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#1 Jun 27 2008 at 7:50 AM Rating: Decent
Skelly Poker Since 2008
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Apparently SoE is offering the same sorta deal for Vanguard as they currently have going on for the EQ's. LoTRO is a good game, but it's made me realize just how much Vanguard offered that other games don't. I wanna go play, but I've not yet replaced the graphics card that burned out and forced me to quit.

..but maybe I'll do that.

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Service Notice Email for Telon Rides On Reactivation

This message is to inform you that your Vanguard: Saga of Heroes account has been reactivated for a limited time*. Between June 26, 2008 at 12:01AM and July 31, 2008 at 11:59PM your account will be re-activated and you will be able to log-in and experience all that Vanguard: Saga of Heroes has to offer. Vanguard: Saga of Heroes has undergone many game changing updates and we are offering all former account holders a chance to play the game for FREE for a limited time.


Your account has been reactivated; simply launch the game software and log in to play Vanguard: Saga of Heroes until July 31, 2008 at 11:59PM PDT for free.

For all the latest news, updates, and information please visit Vanguard: Saga of Heroes update page at http://vgplayers.station.sony.com/gameUpdates.vm.

Come back to Vanguard today for a limited time and experience the new game updates firsthand.

- The Vanguard: Saga of Heroes Team

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*This offer, and the period of free game-play described in this offer, expire on July 31, 2008 at 11:59PM PDT. This offer is not available for current Vanguard: Saga of Heroes or Station Access accounts or for accounts that were banned or were not in good standing when its Vanguard or Station Access subscription previously expired.

Entering billing information before July 31, 2008 at 11:59PM PDT will terminate the free service and you will lose the balance of any unused free play period game time. In addition, if you re-subscribe to Vanguard: Saga of Heroes, you will not be entitled to any game time that may be included with the purchase of certain versions of, or other offers related to, Vanguard. Sony Online Entertainment does not ensure continuous or error-free access, use or availability of any game content, feature, game-play or server and may change, modify, disable, suspend or remove any such content, feature, game-play or server at their sole discretion.

To add billing information to your account, simply visit www.station.sony.com and log in to your account and select “Subscriptions Info” and click “Add Another Plan”. Select “YES!” to subscribe to the Station Access multi-game subscription offer (game software sold separately) or “No” to only subscribe to Vanguard. Choose a Subscription Plan or Pre-Paid Game Card and click “Continue”. Enter the required billing information or Game Card Code (if available) and click “Continue”. Additional recurring costs apply as part of the Vanguard account subscription.

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#2 Jun 27 2008 at 7:53 AM Rating: Good
Gurue
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I still can't figure out why they don't have a free trial. If they're really changing the game up and it's better than it was at launch, wouldn't they want people to know about that?
#3 Jun 27 2008 at 7:59 AM Rating: Good
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Elinda wrote:
LoTRO is a good game, but it's made me realize just how much Vanguard offered that other games don't.


Like what?

The game will forever go down in MMO history as a tale told late at night from one development company to another in order to give each other the heebie jeebies.
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#4 Jun 27 2008 at 8:05 AM Rating: Good
bodhisattva wrote:
Elinda wrote:
LoTRO is a good game, but it's made me realize just how much Vanguard offered that other games don't.


Like what?


The world, the races, the classes, the diplomacy mini-game, non-instanced content, the challenge and something I really haven't gotten since EQ, the "wonder". I don't know how else to explain it, but the world itself was so massive and nuanced that it was fun just to explore, find weird caves and dungeons and the like. I played it for less than two months, and it still has some nostalgic pull for me unlike anything I have for WoW or LotRO or anything beyond EQ.

It should have been the last MMO I played.
#5 Jun 27 2008 at 8:10 AM Rating: Good
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I started to reinstall it before work this morning to see if what they changed Graphically makes the game run smoother than how it did last time I tried it out.

I really liked a lot of things about the healer classes, particularly the Blood Mage and Disciple.
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#6 Jun 27 2008 at 8:19 AM Rating: Decent
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Barkingturtle wrote:
bodhisattva wrote:
Elinda wrote:
LoTRO is a good game, but it's made me realize just how much Vanguard offered that other games don't.


Like what?


The world, the races, the classes, the diplomacy mini-game, non-instanced content, the challenge and something I really haven't gotten since EQ, the "wonder". I don't know how else to explain it, but the world itself was so massive and nuanced that it was fun just to explore, find weird caves and dungeons and the like. I played it for less than two months, and it still has some nostalgic pull for me unlike anything I have for WoW or LotRO or anything beyond EQ.

It should have been the last MMO I played.
Yeah, I really miss the diplo game. I remember once, losing a diplomacy match with a high level npc that I was only just slightly on speaking terms with, I was put to death - on the spot. Lol.

I like the variety and mix of classes and races. I like that it took me 5 months to get my toon to level 30 (I maxed my LoTRO chararacter in about 2.5months). The scenery, the story, the evil were all done with great detail (though LoTRO does 'evil' really well too).

My Gnomish Sorceress was pinch-your-cheeks cute, and my Dark Elf disciple mystically beautiful - best looking toons I've ever driven. The emotes and pc battle graphics were unmatched.

You could build a boat and sail it...they were useful and awesome. The Griffin travel was SO cool. If you could see something off in the horizon, you could go there.

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#7 Jun 27 2008 at 8:27 AM Rating: Excellent
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Not that I'd play since my computer ain't up to it, but they really should offer a trial rather than a "please come back!"
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#8 Jun 27 2008 at 9:33 AM Rating: Decent
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The ideas of open world, exploration, etc is grand and I am sure it appeals to a sense of nostalgia.

Lets look at the game though, it's not good. So not good to the point that it led to one of the most spectacular failures in MMO's short history. What is it down to now, 40k subscriptions? 13 servers merged down to 4. Problems at almost all levels of design ranging from mere inconveniences to game ruining issues that would require complete overhauls of the game. Didn't we go over this when the game came out, and didn't y'all leave the game after the initial awe wore off and you were left with a game that was unplayable, and unplayed for the most part.
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#9 Jun 27 2008 at 9:43 AM Rating: Good
I had no problem playing the game, because I'm not a poor person with a ****** computer, but just like I'm always saying: there aren't enough people like me.

Honestly, I never understood what was so broken about the game, other than the high system specs.
#10 Jun 27 2008 at 9:48 AM Rating: Decent
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Quote:
after the initial awe wore off



A bit off topic but how's AoC now that the initial awe wore off? You still playing?
#11 Jun 27 2008 at 10:18 AM Rating: Good
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feelz wrote:
Quote:
after the initial awe wore off



A bit off topic but how's AoC now that the initial awe wore off? You still playing?


I can't even get myself to want to log in. The game feels small, cramped and offers very little in the awe department.
#12 Jun 27 2008 at 10:18 AM Rating: Good
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Barkingturtle wrote:
I had no problem playing the game, because I'm not a poor person with a sh*tty computer, but just like I'm always saying: there aren't enough people like me.

Honestly, I never understood what was so broken about the game, other than the high system specs.


Same here. I quit playing because the game required you to group and I rarely saw anyone to group with.
#13 Jun 27 2008 at 10:35 AM Rating: Decent
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I stopped AoC as well, mostly due to a lack of time and partly due to the disarray that the game seems ot be in. Funcom is trying really hard, it just feels like they are in over their heads at this point. There's alot to be done, but if they pull it off, it will be a killer game.

Anyone who played it owes it to themselves to atleast paly until they get into the Sanctum of Burning Souls, probably the coolest instace I've ever been in with any game.

I do look forward to restarting my subscription soon.
#14 Jun 27 2008 at 10:35 AM Rating: Decent
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Barkingturtle wrote:
I had no problem playing the game, because I'm not a poor person with a sh*tty computer, but just like I'm always saying: there aren't enough people like me.

Honestly, I never understood what was so broken about the game, other than the high system specs.


I never understood what was so broken about the George W. Bush presidency.

See wut I did thar? Just because you didn't see the problem doesn't mean there isn't one. Now I admit its intellectually dishonest statement but I am a hump and never had a Jophiel like need to go grab info and link it when a person has the same access to google as I do. Please look up any number of Mcquaid blogs from release that got increasingly more desperate and defensive as it went along. Read the reviews, read articles written by former Sigil employees and even feel free to troll the old VG;SoH forum. It wasn't just system intensive graphics that caused the game to be the biggest flop in online gaming in the last 10 years. Mountains of info as to why they only retained 16% of all box sales on subscription.

That isnt even getting into the issues of trying to 'relaunch' a game after a dismal initial release, how it worked with EQII and wouldnt work with VG.


As for AoC, when I am not raiding sunwell in WoW I still play my little ranger. They have issues but funcom is doing a lot of work almost daily and it never really was at VG levels of fail, except for the fact that female characters have broken swing timers.
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#15 Jun 27 2008 at 10:52 AM Rating: Good
I don't need to read the blogs, reviews or forums. I played the game, and there was nothing any worse than most launches I've seen, other than the system requirements. If the game had been released a year later, it would have been successful.

And honestly, how much credence do you really lend the former employees? You expect them to be all sunshine a unicorn ****? They got laid off, no **** they're going to talk **** about their former employer. Frankly, if they were able to do the job they did from beneath such a purportedly dysfunctional company, it's pretty fUcking impressive.

My main gripe with Vanguard any more is how they've cocked up the whole industry by being over-ambitious. Their failure to deliver a successful game is going to scare investors away from "sandbox" games for some time, methinks. I dig MMO's, and I'll be playing them for awhile still, but sooner or later I'd like to play something other than WoW in shinier packaging.
#16 Jun 27 2008 at 11:00 AM Rating: Decent
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How far along did you get in VG:SoH?
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#17 Jun 27 2008 at 11:01 AM Rating: Decent
Skelly Poker Since 2008
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Bhodi's still spoutin' off like a spurned lover. His specs just twernt good enough. lawl.

I didn't see any real problems at release either except the occasional system crash. They didn't put in player owned flying mounts as promised, but the rented Griffon system was pretty cool.

I quit playing cuz, at the time, it was a second game. My hubby was still deeply embroiled in EQ...so, I was too.

Then my graphics card died and I couldn't play.

As I mentioned though, I've been playing LoTRO for a bit now. It doesn't compare to Vanguard in epicness. I constantly find myself wishing it had 'this' or 'that'...like Vanguard.

Anyway, I had a half-day today so stopped at circuit city on my way home from work to pick up a card, but I didn't have my drivers license on me, so they wouldn't take my check. Foiled again.

Maybe I'll find time to get back there this weekend though. If so, I'm SO IN...lol.

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#18 Jun 27 2008 at 11:06 AM Rating: Good
bodhisattva wrote:
How far along did you get in VG:SoH?


I got to the mid-thirties, and I saw probably double the content that WoW had at release.

What's your point? That there weren't raids implemented upon release? That's not what drove away 95% of the folks who left. You're really sort of grasping for reasons to hate a game you never played.
#19 Jun 27 2008 at 11:08 AM Rating: Decent
Skelly Poker Since 2008
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bodhisattva wrote:
How far along did you get in VG:SoH?
I had a 30 something sorc, 34 I think.

My Disciple was 24.

I did have a harder time with the disciple as she just didn't solo with the efficiency that the sorcerer did, and I didn't have the time to put into building a group, as my main chunks of gaming time were given over to EQ. And, population was slight after-all. Plus, I never joined a guild.

I quit just as the servers were being merged. Not even sure what server my characters are on.

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#21 Jun 27 2008 at 1:23 PM Rating: Good
I'm still enjoying AoC. It's got a few bugs and glitches, but really nothing game-breaking. It looks beautiful, and I'm still enjoying chopping heads. And arms. Also, it's quite casual-friendly, so perfect for me at the moment.

I'd happily try Vanguard if they gave a free trial, too.
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#22REDACTED, Posted: Jun 27 2008 at 2:33 PM, Rating: Sub-Default, (Expand Post) Vanguard missed the train. now, with AoC, there is another game out that offers the free style game play people love in WoW and graphics that are nothing short of stunning, a step up from Vanguard and EQ2. short of a complete revamp into a WoW style game, Vanguard is as dead in the water as EQ1 and EQ2 is.
#23 Jun 27 2008 at 3:25 PM Rating: Excellent
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Git wrote:
Same here. I quit playing because the game required you to group and I rarely saw anyone to group with.


That's what did me in - it was a fun game but lack of population, lack of guild, lack of grouping - huge **** world though.


Feelz wrote:
A bit off topic but how's AoC now that the initial awe wore off? You still playing?


As much as AoC has pulled me away from WoW for the most part, I've not logged in for about 2 weeks to either game. Real life has been keeping me busy and I guess I'm currently in game burnout mode. I'm going out on dates, hitting the gym regularly (see dating), visiting family, watching movies, and getting caught up on some reading and my dvr shows. I'll probably be back in AoC until Warhammer Online comes out. I'm trying to keep a toe in WoW still, but the raiding end-game isn't as much fun as I expected it to be - in fact, it's seems fairly tedious.

My biggest challenge right now is getting available copies of the 3rd DVD in the John Adams biopic with Paul Giamatti and a copy of In Bruges with Colin Farrell at my local Blockbuster. Smiley: mad

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#24 Jun 27 2008 at 6:13 PM Rating: Decent
Sorry I don't have first hand experience with Vanguard.

However, what I've read indicates you need to group, like Eq 1.0.

I don't think this is going to fly. However, if one were to try it, I'd recommend serious solo test encounters in which you have to play various roles. And the results of the tests would be available by some kind of /inspect command (let's say). Every class should be really effective at more then one role (otherwise the grouping options aren't reliable and people won't be able to find good groups). I know this sounds weird but I if you force grouping, for the vast majority of players this is forcing pick up groups.

And when I join a pick up group, I want to be sure my healer has passed healer test number 2 in under 45 seconds (let's say) and then I know this person can basically function as a healer - at least for the purposes of tonight's dungeon (maybe not my raid next week...).

#25 Jun 27 2008 at 9:32 PM Rating: Decent
Skelly Poker Since 2008
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yossarian wrote:
Sorry I don't have first hand experience with Vanguard.

However, what I've read indicates you need to group, like Eq 1.0.

I soloed probably about 85% - 90% of my way to 32 on my sorceress. Past about 30 though there is some really cool dungeony content that needed groups. I could still gain xp ok, but it seemed there weren't as many solo quests.

Grouping was alot of fun in Vg though, the classes meshed nicely, and they had group abilities (kinda like LoTRO does). There just weren't many people to group with. However that was before 13 servers merged into 4.
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Alma wrote:
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#26REDACTED, Posted: Jun 28 2008 at 8:38 AM, Rating: Sub-Default, (Expand Post) that was the problem with VG. almost everyone was soloing....in a grouping game. you can solo to the top if you like. but you wil be stuck grinding in the outdoor zones for crap loot and be unable to finnish 50 to 70 percent of the quests because like EQ, they eventually lead to a dungon and some boss mob.
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