Jophiel wrote:
As long as my thread is being bumped, I'm going to note that the NPCs in my Fallout 2 group are all assholes. Which would explain why, when I'm busy busting up a drug lab and fighting the guards, my "team" is wandering around gunning down non-combatant slaves and tearing them apart (literally) with machine gun fire.
I remember that about Fallout 2. My team was the same way. The only way to prevent it is to have very high charsima/leadership, and keep taking time out from whatever you're doing to talk to them.
It was as bad as being a manager.