and expect people to follow my advice simply because I say so.

It really pisses me off when people try to give bad advice that limits people to computers that won't perform the functions they are buying them for, and have zero margin for future process overhead. I've likely built hundreds more computers than you have, and while I respect your intel and political background and knowledge, I find that you lack the technical background and practical experiance with the hardware to be making the reccomendations that you are. You are flat out in the wrong here, and anyone who follows your processor reccommendation is going to be gutting their machine and putting something with more horsepower in sooner than later, because it will perform like warmed over ****. Find some benchmarks and or documentation to to back up your claims, or quit wasteing our time. Prove me wrong. Show that there is no significant performance gain between a computer with a 2MB L2 cache and a 6MB L2. Find us some data that says a video card doesn't give a **** about the processor you put in your rig, and that anyone considering SLI mode shouldn't worry about having enough processor overhead to drive that display with 2 cards at resolutions higher than 1600x1280. I'd like to see it. I'd also like to see a real live dinosaur too while you are at it.
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#43 May 04 2010 at 9:03 PM Rating: Excellent
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http://www.benchmarkextreme.com/Articles/I7%20920%20Bottleneck%20Analysis/P18.html
http://www.tomshardware.com/reviews/cache-size-matter,1709.html
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#44 May 05 2010 at 7:51 AM Rating: Good
So if you don't want to build a comp, and just want to buy one.
Today @ woot.com, they have a HP for sale for $450. Because everything is better than my current lolDell, this may be good or not for you.
Just putting it out there.
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#45 May 05 2010 at 8:10 AM Rating: Decent
Dread Lörd Kaolian wrote:
Show that there is no significant performance gain between a computer with a 2MB L2 cache and a 6MB L2.


First of all, **** measuring contests involving PC hardware rarely do well for the perception of either side. Second, I don't think Smash ever said there wouldn't be a performance gain. From what I read, his implication was that by upgrading to such a CPU, you might have to subtract from the GPU budget, and clock cycle for clock cycle, that's generally a bad idea for gaming. It's all about balance, Kao, and if I am going to have to make a sacrifice for a gaming machine, I'd rather start with a better GPU and upgrade the CPU later, if necessary.
#46 May 05 2010 at 8:16 AM Rating: Good
BrownDuck wrote:
First of all, **** measuring contests [...] rarely do well for the perception of either side.

Do you honestly think we can measure how big a **** Kao and Smash are?

EDIT: I have no idea who that guy was who just clubbed me and posted that derisive comment about The Grand Administrator. I think he's a sweetie-pie.

Edited, May 5th 2010 9:18am by MoebiusLord
#47 May 05 2010 at 8:23 AM Rating: Good
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poor moe, I hope you recover.
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#48 May 05 2010 at 8:39 AM Rating: Good
I have great insurance.
#49 May 05 2010 at 9:12 AM Rating: Good
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#50 May 05 2010 at 12:47 PM Rating: Decent
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BrownDuck wrote:
Dread Lörd Kaolian wrote:
Show that there is no significant performance gain between a computer with a 2MB L2 cache and a 6MB L2.

First of all, **** measuring contests involving PC hardware rarely do well for the perception of either side. Second, I don't think Smash ever said there wouldn't be a performance gain. From what I read, his implication was that by upgrading to such a CPU, you might have to subtract from the GPU budget, and clock cycle for clock cycle, that's generally a bad idea for gaming. It's all about balance, Kao, and if I am going to have to make a sacrifice for a gaming machine, I'd rather start with a better GPU and upgrade the CPU later, if necessary.

This should be the relevant point here. Spending another $75 on a CPU is not going to get nearly as much performance boost as putting that money into the video. As I've said before, with a better video card even my AMD X2 can run new games perfectly well. As long as I don't have a dozen web browser windows and a compiler running in the background. Which you wouldn't be doing while playing anyways.

And when I partially rebuilt my system, I put it on a motherboard that will take AM3 CPUs and PCI-E 2.x graphics so I *can* upgrade when, in the future, the CPU becomes a bottleneck. Not every component needs to be top-of-the-line all the time.

Edited, May 5th 2010 2:50pm by Debalic
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#51 May 05 2010 at 2:03 PM Rating: Decent
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The flip side to that argument is that by far the hardest component of your system to replace is the CPU. You basically don't ever want to do that if you can avoid it. Buy a board/CPU combo that will run current and near term hardware very well and then add the other bits.

You always get a point of diminishing returns. In this specific case, the difference between a $75 CPU and a $150 CPU is significant, and while that extra $75 spent on a video card will also be significant, it wont be so in the long run. I'd rather get the more expensive CPU and a medium powered video card, and plan on upgrading the video card in a year or two. In that time, the value I'll gain by the upgrade will be worth many times more than if I'd spent the extra money on a faster video card when initially buying the system, and my CPU wont be a bottleneck issue either.

Doing it the other way around doesn't work. You don't get the extra money you spent on today's video card back when you upgrade it. You do retain the benefits of the extra money you spent on a better CPU though...


Obviously, this assumes a modest budget, but that was the case here, right?
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